Name SGIX_cylinder_texgen Name Strings GL_SGIX_cylinder_texgen Version $Date: 1999/04/03 08:40:44 $ $Revision: 1.3 $ Number 140 Dependencies Overview This extension adds two texture coordinate generation modes, both of which generate a texture coordinate based on an intersection of the reflected ray with a local cylinder. The difference between the two modes lies in the coordinate space in which the reflected ray is assumed to reside. New Procedures and Functions None New Tokens Accepted by the parameters of TexGeni, TexGenf, TexGend, TexGeniv, TexGenfv, and TexGendv: EYE_CYLINDER_SGIX OBJECT_CYLINDER_SGIX EYE_CYLINDER_RADIUS_SGIX OBJECT_CYLINDER_RADIUS_SGIX Additions to Chapter 2 of the 1.0 Specification (OpenGL Operation) If TEXTURE_GEN_MODE indicates OBJECT_CYLINDER_SGIX, then the generating function for the coordinate indicated by is XXX In other words, compute the reflection vector in object space from the point P in object space, and find the intersection of this reflection vector with a cylinder of radius r oriented along the x axis in object space. If the cylinder is cut perpendicular to its axis at the point where the reflected ray intersects the cylinder, g is the normalized arclength of the arc from the xy plane to the intersection point along this cross section. r is specified by calling TexGeni, TexGenf, or TexGend with set to OBJECT_CYLINDER_SGIX and set to r or by calling TexGeniv, TexGenfv, or TexGendv set to OBJECT_CYLINDER_SGIX and pointing to an array containing r. If TEXTURE_GEN_MODE indicates EYE_DISTANCE_TO_POINT_SGIS, then the generating function for the coordinate indicated by is the same as above, but ... XXX In other words, compute the reflection vector in eye space from the point P in eye space, and find the intersection of this reflection vector with a cylinder of radius r oriented along the x axis in eye space. If the cylinder is cut perpendicular to its axis at the point where the reflected ray intersects the cylinder, g is the normalized arclength of the arc from the xy plane to the intersection point along this cross section. r is specified by calling TexGeni, TexGenf, or TexGend with set to EYE_CYLINDER_SGIX and set to r or by calling TexGeniv, TexGenfv, or TexGendv set to EYE_CYLINDER_SGIX and pointing to an array containing r. Additions to Chapter 3 of the 1.1 Specification (Rasterization) None Additions to Chapter 4 of the 1.1 Specification (Per-Fragment Operations and the Frame Buffer) None Additions to Chapter 5 of the 1.1 Specification (Special Functions) None Additions to Chapter 6 of the 1.1 Specification (State and State Requests) None New State Initial Get Value Get Command Type Value Attrib --------- ----------- ---- ------- ------ EYE_CYLINDER_SGIX GetTexGeniv 1 x R {0} texture OBJECT_CYLINDER_SGIX GetTexGeniv 1 x R {0} texture EYE_CYLINDER_RADIUS_SGIX GetTexGeniv 1 x R {1} texture OBJECT_CYLINDER_RADIUS_SGIX GetTexGeniv 1 x R {1} texture