dot — calculate the dot product of two vectors
float dot(
|
genType x, |
genType y); |
x
Specifies the first of two vectors
y
Specifies the second of two vectors
dot returns the dot product of two vectors, x and y. i.e.,
| OpenGL ES Shading Language Version | ||||
|---|---|---|---|---|
| Function Name | 1.00 | 3.00 | 3.10 | 3.20 |
| dot (genType) | ✔ | ✔ | ✔ | ✔ |
Copyright © 2011-2015 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.