glIsProgramPipeline — determine if a name corresponds to a program pipeline object
GLboolean glIsProgramPipeline(
|
GLuint pipeline); |
pipeline
Specifies a value that may be the name of a program pipeline object.
glIsProgramPipeline returns GL_TRUE if
pipeline is currently the name of a program pipeline object.
If pipeline is zero, or if pipeline is not the
name of a program pipeline object, or if an error occurs, glIsProgramPipeline
returns GL_FALSE. If pipeline is a name returned by
glGenProgramPipelines, but that
has not yet been bound through a call to glBindProgramPipeline,
then the name is not a program pipeline object and glIsProgramPipeline
returns GL_FALSE.
| OpenGL ES API Version | ||||
|---|---|---|---|---|
| Function Name | 2.0 | 3.0 | 3.1 | 3.2 |
glIsProgramPipeline
|
- | - | ✔ | ✔ |
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