Name QCOM_render_sRGB_R8_RG8 Name Strings GL_QCOM_render_sRGB_R8_RG8 Contributors Alec Sheran Tate Hornbeck Jonathan Wicks Jeff Leger Contact Jeff Leger - jleger 'at' qti.qualcomm.com Status Final Version Last Modified Date: September 15, 2023 Revision: #3 Number OpenGL ES Extension #343 Dependencies OpenGL ES 3.0 is required. This extension is written against OpenGL ES 3.2 Specification (May 5, 2022). This extension requires GL_EXT_texture_sRGB_RG8. This extension requires GL_EXT_texture_sRGB_R8. Overview OpenGL ES 3.2 supports an sRGB formats SR8 and SRG8 which are not color-renderable. This extension enables the sRGB formats SR8 and SRG8 to be color-renderable using framebuffer objects. New Procedures and Functions None New Tokens None Additions to Chapter 8 of the OpenGL ES 3.2 Specification (Textures and Samplers) Modification in Table 8.10, p.162, 163 Convert the spaces under 'CR' and 'Req. rend.' to a 'check' for the internal format SR8_EXT. Modification in Table 8.10, p.162, 163 Convert the spaces under 'CR' and 'Req. rend.' to a 'check' for the internal format SRG8_EXT. Insert at the top (first) row in Table 8.16, p. 172. Destination | Source | Source | Source | Source | Effective Internal Format | Red Size | Green Size | Blue Size | Alpha Size | Internal Format ----------------|----------|------------|-----------|------------|---------------- any sized | 1<=R<=8 | G=0 | B=0 | A=0 | SR8_EXT any sized | 1<=R<=8 | 1<=G<=8 | B=0 | A=0 | SRG8_EXT Errors No new errors. Issues None Revision History: Revision: 1 2023-05-30 (asheran) initial revision Revision: 2 2023-06-06 (asheran) version 2 Revision: 3 2023-09-15 (tateh) version 3