glBindRenderbuffer — bind a renderbuffer to a renderbuffer target
void glBindRenderbuffer(
|
GLenum target, |
GLuint renderbuffer); |
target
Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER.
renderbuffer
Specifies the name of the renderbuffer object to bind.
glBindRenderbuffer binds the renderbuffer object with name renderbuffer to the renderbuffer target specified
by target. target must be GL_RENDERBUFFER. Calling
glBindRenderbuffer with renderbuffer set to a value of zero breaks the
existing binding of a renderbuffer object to target.
glGenRenderbuffers may be used to generate a set of unused renderbuffer object names.
GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER.
| OpenGL ES API Version | ||||
|---|---|---|---|---|
| Function Name | 2.0 | 3.0 | 3.1 | 3.2 |
| glBindRenderbuffer | ✔ | ✔ | ✔ | ✔ |
glGenRenderbuffers, glDeleteRenderbuffers, glRenderbufferStorage, glRenderbufferStorageMultisample, glIsRenderbuffer
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