glIsFramebuffer — determine if a name corresponds to a framebuffer object
GLboolean glIsFramebuffer(
|
GLuint framebuffer); |
framebuffer
Specifies a value that may be the name of a framebuffer object.
glIsFramebuffer returns GL_TRUE if framebuffer is currently the name of a framebuffer
object. If framebuffer is zero, or if framebuffer is not the name of a framebuffer object, or if an error
occurs, glIsFramebuffer returns GL_FALSE. If framebuffer is a name returned by
glGenFramebuffers, by that has not yet been bound through a call to
glBindFramebuffer, then the name is not a framebuffer object and glIsFramebuffer
returns GL_FALSE.
| OpenGL ES API Version | ||||
|---|---|---|---|---|
| Function Name | 2.0 | 3.0 | 3.1 | 3.2 |
| glIsFramebuffer | ✔ | ✔ | ✔ | ✔ |
Copyright © 2010-2015 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.