eglTerminate — terminate an EGL display connection
                EGLBoolean eglTerminate(
               | 
              EGLDisplay display); | 
            
display
                
              
            Specifies the EGL display connection to terminate.
            eglTerminate releases resources associated with
            an EGL display connection. Termination marks all EGL resources associated
            with the EGL display connection for deletion. If contexts or surfaces
            associated with display is current to any thread,
            they are not released until they are no longer current as a result of
            eglMakeCurrent.
        
Terminating an already terminated EGL display connection has no effect. A terminated display may be re-initialized by calling eglInitialize again.
            EGL_FALSE is returned if
            eglTerminate fails,
            EGL_TRUE otherwise.
        
            EGL_BAD_DISPLAY is generated if
            display is not an EGL display connection.
        
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