glEnableVertexAttribArray — Enable or disable a generic vertex attribute array
void glEnableVertexAttribArray(
|
GLuint index); |
void glDisableVertexAttribArray(
|
GLuint index); |
void glEnableVertexArrayAttrib(
|
GLuint vaobj, |
GLuint index); |
void glDisableVertexArrayAttrib(
|
GLuint vaobj, |
GLuint index); |
vaobj
Specifies the name of the vertex array object for
glDisableVertexArrayAttrib and
glEnableVertexArrayAttrib functions.
index
Specifies the index of the generic vertex attribute to be enabled or disabled.
glEnableVertexAttribArray and
glEnableVertexArrayAttrib enable the generic vertex
attribute array specified by index.
glEnableVertexAttribArray uses currently bound vertex
array object for the operation, whereas
glEnableVertexArrayAttrib updates state of the vertex
array object with ID vaobj.
glDisableVertexAttribArray and
glDisableVertexArrayAttrib disable the generic vertex
attribute array specified by index.
glDisableVertexAttribArray uses currently bound
vertex array object for the operation, whereas
glDisableVertexArrayAttrib updates state of the
vertex array object with ID vaobj.
By default, all client-side capabilities are disabled, including all generic vertex attribute arrays. If enabled, the values in the generic vertex attribute array will be accessed and used for rendering when calls are made to vertex array commands such as glDrawArrays, glDrawElements, glDrawRangeElements, glMultiDrawElements, or glMultiDrawArrays.
GL_INVALID_OPERATION is generated by
glEnableVertexAttribArray and
glDisableVertexAttribArray if no vertex array object
is bound.
GL_INVALID_OPERATION is generated by
glEnableVertexArrayAttrib and
glDisableVertexArrayAttrib if
vaobj is not the name of an existing vertex array
object.
GL_INVALID_VALUE is generated if
index is greater than or equal to
GL_MAX_VERTEX_ATTRIBS.
glGet with argument
GL_MAX_VERTEX_ATTRIBS
glGetVertexAttrib with arguments index and
GL_VERTEX_ATTRIB_ARRAY_ENABLED
glGetVertexAttribPointerv with arguments index and
GL_VERTEX_ATTRIB_ARRAY_POINTER
| OpenGL Version | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glDisableVertexArrayAttrib
|
- | - | - | - | - | - | - | - | - | - | - | ✔ |
glDisableVertexAttribArray
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
glEnableVertexArrayAttrib
|
- | - | - | - | - | - | - | - | - | - | - | ✔ |
glEnableVertexAttribArray
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
glBindAttribLocation, glDrawArrays, glDrawElements, glDrawRangeElements, glMultiDrawElements, glVertexAttrib, glVertexAttribPointer
Copyright © 2003-2005 3Dlabs Inc. Ltd. Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.