glIsSync — determine if a name corresponds to a sync object
GLboolean glIsSync(
|
GLsync sync) ; |
sync
Specifies a value that may be the name of a sync object.
glIsSync
returns GL_TRUE
if sync
is currently the name of a sync object.
If sync
is not the name of a sync object, or if an error occurs, glIsSync
returns
GL_FALSE
. Note that zero is not the name of a sync object.
OpenGL ES API Version | ||||
---|---|---|---|---|
Function Name | 2.0 | 3.0 | 3.1 | 3.2 |
glIsSync | - | ✔ | ✔ | ✔ |
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