eglTerminate — terminate an EGL display connection

C Specification

EGLBoolean eglTerminate( EGLDisplay display);



Specifies the EGL display connection to terminate.


eglTerminate releases resources associated with an EGL display connection. Termination marks all EGL resources associated with the EGL display connection for deletion. If contexts or surfaces associated with display is current to any thread, they are not released until they are no longer current as a result of eglMakeCurrent.

Terminating an already terminated EGL display connection has no effect. A terminated display may be re-initialized by calling eglInitialize again.


EGL_FALSE is returned if eglTerminate fails, EGL_TRUE otherwise.

EGL_BAD_DISPLAY is generated if display is not an EGL display connection.