eglGetPlatformDisplay — return an EGL display connection
| EGLDisplay eglGetPlatformDisplay( | EGLenum platform, | 
| void * native_display, | |
| const EGLAttrib * attrib_list ); | 
platform
                
              
            Specifies the native platform to obtain a display for.
native_display
                
              
            Specifies the native display to connect to.
attrib_list
                
              
            Specifies attributes of the display being obtained.
            eglGetPlatformDisplay obtains an
            EGL display connection for the specified
            platform and
            native_display.
        
            Valid values for platform are defined by
            EGL extensions, as are requirements for
            native_display.
            For example, an extension specification that defines support for
            the X11 platform may require that
            native_display be a pointer to an X11
            Display, and an extension specification that defines support for
            the Microsoft Windows platform may require that
            native_display be a pointer to a Windows
            Device Context.
        
            Valid attributes are defined by EGL extensions.
            All attributes in attrib_list,
            including boolean attributes, are immediately followed by
            the corresponding desired value.
            The list is terminated with EGL_NONE.
            If an attribute is not specified in
            attrib_list but is required for the
            specified platform, then a default value
            is used (and the attribute is said to be specified implicitly).
        
            Multiple calls made to
            eglGetPlatformDisplay with the same
            parameters will return the same EGLDisplay handle.
        
            If platform is valid but no display
            matching native_display is available,
            then EGL_NO_DISPLAY is returned; no error
            condition is raised in this case.
        
            eglGetPlatformDisplay is supported only if
            the EGL version is 1.5 or greater.
        
            eglGetPlatformDisplay returns
            EGL_NO_DISPLAY on failure.
        
            An EGL_BAD_PARAMETER error is generated if
            platform has an invalid value.
        
 
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