glBindRenderbuffer — bind a renderbuffer to a renderbuffer target
| void glBindRenderbuffer( | GLenum target, | 
| GLuint renderbuffer ); | 
target
                
              
            
                    Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER.
                
renderbuffer
                
              
            Specifies the name of the renderbuffer object to bind.
            glBindRenderbuffer binds the renderbuffer object with name renderbuffer to the renderbuffer target specified
            by target. target must be GL_RENDERBUFFER. Calling
            glBindRenderbuffer with renderbuffer set to a value of zero breaks the
            existing binding of a renderbuffer object to target.
        
glGenRenderbuffers may be used to generate a set of unused renderbuffer object names.
            GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER.
        
| OpenGL ES API Version | |||
|---|---|---|---|
| Function Name | 2.0 | 3.0 | 3.1 | 
| glBindRenderbuffer | ✔ | ✔ | ✔ | 
glGenRenderbuffers, glDeleteRenderbuffers, glRenderbufferStorage, glRenderbufferStorageMultisample, glIsRenderbuffer
Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.