1. GL_OES_blend_equation_separate
  2. GL_OES_blend_func_separate
  3. GL_OES_blend_subtract
  4. GL_OES_byte_coordinates
  5. GL_OES_compressed_ETC1_RGB8_texture
  6. GL_OES_compressed_paletted_texture
  7. GL_OES_draw_texture
  8. GL_OES_extended_matrix_palette
  9. GL_OES_fixed_point
  10. GL_OES_framebuffer_object
  11. GL_OES_matrix_get
  12. GL_OES_matrix_palette
  13. GL_OES_point_size_array
  14. GL_OES_point_sprite
  15. GL_OES_query_matrix
  16. GL_OES_read_format
  17. GL_OES_single_precision
  18. GL_OES_stencil_wrap
  19. GL_OES_texture_cube_map
  20. GL_OES_texture_env_crossbar
  21. GL_OES_texture_mirrored_repeat
  22. GL_OES_EGL_image
  23. GL_OES_depth24
  24. GL_OES_depth32
  25. GL_OES_element_index_uint
  26. GL_OES_fbo_render_mipmap
  27. GL_OES_fragment_precision_high
  28. GL_OES_mapbuffer
  29. GL_OES_rgb8_rgba8
  30. GL_OES_stencil1
  31. GL_OES_stencil4
  32. GL_OES_stencil8
  33. GL_OES_texture_3D
  34. GL_OES_texture_float_linear
    GL_OES_texture_half_float_linear
  35. GL_OES_texture_float
    GL_OES_texture_half_float
  36. GL_OES_texture_npot
  37. GL_OES_vertex_half_float
  38. GL_AMD_compressed_3DC_texture
  39. GL_AMD_compressed_ATC_texture
  40. GL_EXT_texture_filter_anisotropic
  41. GL_EXT_texture_type_2_10_10_10_REV
  42. GL_OES_depth_texture
  43. GL_OES_packed_depth_stencil
  44. GL_OES_standard_derivatives
  45. GL_OES_vertex_type_10_10_10_2
  46. GL_OES_get_program_binary
  47. GL_AMD_program_binary_Z400
  48. GL_EXT_texture_compression_dxt1
  49. GL_AMD_performance_monitor
  50. GL_EXT_texture_format_BGRA8888
  51. GL_NV_fence
  52. GL_IMG_read_format
  53. GL_IMG_texture_compression_pvrtc
  54. GL_QCOM_driver_control
  55. GL_QCOM_performance_monitor_global_mode
  56. GL_IMG_user_clip_plane
  57. GL_IMG_texture_env_enhanced_fixed_function
  58. GL_APPLE_texture_2D_limited_npot
  59. GL_EXT_texture_lod_bias
  60. GL_QCOM_writeonly_rendering
  61. GL_QCOM_extended_get
  62. GL_QCOM_extended_get2
  63. GL_EXT_discard_framebuffer
  64. GL_EXT_blend_minmax
  65. GL_EXT_read_format_bgra
  66. GL_IMG_program_binary
  67. GL_IMG_shader_binary
  68. GL_EXT_multi_draw_arrays
    GL_SUN_multi_draw_arrays
  69. GL_QCOM_tiled_rendering
  70. GL_OES_vertex_array_object
  71. GL_NV_coverage_sample
  72. GL_NV_depth_nonlinear
  73. GL_IMG_multisampled_render_to_texture
  74. GL_OES_EGL_sync
  75. GL_APPLE_rgb_422
  76. GL_EXT_shader_texture_lod
  77. GL_APPLE_framebuffer_multisample
  78. GL_APPLE_texture_format_BGRA8888
  79. GL_APPLE_texture_max_level
  80. GL_ARM_mali_shader_binary
  81. GL_ARM_rgba8
  82. GL_ANGLE_framebuffer_blit
  83. GL_ANGLE_framebuffer_multisample
  84. GL_VIV_shader_binary
  85. GL_EXT_frag_depth
  86. GL_OES_EGL_image_external
  87. GL_DMP_shader_binary
  88. GL_QCOM_alpha_test
  89. GL_EXT_unpack_subimage
  90. GL_NV_draw_buffers
  91. GL_NV_fbo_color_attachments
  92. GL_NV_read_buffer
  93. GL_NV_read_depth_stencil
  94. GL_NV_texture_compression_s3tc_update
  95. GL_NV_texture_npot_2D_mipmap
  96. GL_EXT_color_buffer_half_float
  97. GL_EXT_debug_label
  98. GL_EXT_debug_marker
  99. GL_EXT_occlusion_query_boolean
  100. GL_EXT_separate_shader_objects
  101. GL_EXT_shadow_samplers
  102. GL_EXT_texture_rg
  103. GL_NV_EGL_stream_consumer_external
  104. GL_EXT_sRGB
  105. GL_EXT_multisampled_render_to_texture
  106. GL_EXT_robustness
  107. GL_EXT_texture_storage
  108. GL_ANGLE_instanced_arrays
  109. GL_ANGLE_pack_reverse_row_order
  110. GL_ANGLE_texture_compression_dxt3
    GL_ANGLE_texture_compression_dxt1
    GL_ANGLE_texture_compression_dxt5
  111. GL_ANGLE_texture_usage
  112. GL_ANGLE_translated_shader_source
  113. GL_FJ_shader_binary_GCCSO
  114. GL_OES_required_internalformat
  115. GL_OES_surfaceless_context
  116. GL_KHR_texture_compression_astc_hdr
    GL_KHR_texture_compression_astc_ldr
  117. GL_KHR_debug
  118. GL_QCOM_binning_control
  119. GL_ARM_mali_program_binary
  120. GL_EXT_map_buffer_range
  121. GL_EXT_shader_framebuffer_fetch
    GL_EXT_shader_framebuffer_fetch_non_coherent
  122. GL_APPLE_copy_texture_levels
  123. GL_APPLE_sync
  124. GL_EXT_multiview_draw_buffers
  125. GL_NV_draw_texture
  126. GL_NV_packed_float
  127. GL_NV_texture_compression_s3tc
  128. GL_NV_3dvision_settings
  129. GL_NV_texture_compression_latc
  130. GL_NV_platform_binary
  131. GL_NV_pack_subimage
  132. GL_NV_texture_array
  133. GL_NV_pixel_buffer_object
  134. GL_NV_bgr
  135. GL_OES_depth_texture_cube_map
  136. GL_EXT_color_buffer_float
  137. GL_ANGLE_depth_texture
  138. GL_ANGLE_program_binary
  139. GL_IMG_texture_compression_pvrtc2
  140. GL_NV_draw_instanced
  141. GL_NV_framebuffer_blit
  142. GL_NV_framebuffer_multisample
  143. GL_NV_generate_mipmap_sRGB
  144. GL_NV_instanced_arrays
  145. GL_NV_shadow_samplers_array
  146. GL_NV_shadow_samplers_cube
  147. GL_NV_sRGB_formats
  148. GL_NV_texture_border_clamp
  149. GL_EXT_disjoint_timer_query
  150. GL_EXT_draw_buffers
  151. GL_EXT_texture_sRGB_decode
  152. GL_EXT_sRGB_write_control
  153. GL_EXT_texture_compression_s3tc
  154. GL_EXT_pvrtc_sRGB
  155. GL_EXT_instanced_arrays
  156. GL_EXT_draw_instanced
  157. GL_NV_copy_buffer
  158. GL_NV_explicit_attrib_location
  159. GL_NV_non_square_matrices
  160. GL_EXT_shader_integer_mix
  161. GL_OES_texture_compression_astc
  162. GL_NV_blend_equation_advanced
    GL_NV_blend_equation_advanced_coherent
  163. GL_INTEL_performance_query
  164. GL_ARM_shader_framebuffer_fetch
  165. GL_ARM_shader_framebuffer_fetch_depth_stencil
  166. GL_EXT_shader_pixel_local_storage
  167. GL_KHR_blend_equation_advanced
    GL_KHR_blend_equation_advanced_coherent
  168. GL_OES_sample_shading
  169. GL_OES_sample_variables
  170. GL_OES_shader_image_atomic
  171. GL_OES_shader_multisample_interpolation
  172. GL_OES_texture_stencil8
  173. GL_OES_texture_storage_multisample_2d_array
  174. GL_EXT_copy_image
  175. GL_EXT_draw_buffers_indexed
  176. GL_EXT_geometry_shader
    GL_EXT_geometry_point_size
  177. GL_EXT_gpu_shader5
  178. GL_EXT_shader_implicit_conversions
  179. GL_EXT_shader_io_blocks
  180. GL_EXT_tessellation_shader
    GL_EXT_tessellation_point_size
  181. GL_EXT_texture_border_clamp
  182. GL_EXT_texture_buffer
  183. GL_EXT_texture_cube_map_array
  184. GL_EXT_texture_view
  185. GL_EXT_primitive_bounding_box
  186. GL_ANDROID_extension_pack_es31a
  187. GL_EXT_compressed_ETC1_RGB8_sub_texture
  188. GL_KHR_robust_buffer_access_behavior
  189. GL_KHR_robustness
  190. GL_KHR_context_flush_control
    GLX_ARB_context_flush_control
    WGL_ARB_context_flush_control
  191. GL_DMP_program_binary
  192. GL_APPLE_clip_distance
  193. GL_APPLE_color_buffer_packed_float
  194. GL_APPLE_texture_packed_float
  195. GL_NV_internalformat_sample_query
  196. GL_NV_bindless_texture
  197. GL_NV_conditional_render
  198. GL_NV_path_rendering
  199. GL_NV_image_formats
  200. GL_NV_shader_noperspective_interpolation
  201. GL_NV_viewport_array
  202. GL_EXT_base_instance
  203. GL_EXT_draw_elements_base_vertex
  204. GL_EXT_multi_draw_indirect
  205. GL_EXT_render_snorm
  206. GL_EXT_texture_norm16
  207. GL_OES_copy_image
  208. GL_OES_draw_buffers_indexed
  209. GL_OES_geometry_shader
  210. GL_OES_gpu_shader5
  211. GL_OES_primitive_bounding_box
  212. GL_OES_shader_io_blocks
  213. GL_OES_tessellation_shader
    GL_OES_tessellation_point_size
  214. GL_OES_texture_border_clamp
  215. GL_OES_texture_buffer
  216. GL_OES_texture_cube_map_array
  217. GL_OES_texture_view
  218. GL_OES_draw_elements_base_vertex
  219. GL_OES_EGL_image_external_essl3
  220. GL_EXT_texture_sRGB_R8
  221. GL_EXT_YUV_target
  222. GL_EXT_texture_sRGB_RG8
  223. GL_EXT_float_blend
  224. GL_EXT_post_depth_coverage
  225. GL_EXT_raster_multisample
  226. GL_EXT_texture_filter_minmax
  227. GL_NV_conservative_raster
  228. GL_NV_fragment_coverage_to_color
  229. GL_NV_fragment_shader_interlock
  230. GL_NV_framebuffer_mixed_samples
  231. GL_NV_fill_rectangle
  232. GL_NV_geometry_shader_passthrough
  233. GL_NV_path_rendering_shared_edge
  234. GL_NV_sample_locations
  235. GL_NV_sample_mask_override_coverage
  236. GL_NV_viewport_array2
  237. GL_NV_polygon_mode
  238. GL_EXT_buffer_storage
  239. GL_EXT_sparse_texture
  240. GL_OVR_multiview
  241. GL_OVR_multiview2
  242. GL_KHR_no_error
  243. GL_INTEL_framebuffer_CMAA
  244. GL_EXT_blend_func_extended
  245. GL_EXT_multisample_compatibility
  246. GL_KHR_texture_compression_astc_sliced_3d
  247. GL_OVR_multiview_multisampled_render_to_texture
  248. GL_IMG_texture_filter_cubic
  249. GL_EXT_polygon_offset_clamp
  250. GL_EXT_shader_pixel_local_storage2
  251. GL_EXT_shader_group_vote
  252. GL_IMG_framebuffer_downsample
  253. GL_EXT_protected_textures
  254. GL_EXT_clip_cull_distance
  255. GL_NV_viewport_swizzle
  256. GL_EXT_sparse_texture2
  257. GL_NV_gpu_shader5
  258. GL_NV_shader_atomic_fp16_vector
  259. GL_NV_conservative_raster_pre_snap_triangles
  260. GL_EXT_window_rectangles
  261. GL_EXT_shader_non_constant_global_initializers
  262. GL_INTEL_conservative_rasterization
  263. GL_NVX_blend_equation_advanced_multi_draw_buffers
  264. GL_OES_viewport_array
  265. GL_EXT_conservative_depth
  266. GL_EXT_clear_texture
  267. GL_IMG_bindless_texture
  268. GL_NV_texture_barrier
  269. GL_EXT_draw_transform_feedback
  270. GL_QCOM_framebuffer_foveated
  271. GL_NV_draw_vulkan_image
  272. GL_EXT_multisampled_render_to_texture2
  273. GL_EXT_texture_compression_astc_decode_mode
    GL_EXT_texture_compression_astc_decode_mode_rgb9e5
  274. GL_QCOM_shader_framebuffer_fetch_noncoherent
  275. GL_EXT_EGL_image_array
  276. GL_EXT_memory_object
    GL_EXT_semaphore
  277. GL_EXT_memory_object_fd
    GL_EXT_semaphore_fd
  278. GL_EXT_memory_object_win32
    GL_EXT_semaphore_win32
  279. GL_EXT_win32_keyed_mutex
  280. GL_EXT_external_buffer
  281. GL_NV_blend_minmax_factor
  282. GL_EXT_texture_compression_rgtc
  283. GL_EXT_texture_compression_bptc
  284. GL_KHR_parallel_shader_compile
  285. GL_EXT_texture_compression_s3tc_srgb
  286. GL_EXT_clip_control
  287. GL_EXT_texture_mirror_clamp_to_edge
  288. GL_MESA_tile_raster_order
  289. GL_QCOM_texture_foveated
  290. GL_MESA_program_binary_formats
  291. GL_NV_clip_space_w_scaling
  292. GL_NV_stereo_view_rendering
  293. GL_NV_conservative_raster_pre_snap
  294. GL_EXT_EGL_image_external_wrap_modes
  295. GL_EXT_texture_format_sRGB_override
  296. GL_INTEL_blackhole_render
  297. GL_EXT_EGL_image_storage
  298. GL_MESA_framebuffer_flip_y
  299. GL_AMD_framebuffer_multisample_advanced
  300. GL_QCOM_shader_framebuffer_fetch_rate
  301. GL_NV_memory_attachment
  302. GL_QCOM_texture_foveated_subsampled_layout
  303. GL_QCOM_YUV_texture_gather
  304. GL_NV_compute_shader_derivatives
  305. GL_EXT_depth_clamp
  306. GL_EXT_texture_query_lod
  307. GL_NV_scissor_exclusive
  308. GL_NV_mesh_shader
  309. GL_NV_shader_texture_footprint
  310. GL_NV_representative_fragment_test
  311. GL_NV_shading_rate_image
  312. GL_NV_fragment_shader_barycentric
  313. GL_EXT_multiview_timer_query
  314. GL_EXT_multiview_texture_multisample
  315. GL_EXT_multiview_tessellation_geometry_shader
  316. GL_EXT_texture_shadow_lod
  317. GL_KHR_shader_subgroup
  318. GL_NV_shader_subgroup_partitioned
  319. GL_INTEL_shader_integer_functions2
  320. GL_ARM_texture_unnormalized_coordinates
  321. GL_QCOM_shading_rate
  322. GL_QCOM_motion_estimation
  323. GL_MESA_framebuffer_flip_x
  324. GL_MESA_framebuffer_swap_xy
  325. GL_NV_memory_object_sparse
  326. GL_NV_timeline_semaphore
  327. GL_QCOM_texture_foveated2
  328. GL_NV_primitive_shading_rate
  329. GL_QCOM_frame_extrapolation
  330. GL_QCOM_render_shared_exponent
  331. GL_MESA_bgra
  332. GL_EXT_texture_storage_compression
  333. GL_EXT_EGL_image_storage_compression
  334. GL_EXT_separate_depth_stencil
  335. GL_EXT_shader_samples_identical
  336. GL_EXT_fragment_shading_rate
    GL_EXT_fragment_shading_rate_attachment
    GL_EXT_fragment_shading_rate_primitive
  337. GL_EXT_framebuffer_blit_layers
  338. GL_QCOM_texture_lod_bias
  339. GL_QCOM_render_sRGB_R8_RG8
  340. GL_MESA_sampler_objects
  341. GL_ARM_shader_core_properties