eglCreatePixmapSurface — create a new EGL offscreen surface
EGLSurface eglCreatePixmapSurface(
|
EGLDisplay display, |
EGLConfig config, | |
NativePixmapType native_pixmap, | |
EGLint const * attrib_list) ; |
display
Specifies the EGL display connection.
config
Specifies the EGL frame buffer configuration that defines the frame buffer resource available to the surface.
native_pixmap
Specifies the native pixmap.
attrib_list
Specifies pixmap surface attributes.
May be NULL
or empty
(first attribute is EGL_NONE
).
eglCreatePixmapSurface
creates an off-screen
EGL pixmap surface and returns a handle to it. The behavior of
eglCreatePixmapSurface
is identical to that
of
eglCreatePlatformPixmapSurface
except that the set of platforms to which
display
is permitted to belong, as well
as the actual type of native_pixmap
, are
implementation specific.
See errors for eglCreatePlatformPixmapSurface.
eglCreatePlatformPixmapSurface, eglDestroySurface, eglChooseConfig, eglGetConfigs, eglMakeCurrent, eglQuerySurface
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