glGenSamplers — generate sampler object names
| void glGenSamplers( | GLsizei n, | 
| GLuint *samplers ); | 
n
                
              
            Specifies the number of sampler object names to generate.
samplers
                
              
            Specifies an array in which the generated sampler object names are stored.
            glGenSamplers returns n sampler object names in samplers.
            There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names
            was in use immediately before the call to glGenSamplers.
        
            Sampler object names returned by a call to glGenSamplers are not returned by subsequent calls, unless
            they are first deleted with glDeleteSamplers.
        
            The names returned in samplers are marked as used, for the purposes of glGenSamplers only,
            but they acquire state and type only when they are first used as a parameter to
                        glBindSampler,
                        glSamplerParameter*,
                        glGetSamplerParameter* or
                        glIsSampler.
        
            GL_INVALID_VALUE is generated if n is negative.
        
| OpenGL ES API Version | ||||
|---|---|---|---|---|
| Function Name | 2.0 | 3.0 | 3.1 | 3.2 | 
| glGenSamplers | - | ✔ | ✔ | ✔ | 
Copyright © 2010-2015 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.