glDepthMask — enable or disable writing into the depth buffer
void glDepthMask(
|
GLboolean flag) ; |
flag
Specifies whether the depth buffer is enabled for writing.
If flag
is GL_FALSE
,
depth buffer writing is disabled.
Otherwise, it is enabled.
Initially, depth buffer writing is enabled.
glDepthMask
specifies whether the depth buffer is enabled for writing.
If flag
is GL_FALSE
,
depth buffer writing is disabled.
Otherwise, it is enabled.
Initially, depth buffer writing is enabled.
glGet with argument GL_DEPTH_WRITEMASK
OpenGL ES API Version | ||
---|---|---|
Function Name | 2.0 | 3.0 |
glDepthMask | ✔ | ✔ |
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