eglGetDisplay — return an EGL display connection
                EGLDisplay eglGetDisplay(
               | 
              NativeDisplayType native_display); | 
            
native_display
                
              
            
                        Specifies the display to connect to.
                        EGL_DEFAULT_DISPLAY indicates the default display.
                    
            eglGetDisplay obtains the
            EGL display connection for the native
            display native_display.
        
            The behavior of eglGetDisplay is similar to
            that of
            eglGetPlatformDisplay,
            but is specified in terms of implementation-specific behavior
            rather than platform-specific extensions. As for
            eglGetPlatformDisplay,
            EGL considers the returned EGLDisplay as belonging
            to the same platform as display_id.
            However, the set of platforms to which
            display_id is permitted to belong, as
            well as the actual type of display_id,
            are implementation-specific. If
            display_id is
            EGL_DEFAULT_DISPLAY, a default
            display is returned. Multiple calls made to
            eglGetDisplay with the same
            display_id will return the same
            EGLDisplay handle.
        
            If display_id is
            EGL_DEFAULT_DISPLAY, a default display connection is returned.
        
            If no display connection matching native_display is
            available, EGL_NO_DISPLAY is returned. No
            error is generated.
        
Use eglInitialize to initialize the display connection.
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