sin — return the sine of the parameter
genType sin(
|
genType angle); |
angle
Specify the quantity, in radians, of which to return the sine.
sin returns the trigonometric sine of angle.
| OpenGL ES Shading Language Version | ||||
|---|---|---|---|---|
| Function Name | 1.00 | 3.00 | 3.10 | 3.20 |
| sin | ✔ | ✔ | ✔ | ✔ |
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