OpenVX XML Schema Extension  r29754
 All Functions Typedefs Enumerations Enumerator Groups Pages
XML Example

example.xml

The following is an OpenVX XML Schema compatible example xml file. It contains at least one example of each object type that the schema supports, and can be used as a reference to for programming compatible import and export utilities.

<?xml version="1.0" encoding="utf-8"?>
<openvx xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xmlns="https://www.khronos.org/registry/vx/schema"
xsi:schemaLocation="https://www.khronos.org/registry/vx/schema openvx-1-0.xsd"
references="124">
<library>openvx-debug</library>
<struct size="16">USER_STRUCT_0</struct>
<image reference="0" width="6" height="4" format="U008" name="INPUT_IMG" >
<rectangle plane="0">
<start_x>0</start_x>
<start_y>0</start_y>
<end_x>6</end_x>
<end_y>4</end_y>
<pixels>
<uint8 x="0" y="0">0</uint8>
<uint8 x="1" y="0">1</uint8>
<uint8 x="2" y="0">2</uint8>
<uint8 x="3" y="0">3</uint8>
<uint8 x="4" y="0">4</uint8>
<uint8 x="5" y="0">5</uint8>
<uint8 x="0" y="1">6</uint8>
<uint8 x="1" y="1">7</uint8>
<uint8 x="2" y="1">8</uint8>
<uint8 x="3" y="1">9</uint8>
<uint8 x="4" y="1">10</uint8>
<uint8 x="5" y="1">11</uint8>
<uint8 x="0" y="2">12</uint8>
<uint8 x="1" y="2">13</uint8>
<uint8 x="2" y="2">14</uint8>
<uint8 x="3" y="2">15</uint8>
<uint8 x="4" y="2">16</uint8>
<uint8 x="5" y="2">17</uint8>
<uint8 x="0" y="3">18</uint8>
<uint8 x="1" y="3">19</uint8>
<uint8 x="2" y="3">20</uint8>
<uint8 x="3" y="3">21</uint8>
<uint8 x="4" y="3">22</uint8>
<uint8 x="5" y="3">23</uint8>
</pixels>
</rectangle>
</image>
<image reference="1" width="6" height="4" format="U008" name="OUTPUT_IMG" >
</image>
<image reference="2" width="6" height="4" format="S016">
<rectangle plane="0">
<start_x>0</start_x>
<start_y>0</start_y>
<end_x>6</end_x>
<end_y>4</end_y>
<pixels>
<int16 x="0" y="0">-32768</int16>
<int16 x="1" y="0">-32767</int16>
<int16 x="2" y="0">-32766</int16>
<int16 x="3" y="0">-32765</int16>
<int16 x="4" y="0">-32764</int16>
<int16 x="5" y="0">-32763</int16>
<int16 x="0" y="1">-32762</int16>
<int16 x="1" y="1">-32761</int16>
<int16 x="2" y="1">-32760</int16>
<int16 x="3" y="1">-32759</int16>
<int16 x="4" y="1">-32758</int16>
<int16 x="5" y="1">-32757</int16>
<int16 x="0" y="2">-32756</int16>
<int16 x="1" y="2">-32755</int16>
<int16 x="2" y="2">-32754</int16>
<int16 x="3" y="2">-32753</int16>
<int16 x="4" y="2">-32752</int16>
<int16 x="5" y="2">-32751</int16>
<int16 x="0" y="3">-32750</int16>
<int16 x="1" y="3">-32749</int16>
<int16 x="2" y="3">-32748</int16>
<int16 x="3" y="3">-32747</int16>
<int16 x="4" y="3">-32746</int16>
<int16 x="5" y="3">-32745</int16>
</pixels>
</rectangle>
</image>
<image reference="3" width="6" height="4" format="U016">
<rectangle plane="0">
<start_x>0</start_x>
<start_y>0</start_y>
<end_x>6</end_x>
<end_y>4</end_y>
<pixels>
<uint16 x="0" y="0">65535</uint16>
<uint16 x="1" y="0">65534</uint16>
<uint16 x="2" y="0">65533</uint16>
<uint16 x="3" y="0">65532</uint16>
<uint16 x="4" y="0">65531</uint16>
<uint16 x="5" y="0">65530</uint16>
<uint16 x="0" y="1">65529</uint16>
<uint16 x="1" y="1">65528</uint16>
<uint16 x="2" y="1">65527</uint16>
<uint16 x="3" y="1">65526</uint16>
<uint16 x="4" y="1">65525</uint16>
<uint16 x="5" y="1">65524</uint16>
<uint16 x="0" y="2">65523</uint16>
<uint16 x="1" y="2">65522</uint16>
<uint16 x="2" y="2">65521</uint16>
<uint16 x="3" y="2">65520</uint16>
<uint16 x="4" y="2">65519</uint16>
<uint16 x="5" y="2">65518</uint16>
<uint16 x="0" y="3">65517</uint16>
<uint16 x="1" y="3">65516</uint16>
<uint16 x="2" y="3">65515</uint16>
<uint16 x="3" y="3">65514</uint16>
<uint16 x="4" y="3">65513</uint16>
<uint16 x="5" y="3">65512</uint16>
</pixels>
</rectangle>
</image>
<image reference="4" width="6" height="4" format="S032">
<rectangle plane="0">
<start_x>0</start_x>
<start_y>0</start_y>
<end_x>6</end_x>
<end_y>4</end_y>
<pixels>
<int32 x="0" y="0">-2147483648</int32>
<int32 x="1" y="0">-2147483647</int32>
<int32 x="2" y="0">-2147483646</int32>
<int32 x="3" y="0">-2147483645</int32>
<int32 x="4" y="0">-2147483644</int32>
<int32 x="5" y="0">-2147483643</int32>
<int32 x="0" y="1">-2147483642</int32>
<int32 x="1" y="1">-2147483641</int32>
<int32 x="2" y="1">-2147483640</int32>
<int32 x="3" y="1">-2147483639</int32>
<int32 x="4" y="1">-2147483638</int32>
<int32 x="5" y="1">-2147483637</int32>
<int32 x="0" y="2">-2147483636</int32>
<int32 x="1" y="2">-2147483635</int32>
<int32 x="2" y="2">-2147483634</int32>
<int32 x="3" y="2">-2147483633</int32>
<int32 x="4" y="2">-2147483632</int32>
<int32 x="5" y="2">-2147483631</int32>
<int32 x="0" y="3">-2147483630</int32>
<int32 x="1" y="3">-2147483629</int32>
<int32 x="2" y="3">-2147483628</int32>
<int32 x="3" y="3">-2147483627</int32>
<int32 x="4" y="3">-2147483626</int32>
<int32 x="5" y="3">-2147483625</int32>
</pixels>
</rectangle>
</image>
<image reference="5" width="6" height="4" format="U032">
<rectangle plane="0">
<start_x>0</start_x>
<start_y>0</start_y>
<end_x>6</end_x>
<end_y>4</end_y>
<pixels>
<uint32 x="0" y="0">2147483647</uint32>
<uint32 x="1" y="0">2147483646</uint32>
<uint32 x="2" y="0">2147483645</uint32>
<uint32 x="3" y="0">2147483644</uint32>
<uint32 x="4" y="0">2147483643</uint32>
<uint32 x="5" y="0">2147483642</uint32>
<uint32 x="0" y="1">2147483641</uint32>
<uint32 x="1" y="1">2147483640</uint32>
<uint32 x="2" y="1">2147483639</uint32>
<uint32 x="3" y="1">2147483638</uint32>
<uint32 x="4" y="1">2147483637</uint32>
<uint32 x="5" y="1">2147483636</uint32>
<uint32 x="0" y="2">2147483635</uint32>
<uint32 x="1" y="2">2147483634</uint32>
<uint32 x="2" y="2">2147483633</uint32>
<uint32 x="3" y="2">2147483632</uint32>
<uint32 x="4" y="2">2147483631</uint32>
<uint32 x="5" y="2">2147483630</uint32>
<uint32 x="0" y="3">2147483629</uint32>
<uint32 x="1" y="3">2147483628</uint32>
<uint32 x="2" y="3">2147483627</uint32>
<uint32 x="3" y="3">2147483626</uint32>
<uint32 x="4" y="3">2147483625</uint32>
<uint32 x="5" y="3">2147483624</uint32>
</pixels>
</rectangle>
</image>
<image reference="6" width="6" height="4" format="RGB2">
<rectangle plane="0">
<start_x>0</start_x>
<start_y>0</start_y>
<end_x>6</end_x>
<end_y>4</end_y>
<pixels>
<rgb x="0" y="0">#000102</rgb>
<rgb x="1" y="0">#010203</rgb>
<rgb x="2" y="0">#020304</rgb>
<rgb x="3" y="0">#030405</rgb>
<rgb x="4" y="0">#040506</rgb>
<rgb x="5" y="0">#050607</rgb>
<rgb x="0" y="1">#060708</rgb>
<rgb x="1" y="1">#070809</rgb>
<rgb x="2" y="1">#08090a</rgb>
<rgb x="3" y="1">#090a0b</rgb>
<rgb x="4" y="1">#0a0b0c</rgb>
<rgb x="5" y="1">#0b0c0d</rgb>
<rgb x="0" y="2">#0c0d0e</rgb>
<rgb x="1" y="2">#0d0e0f</rgb>
<rgb x="2" y="2">#0e0f10</rgb>
<rgb x="3" y="2">#0f1011</rgb>
<rgb x="4" y="2">#101112</rgb>
<rgb x="5" y="2">#111213</rgb>
<rgb x="0" y="3">#121314</rgb>
<rgb x="1" y="3">#131415</rgb>
<rgb x="2" y="3">#141516</rgb>
<rgb x="3" y="3">#151617</rgb>
<rgb x="4" y="3">#161718</rgb>
<rgb x="5" y="3">#171819</rgb>
</pixels>
</rectangle>
</image>
<image reference="7" width="6" height="4" format="RGBA">
<rectangle plane="0">
<start_x>0</start_x>
<start_y>0</start_y>
<end_x>6</end_x>
<end_y>4</end_y>
<pixels>
<rgba x="0" y="0">#00010203</rgba>
<rgba x="1" y="0">#01020304</rgba>
<rgba x="2" y="0">#02030405</rgba>
<rgba x="3" y="0">#03040506</rgba>
<rgba x="4" y="0">#04050607</rgba>
<rgba x="5" y="0">#05060708</rgba>
<rgba x="0" y="1">#06070809</rgba>
<rgba x="1" y="1">#0708090a</rgba>
<rgba x="2" y="1">#08090a0b</rgba>
<rgba x="3" y="1">#090a0b0c</rgba>
<rgba x="4" y="1">#0a0b0c0d</rgba>
<rgba x="5" y="1">#0b0c0d0e</rgba>
<rgba x="0" y="2">#0c0d0e0f</rgba>
<rgba x="1" y="2">#0d0e0f10</rgba>
<rgba x="2" y="2">#0e0f1011</rgba>
<rgba x="3" y="2">#0f101112</rgba>
<rgba x="4" y="2">#10111213</rgba>
<rgba x="5" y="2">#11121314</rgba>
<rgba x="0" y="3">#12131415</rgba>
<rgba x="1" y="3">#13141516</rgba>
<rgba x="2" y="3">#14151617</rgba>
<rgba x="3" y="3">#15161718</rgba>
<rgba x="4" y="3">#16171819</rgba>
<rgba x="5" y="3">#1718191a</rgba>
</pixels>
</rectangle>
</image>
<image reference="8" width="6" height="4" format="UYVY">
<rectangle plane="0">
<start_x>0</start_x>
<start_y>0</start_y>
<end_x>6</end_x>
<end_y>4</end_y>
<pixels>
<yuv x="0" y="0">0 1</yuv>
<yuv x="1" y="0">1 2</yuv>
<yuv x="2" y="0">2 3</yuv>
<yuv x="3" y="0">3 4</yuv>
<yuv x="4" y="0">4 5</yuv>
<yuv x="5" y="0">5 6</yuv>
<yuv x="0" y="1">6 7</yuv>
<yuv x="1" y="1">7 8</yuv>
<yuv x="2" y="1">8 9</yuv>
<yuv x="3" y="1">9 10</yuv>
<yuv x="4" y="1">10 11</yuv>
<yuv x="5" y="1">11 12</yuv>
<yuv x="0" y="2">12 13</yuv>
<yuv x="1" y="2">13 14</yuv>
<yuv x="2" y="2">14 15</yuv>
<yuv x="3" y="2">15 16</yuv>
<yuv x="4" y="2">16 17</yuv>
<yuv x="5" y="2">17 18</yuv>
<yuv x="0" y="3">18 19</yuv>
<yuv x="1" y="3">19 20</yuv>
<yuv x="2" y="3">20 21</yuv>
<yuv x="3" y="3">21 22</yuv>
<yuv x="4" y="3">22 23</yuv>
<yuv x="5" y="3">23 24</yuv>
</pixels>
</rectangle>
</image>
<image reference="9" width="6" height="4" format="YUYV">
<rectangle plane="0">
<start_x>0</start_x>
<start_y>0</start_y>
<end_x>6</end_x>
<end_y>4</end_y>
<pixels>
<yuv x="0" y="0">0 1</yuv>
<yuv x="1" y="0">1 2</yuv>
<yuv x="2" y="0">2 3</yuv>
<yuv x="3" y="0">3 4</yuv>
<yuv x="4" y="0">4 5</yuv>
<yuv x="5" y="0">5 6</yuv>
<yuv x="0" y="1">6 7</yuv>
<yuv x="1" y="1">7 8</yuv>
<yuv x="2" y="1">8 9</yuv>
<yuv x="3" y="1">9 10</yuv>
<yuv x="4" y="1">10 11</yuv>
<yuv x="5" y="1">11 12</yuv>
<yuv x="0" y="2">12 13</yuv>
<yuv x="1" y="2">13 14</yuv>
<yuv x="2" y="2">14 15</yuv>
<yuv x="3" y="2">15 16</yuv>
<yuv x="4" y="2">16 17</yuv>
<yuv x="5" y="2">17 18</yuv>
<yuv x="0" y="3">18 19</yuv>
<yuv x="1" y="3">19 20</yuv>
<yuv x="2" y="3">20 21</yuv>
<yuv x="3" y="3">21 22</yuv>
<yuv x="4" y="3">22 23</yuv>
<yuv x="5" y="3">23 24</yuv>
</pixels>
</rectangle>
</image>
<image reference="10" width="6" height="4" format="IYUV">
<rectangle plane="0">
<start_x>0</start_x>
<start_y>0</start_y>
<end_x>6</end_x>
<end_y>4</end_y>
<pixels>
<uint8 x="0" y="0">0</uint8>
<uint8 x="1" y="0">1</uint8>
<uint8 x="2" y="0">2</uint8>
<uint8 x="3" y="0">3</uint8>
<uint8 x="4" y="0">4</uint8>
<uint8 x="5" y="0">5</uint8>
<uint8 x="0" y="1">6</uint8>
<uint8 x="1" y="1">7</uint8>
<uint8 x="2" y="1">8</uint8>
<uint8 x="3" y="1">9</uint8>
<uint8 x="4" y="1">10</uint8>
<uint8 x="5" y="1">11</uint8>
<uint8 x="0" y="2">12</uint8>
<uint8 x="1" y="2">13</uint8>
<uint8 x="2" y="2">14</uint8>
<uint8 x="3" y="2">15</uint8>
<uint8 x="4" y="2">16</uint8>
<uint8 x="5" y="2">17</uint8>
<uint8 x="0" y="3">18</uint8>
<uint8 x="1" y="3">19</uint8>
<uint8 x="2" y="3">20</uint8>
<uint8 x="3" y="3">21</uint8>
<uint8 x="4" y="3">22</uint8>
<uint8 x="5" y="3">23</uint8>
</pixels>
</rectangle>
<rectangle plane="1">
<start_x>0</start_x>
<start_y>0</start_y>
<end_x>6</end_x>
<end_y>4</end_y>
<pixels>
<uint8 x="0" y="0">0</uint8>
<uint8 x="2" y="0">2</uint8>
<uint8 x="4" y="0">4</uint8>
<uint8 x="0" y="2">12</uint8>
<uint8 x="2" y="2">14</uint8>
<uint8 x="4" y="2">16</uint8>
</pixels>
</rectangle>
<rectangle plane="2">
<start_x>0</start_x>
<start_y>0</start_y>
<end_x>6</end_x>
<end_y>4</end_y>
<pixels>
<uint8 x="0" y="0">0</uint8>
<uint8 x="2" y="0">2</uint8>
<uint8 x="4" y="0">4</uint8>
<uint8 x="0" y="2">12</uint8>
<uint8 x="2" y="2">14</uint8>
<uint8 x="4" y="2">16</uint8>
</pixels>
</rectangle>
</image>
<image reference="11" width="6" height="4" format="YUV4">
<rectangle plane="0">
<start_x>0</start_x>
<start_y>0</start_y>
<end_x>6</end_x>
<end_y>4</end_y>
<pixels>
<uint8 x="0" y="0">0</uint8>
<uint8 x="1" y="0">1</uint8>
<uint8 x="2" y="0">2</uint8>
<uint8 x="3" y="0">3</uint8>
<uint8 x="4" y="0">4</uint8>
<uint8 x="5" y="0">5</uint8>
<uint8 x="0" y="1">6</uint8>
<uint8 x="1" y="1">7</uint8>
<uint8 x="2" y="1">8</uint8>
<uint8 x="3" y="1">9</uint8>
<uint8 x="4" y="1">10</uint8>
<uint8 x="5" y="1">11</uint8>
<uint8 x="0" y="2">12</uint8>
<uint8 x="1" y="2">13</uint8>
<uint8 x="2" y="2">14</uint8>
<uint8 x="3" y="2">15</uint8>
<uint8 x="4" y="2">16</uint8>
<uint8 x="5" y="2">17</uint8>
<uint8 x="0" y="3">18</uint8>
<uint8 x="1" y="3">19</uint8>
<uint8 x="2" y="3">20</uint8>
<uint8 x="3" y="3">21</uint8>
<uint8 x="4" y="3">22</uint8>
<uint8 x="5" y="3">23</uint8>
</pixels>
</rectangle>
<rectangle plane="1">
<start_x>0</start_x>
<start_y>0</start_y>
<end_x>6</end_x>
<end_y>4</end_y>
<pixels>
<uint8 x="0" y="0">0</uint8>
<uint8 x="1" y="0">1</uint8>
<uint8 x="2" y="0">2</uint8>
<uint8 x="3" y="0">3</uint8>
<uint8 x="4" y="0">4</uint8>
<uint8 x="5" y="0">5</uint8>
<uint8 x="0" y="1">6</uint8>
<uint8 x="1" y="1">7</uint8>
<uint8 x="2" y="1">8</uint8>
<uint8 x="3" y="1">9</uint8>
<uint8 x="4" y="1">10</uint8>
<uint8 x="5" y="1">11</uint8>
<uint8 x="0" y="2">12</uint8>
<uint8 x="1" y="2">13</uint8>
<uint8 x="2" y="2">14</uint8>
<uint8 x="3" y="2">15</uint8>
<uint8 x="4" y="2">16</uint8>
<uint8 x="5" y="2">17</uint8>
<uint8 x="0" y="3">18</uint8>
<uint8 x="1" y="3">19</uint8>
<uint8 x="2" y="3">20</uint8>
<uint8 x="3" y="3">21</uint8>
<uint8 x="4" y="3">22</uint8>
<uint8 x="5" y="3">23</uint8>
</pixels>
</rectangle>
<rectangle plane="2">
<start_x>0</start_x>
<start_y>0</start_y>
<end_x>6</end_x>
<end_y>4</end_y>
<pixels>
<uint8 x="0" y="0">0</uint8>
<uint8 x="1" y="0">1</uint8>
<uint8 x="2" y="0">2</uint8>
<uint8 x="3" y="0">3</uint8>
<uint8 x="4" y="0">4</uint8>
<uint8 x="5" y="0">5</uint8>
<uint8 x="0" y="1">6</uint8>
<uint8 x="1" y="1">7</uint8>
<uint8 x="2" y="1">8</uint8>
<uint8 x="3" y="1">9</uint8>
<uint8 x="4" y="1">10</uint8>
<uint8 x="5" y="1">11</uint8>
<uint8 x="0" y="2">12</uint8>
<uint8 x="1" y="2">13</uint8>
<uint8 x="2" y="2">14</uint8>
<uint8 x="3" y="2">15</uint8>
<uint8 x="4" y="2">16</uint8>
<uint8 x="5" y="2">17</uint8>
<uint8 x="0" y="3">18</uint8>
<uint8 x="1" y="3">19</uint8>
<uint8 x="2" y="3">20</uint8>
<uint8 x="3" y="3">21</uint8>
<uint8 x="4" y="3">22</uint8>
<uint8 x="5" y="3">23</uint8>
</pixels>
</rectangle>
</image>
<image reference="12" width="6" height="4" format="NV12">
<rectangle plane="0">
<start_x>0</start_x>
<start_y>0</start_y>
<end_x>6</end_x>
<end_y>4</end_y>
<pixels>
<uint8 x="0" y="0">0</uint8>
<uint8 x="1" y="0">1</uint8>
<uint8 x="2" y="0">2</uint8>
<uint8 x="3" y="0">3</uint8>
<uint8 x="4" y="0">4</uint8>
<uint8 x="5" y="0">5</uint8>
<uint8 x="0" y="1">6</uint8>
<uint8 x="1" y="1">7</uint8>
<uint8 x="2" y="1">8</uint8>
<uint8 x="3" y="1">9</uint8>
<uint8 x="4" y="1">10</uint8>
<uint8 x="5" y="1">11</uint8>
<uint8 x="0" y="2">12</uint8>
<uint8 x="1" y="2">13</uint8>
<uint8 x="2" y="2">14</uint8>
<uint8 x="3" y="2">15</uint8>
<uint8 x="4" y="2">16</uint8>
<uint8 x="5" y="2">17</uint8>
<uint8 x="0" y="3">18</uint8>
<uint8 x="1" y="3">19</uint8>
<uint8 x="2" y="3">20</uint8>
<uint8 x="3" y="3">21</uint8>
<uint8 x="4" y="3">22</uint8>
<uint8 x="5" y="3">23</uint8>
</pixels>
</rectangle>
<rectangle plane="1">
<start_x>0</start_x>
<start_y>0</start_y>
<end_x>6</end_x>
<end_y>4</end_y>
<pixels>
<yuv x="0" y="0">0 1</yuv>
<yuv x="2" y="0">2 3</yuv>
<yuv x="4" y="0">4 5</yuv>
<yuv x="0" y="2">12 13</yuv>
<yuv x="2" y="2">14 15</yuv>
<yuv x="4" y="2">16 17</yuv>
</pixels>
</rectangle>
</image>
<image reference="13" width="6" height="4" format="NV21">
<rectangle plane="0">
<start_x>0</start_x>
<start_y>0</start_y>
<end_x>6</end_x>
<end_y>4</end_y>
<pixels>
<uint8 x="0" y="0">0</uint8>
<uint8 x="1" y="0">1</uint8>
<uint8 x="2" y="0">2</uint8>
<uint8 x="3" y="0">3</uint8>
<uint8 x="4" y="0">4</uint8>
<uint8 x="5" y="0">5</uint8>
<uint8 x="0" y="1">6</uint8>
<uint8 x="1" y="1">7</uint8>
<uint8 x="2" y="1">8</uint8>
<uint8 x="3" y="1">9</uint8>
<uint8 x="4" y="1">10</uint8>
<uint8 x="5" y="1">11</uint8>
<uint8 x="0" y="2">12</uint8>
<uint8 x="1" y="2">13</uint8>
<uint8 x="2" y="2">14</uint8>
<uint8 x="3" y="2">15</uint8>
<uint8 x="4" y="2">16</uint8>
<uint8 x="5" y="2">17</uint8>
<uint8 x="0" y="3">18</uint8>
<uint8 x="1" y="3">19</uint8>
<uint8 x="2" y="3">20</uint8>
<uint8 x="3" y="3">21</uint8>
<uint8 x="4" y="3">22</uint8>
<uint8 x="5" y="3">23</uint8>
</pixels>
</rectangle>
<rectangle plane="1">
<start_x>0</start_x>
<start_y>0</start_y>
<end_x>6</end_x>
<end_y>4</end_y>
<pixels>
<yuv x="0" y="0">0 1</yuv>
<yuv x="2" y="0">2 3</yuv>
<yuv x="4" y="0">4 5</yuv>
<yuv x="0" y="2">12 13</yuv>
<yuv x="2" y="2">14 15</yuv>
<yuv x="4" y="2">16 17</yuv>
</pixels>
</rectangle>
</image>
<matrix reference="14" elemType="VX_TYPE_FLOAT32" rows="3" columns="3">
<float32 row="0" column="0">-3.141593</float32>
<float32 row="0" column="1">0.000000</float32>
<float32 row="0" column="2">3.141593</float32>
<float32 row="1" column="0">-6.283185</float32>
<float32 row="1" column="1">0.000000</float32>
<float32 row="1" column="2">6.283185</float32>
<float32 row="2" column="0">-3.141593</float32>
<float32 row="2" column="1">0.000000</float32>
<float32 row="2" column="2">3.141593</float32>
</matrix>
<matrix reference="15" elemType="VX_TYPE_INT32" rows="3" columns="3">
<int32 row="0" column="0">-23</int32>
<int32 row="0" column="1">904</int32>
<int32 row="0" column="2">29</int32>
<int32 row="1" column="0">782</int32>
<int32 row="1" column="1">823</int32>
<int32 row="1" column="2">288</int32>
<int32 row="2" column="0">848</int32>
<int32 row="2" column="1">828</int32>
<int32 row="2" column="2">994</int32>
</matrix>
<scalar reference="16" elemType="VX_TYPE_CHAR">
<char>z</char>
</scalar>
<scalar reference="17" elemType="VX_TYPE_UINT8">
<uint8>255</uint8>
</scalar>
<scalar reference="18" elemType="VX_TYPE_INT8">
<int8>-128</int8>
</scalar>
<scalar reference="19" elemType="VX_TYPE_FLOAT32">
<float32>3.141593</float32>
</scalar>
<scalar reference="20" elemType="VX_TYPE_FLOAT64">
<float64>6.283185</float64>
</scalar>
<scalar reference="21" elemType="VX_TYPE_DF_IMAGE">
<df_image>NV12</df_image>
</scalar>
<scalar reference="22" elemType="VX_TYPE_UINT16">
<uint16>65535</uint16>
</scalar>
<scalar reference="23" elemType="VX_TYPE_INT16">
<int16>-32768</int16>
</scalar>
<scalar reference="24" elemType="VX_TYPE_UINT64">
<uint64>18446744073709551615</uint64>
</scalar>
<scalar reference="25" elemType="VX_TYPE_INT64">
<int64>-9223372036854775808</int64>
</scalar>
<scalar reference="26" elemType="VX_TYPE_UINT32">
<uint32>4294967295</uint32>
</scalar>
<scalar reference="27" elemType="VX_TYPE_SIZE">
<size>100</size>
</scalar>
<scalar reference="28" elemType="VX_TYPE_BOOL">
<bool>true</bool>
</scalar>
<threshold reference="29" elemType="VX_TYPE_UINT8" true_value="0" false_value="0">
<binary>240</binary>
</threshold>
<threshold reference="30" elemType="VX_TYPE_UINT8" true_value="0" false_value="0">
<range lower="10" upper="240" />
</threshold>
<convolution reference="31" rows="3" columns="3" scale="16">
<int16 row="0" column="0">-1</int16>
<int16 row="0" column="1">0</int16>
<int16 row="0" column="2">1</int16>
<int16 row="1" column="0">-2</int16>
<int16 row="1" column="1">0</int16>
<int16 row="1" column="2">1</int16>
<int16 row="2" column="0">-1</int16>
<int16 row="2" column="1">0</int16>
<int16 row="2" column="2">1</int16>
</convolution>
<lut reference="32" count="256" elemType="VX_TYPE_UINT8">
<uint8 index="0">255</uint8>
<uint8 index="1">0</uint8>
<uint8 index="2">1</uint8>
<uint8 index="3">2</uint8>
<uint8 index="4">3</uint8>
<uint8 index="5">4</uint8>
<uint8 index="6">5</uint8>
<uint8 index="7">6</uint8>
<uint8 index="8">7</uint8>
<uint8 index="9">8</uint8>
<uint8 index="10">9</uint8>
<uint8 index="11">10</uint8>
<uint8 index="12">11</uint8>
<uint8 index="13">12</uint8>
<uint8 index="14">13</uint8>
<uint8 index="15">14</uint8>
<uint8 index="16">15</uint8>
<uint8 index="17">16</uint8>
<uint8 index="18">17</uint8>
<uint8 index="19">18</uint8>
<uint8 index="20">19</uint8>
<uint8 index="21">20</uint8>
<uint8 index="22">21</uint8>
<uint8 index="23">22</uint8>
<uint8 index="24">23</uint8>
<uint8 index="25">24</uint8>
<uint8 index="26">25</uint8>
<uint8 index="27">26</uint8>
<uint8 index="28">27</uint8>
<uint8 index="29">28</uint8>
<uint8 index="30">29</uint8>
<uint8 index="31">30</uint8>
<uint8 index="32">31</uint8>
<uint8 index="33">32</uint8>
<uint8 index="34">33</uint8>
<uint8 index="35">34</uint8>
<uint8 index="36">35</uint8>
<uint8 index="37">36</uint8>
<uint8 index="38">37</uint8>
<uint8 index="39">38</uint8>
<uint8 index="40">39</uint8>
<uint8 index="41">40</uint8>
<uint8 index="42">41</uint8>
<uint8 index="43">42</uint8>
<uint8 index="44">43</uint8>
<uint8 index="45">44</uint8>
<uint8 index="46">45</uint8>
<uint8 index="47">46</uint8>
<uint8 index="48">47</uint8>
<uint8 index="49">48</uint8>
<uint8 index="50">49</uint8>
<uint8 index="51">50</uint8>
<uint8 index="52">51</uint8>
<uint8 index="53">52</uint8>
<uint8 index="54">53</uint8>
<uint8 index="55">54</uint8>
<uint8 index="56">55</uint8>
<uint8 index="57">56</uint8>
<uint8 index="58">57</uint8>
<uint8 index="59">58</uint8>
<uint8 index="60">59</uint8>
<uint8 index="61">60</uint8>
<uint8 index="62">61</uint8>
<uint8 index="63">62</uint8>
<uint8 index="64">63</uint8>
<uint8 index="65">64</uint8>
<uint8 index="66">65</uint8>
<uint8 index="67">66</uint8>
<uint8 index="68">67</uint8>
<uint8 index="69">68</uint8>
<uint8 index="70">69</uint8>
<uint8 index="71">70</uint8>
<uint8 index="72">71</uint8>
<uint8 index="73">72</uint8>
<uint8 index="74">73</uint8>
<uint8 index="75">74</uint8>
<uint8 index="76">75</uint8>
<uint8 index="77">76</uint8>
<uint8 index="78">77</uint8>
<uint8 index="79">78</uint8>
<uint8 index="80">79</uint8>
<uint8 index="81">80</uint8>
<uint8 index="82">81</uint8>
<uint8 index="83">82</uint8>
<uint8 index="84">83</uint8>
<uint8 index="85">84</uint8>
<uint8 index="86">85</uint8>
<uint8 index="87">86</uint8>
<uint8 index="88">87</uint8>
<uint8 index="89">88</uint8>
<uint8 index="90">89</uint8>
<uint8 index="91">90</uint8>
<uint8 index="92">91</uint8>
<uint8 index="93">92</uint8>
<uint8 index="94">93</uint8>
<uint8 index="95">94</uint8>
<uint8 index="96">95</uint8>
<uint8 index="97">96</uint8>
<uint8 index="98">97</uint8>
<uint8 index="99">98</uint8>
<uint8 index="100">99</uint8>
<uint8 index="101">100</uint8>
<uint8 index="102">101</uint8>
<uint8 index="103">102</uint8>
<uint8 index="104">103</uint8>
<uint8 index="105">104</uint8>
<uint8 index="106">105</uint8>
<uint8 index="107">106</uint8>
<uint8 index="108">107</uint8>
<uint8 index="109">108</uint8>
<uint8 index="110">109</uint8>
<uint8 index="111">110</uint8>
<uint8 index="112">111</uint8>
<uint8 index="113">112</uint8>
<uint8 index="114">113</uint8>
<uint8 index="115">114</uint8>
<uint8 index="116">115</uint8>
<uint8 index="117">116</uint8>
<uint8 index="118">117</uint8>
<uint8 index="119">118</uint8>
<uint8 index="120">119</uint8>
<uint8 index="121">120</uint8>
<uint8 index="122">121</uint8>
<uint8 index="123">122</uint8>
<uint8 index="124">123</uint8>
<uint8 index="125">124</uint8>
<uint8 index="126">125</uint8>
<uint8 index="127">126</uint8>
<uint8 index="128">127</uint8>
<uint8 index="129">128</uint8>
<uint8 index="130">129</uint8>
<uint8 index="131">130</uint8>
<uint8 index="132">131</uint8>
<uint8 index="133">132</uint8>
<uint8 index="134">133</uint8>
<uint8 index="135">134</uint8>
<uint8 index="136">135</uint8>
<uint8 index="137">136</uint8>
<uint8 index="138">137</uint8>
<uint8 index="139">138</uint8>
<uint8 index="140">139</uint8>
<uint8 index="141">140</uint8>
<uint8 index="142">141</uint8>
<uint8 index="143">142</uint8>
<uint8 index="144">143</uint8>
<uint8 index="145">144</uint8>
<uint8 index="146">145</uint8>
<uint8 index="147">146</uint8>
<uint8 index="148">147</uint8>
<uint8 index="149">148</uint8>
<uint8 index="150">149</uint8>
<uint8 index="151">150</uint8>
<uint8 index="152">151</uint8>
<uint8 index="153">152</uint8>
<uint8 index="154">153</uint8>
<uint8 index="155">154</uint8>
<uint8 index="156">155</uint8>
<uint8 index="157">156</uint8>
<uint8 index="158">157</uint8>
<uint8 index="159">158</uint8>
<uint8 index="160">159</uint8>
<uint8 index="161">160</uint8>
<uint8 index="162">161</uint8>
<uint8 index="163">162</uint8>
<uint8 index="164">163</uint8>
<uint8 index="165">164</uint8>
<uint8 index="166">165</uint8>
<uint8 index="167">166</uint8>
<uint8 index="168">167</uint8>
<uint8 index="169">168</uint8>
<uint8 index="170">169</uint8>
<uint8 index="171">170</uint8>
<uint8 index="172">171</uint8>
<uint8 index="173">172</uint8>
<uint8 index="174">173</uint8>
<uint8 index="175">174</uint8>
<uint8 index="176">175</uint8>
<uint8 index="177">176</uint8>
<uint8 index="178">177</uint8>
<uint8 index="179">178</uint8>
<uint8 index="180">179</uint8>
<uint8 index="181">180</uint8>
<uint8 index="182">181</uint8>
<uint8 index="183">182</uint8>
<uint8 index="184">183</uint8>
<uint8 index="185">184</uint8>
<uint8 index="186">185</uint8>
<uint8 index="187">186</uint8>
<uint8 index="188">187</uint8>
<uint8 index="189">188</uint8>
<uint8 index="190">189</uint8>
<uint8 index="191">190</uint8>
<uint8 index="192">191</uint8>
<uint8 index="193">192</uint8>
<uint8 index="194">193</uint8>
<uint8 index="195">194</uint8>
<uint8 index="196">195</uint8>
<uint8 index="197">196</uint8>
<uint8 index="198">197</uint8>
<uint8 index="199">198</uint8>
<uint8 index="200">199</uint8>
<uint8 index="201">200</uint8>
<uint8 index="202">201</uint8>
<uint8 index="203">202</uint8>
<uint8 index="204">203</uint8>
<uint8 index="205">204</uint8>
<uint8 index="206">205</uint8>
<uint8 index="207">206</uint8>
<uint8 index="208">207</uint8>
<uint8 index="209">208</uint8>
<uint8 index="210">209</uint8>
<uint8 index="211">210</uint8>
<uint8 index="212">211</uint8>
<uint8 index="213">212</uint8>
<uint8 index="214">213</uint8>
<uint8 index="215">214</uint8>
<uint8 index="216">215</uint8>
<uint8 index="217">216</uint8>
<uint8 index="218">217</uint8>
<uint8 index="219">218</uint8>
<uint8 index="220">219</uint8>
<uint8 index="221">220</uint8>
<uint8 index="222">221</uint8>
<uint8 index="223">222</uint8>
<uint8 index="224">223</uint8>
<uint8 index="225">224</uint8>
<uint8 index="226">225</uint8>
<uint8 index="227">226</uint8>
<uint8 index="228">227</uint8>
<uint8 index="229">228</uint8>
<uint8 index="230">229</uint8>
<uint8 index="231">230</uint8>
<uint8 index="232">231</uint8>
<uint8 index="233">232</uint8>
<uint8 index="234">233</uint8>
<uint8 index="235">234</uint8>
<uint8 index="236">235</uint8>
<uint8 index="237">236</uint8>
<uint8 index="238">237</uint8>
<uint8 index="239">238</uint8>
<uint8 index="240">239</uint8>
<uint8 index="241">240</uint8>
<uint8 index="242">241</uint8>
<uint8 index="243">242</uint8>
<uint8 index="244">243</uint8>
<uint8 index="245">244</uint8>
<uint8 index="246">245</uint8>
<uint8 index="247">246</uint8>
<uint8 index="248">247</uint8>
<uint8 index="249">248</uint8>
<uint8 index="250">249</uint8>
<uint8 index="251">250</uint8>
<uint8 index="252">251</uint8>
<uint8 index="253">252</uint8>
<uint8 index="254">253</uint8>
<uint8 index="255">254</uint8>
</lut>
<remap reference="33" src_width="6" src_height="4" dst_width="6" dst_height="4">
<point src_x="0.500000" src_y="0.500000" dst_x="0" dst_y="0" />
<point src_x="1.000000" src_y="0.500000" dst_x="1" dst_y="0" />
<point src_x="1.500000" src_y="0.500000" dst_x="2" dst_y="0" />
<point src_x="2.000000" src_y="0.500000" dst_x="3" dst_y="0" />
<point src_x="2.500000" src_y="0.500000" dst_x="4" dst_y="0" />
<point src_x="3.000000" src_y="0.500000" dst_x="5" dst_y="0" />
<point src_x="0.500000" src_y="1.000000" dst_x="0" dst_y="1" />
<point src_x="1.000000" src_y="1.000000" dst_x="1" dst_y="1" />
<point src_x="1.500000" src_y="1.000000" dst_x="2" dst_y="1" />
<point src_x="2.000000" src_y="1.000000" dst_x="3" dst_y="1" />
<point src_x="2.500000" src_y="1.000000" dst_x="4" dst_y="1" />
<point src_x="3.000000" src_y="1.000000" dst_x="5" dst_y="1" />
<point src_x="0.500000" src_y="1.500000" dst_x="0" dst_y="2" />
<point src_x="1.000000" src_y="1.500000" dst_x="1" dst_y="2" />
<point src_x="1.500000" src_y="1.500000" dst_x="2" dst_y="2" />
<point src_x="2.000000" src_y="1.500000" dst_x="3" dst_y="2" />
<point src_x="2.500000" src_y="1.500000" dst_x="4" dst_y="2" />
<point src_x="3.000000" src_y="1.500000" dst_x="5" dst_y="2" />
<point src_x="0.500000" src_y="2.000000" dst_x="0" dst_y="3" />
<point src_x="1.000000" src_y="2.000000" dst_x="1" dst_y="3" />
<point src_x="1.500000" src_y="2.000000" dst_x="2" dst_y="3" />
<point src_x="2.000000" src_y="2.000000" dst_x="3" dst_y="3" />
<point src_x="2.500000" src_y="2.000000" dst_x="4" dst_y="3" />
<point src_x="3.000000" src_y="2.000000" dst_x="5" dst_y="3" />
</remap>
<distribution reference="34" bins="16" offset="0" range="256">
<frequency bin="0">0</frequency>
<frequency bin="1">1</frequency>
<frequency bin="2">2</frequency>
<frequency bin="3">3</frequency>
<frequency bin="4">4</frequency>
<frequency bin="5">5</frequency>
<frequency bin="6">6</frequency>
<frequency bin="7">7</frequency>
<frequency bin="8">8</frequency>
<frequency bin="9">7</frequency>
<frequency bin="10">6</frequency>
<frequency bin="11">5</frequency>
<frequency bin="12">4</frequency>
<frequency bin="13">3</frequency>
<frequency bin="14">2</frequency>
<frequency bin="15">1</frequency>
</distribution>
<pyramid reference="35" width="24" height="16" format="U008" scale="0.500000" levels="4">
<image reference="36" width="24" height="16" format="U008">
</image>
<image reference="37" width="12" height="8" format="U008">
</image>
<image reference="38" width="6" height="4" format="U008">
</image>
<image reference="39" width="3" height="2" format="U008">
</image>
</pyramid>
<graph reference="40" name="GRAPH1" >
<node reference="52">
<kernel>org.khronos.openvx.sobel3x3</kernel>
<parameter index="0" reference="0" />
<parameter index="1" reference="41" />
<parameter index="2" reference="42" />
</node>
<node reference="54">
<kernel>org.khronos.openvx.convert_depth</kernel>
<parameter index="0" reference="41" />
<parameter index="1" reference="1" />
<parameter index="2" reference="53" />
<parameter index="3" reference="51" />
</node>
<parameter index="0" node="52" parameter="0" />
<parameter index="1" node="54" parameter="1" />
<image reference="41" width="0" height="0" format="VIRT" />
<image reference="42" width="0" height="0" format="S016" />
<image reference="43" width="320" height="240" format="VIRT" />
<image reference="44" width="640" height="480" format="U008" />
<pyramid reference="45" width="0" height="0" format="VIRT" scale="0.500000" levels="4" />
<pyramid reference="46" width="640" height="480" format="VIRT" scale="0.500000" levels="4" />
<pyramid reference="47" width="640" height="480" format="U008" scale="0.500000" levels="4" />
<array reference="48" capacity="0" elemType="VX_TYPE_INVALID" />
<array reference="49" capacity="0" elemType="VX_TYPE_KEYPOINT" />
<array reference="50" capacity="1000" elemType="VX_TYPE_KEYPOINT" />
</graph>
<scalar reference="51" elemType="VX_TYPE_INT32">
<int32>7</int32>
</scalar>
<scalar reference="53" elemType="VX_TYPE_ENUM">
<enum>40961</enum>
</scalar>
<delay reference="55" count="3">
<image reference="56" width="6" height="4" format="U008">
</image>
<image reference="57" width="6" height="4" format="U008">
</image>
<image reference="58" width="6" height="4" format="U008">
</image>
</delay>
<delay reference="59" count="2">
<pyramid reference="60" width="24" height="16" format="U008" scale="0.500000" levels="4">
<image reference="61" width="24" height="16" format="U008">
</image>
<image reference="62" width="12" height="8" format="U008">
</image>
<image reference="63" width="6" height="4" format="U008">
</image>
<image reference="64" width="3" height="2" format="U008">
</image>
</pyramid>
<pyramid reference="65" width="24" height="16" format="U008" scale="0.500000" levels="4">
<image reference="66" width="24" height="16" format="U008">
</image>
<image reference="67" width="12" height="8" format="U008">
</image>
<image reference="68" width="6" height="4" format="U008">
</image>
<image reference="69" width="3" height="2" format="U008">
</image>
</pyramid>
</delay>
<delay reference="70" count="2">
<lut reference="71" count="256" elemType="VX_TYPE_UINT8">
</lut>
<lut reference="72" count="256" elemType="VX_TYPE_UINT8">
</lut>
</delay>
<delay reference="73" count="2">
<matrix reference="74" elemType="VX_TYPE_FLOAT32" rows="3" columns="3">
</matrix>
<matrix reference="75" elemType="VX_TYPE_FLOAT32" rows="3" columns="3">
</matrix>
</delay>
<delay reference="76" count="2">
<convolution reference="77" rows="3" columns="3" scale="1">
</convolution>
<convolution reference="78" rows="3" columns="3" scale="1">
</convolution>
</delay>
<delay reference="79" count="2">
<distribution reference="80" bins="16" offset="0" range="256">
</distribution>
<distribution reference="81" bins="16" offset="0" range="256">
</distribution>
</delay>
<delay reference="82" count="2">
<threshold reference="83" elemType="VX_TYPE_UINT8" true_value="0" false_value="0">
<binary>0</binary>
</threshold>
<threshold reference="84" elemType="VX_TYPE_UINT8" true_value="0" false_value="0">
<binary>0</binary>
</threshold>
</delay>
<delay reference="85" count="2">
<threshold reference="86" elemType="VX_TYPE_UINT8" true_value="0" false_value="0">
<range lower="0" upper="0" />
</threshold>
<threshold reference="87" elemType="VX_TYPE_UINT8" true_value="0" false_value="0">
<range lower="0" upper="0" />
</threshold>
</delay>
<delay reference="88" count="4">
<scalar reference="89" elemType="VX_TYPE_UINT8">
<uint8>0</uint8>
</scalar>
<scalar reference="90" elemType="VX_TYPE_UINT8">
<uint8>0</uint8>
</scalar>
<scalar reference="91" elemType="VX_TYPE_UINT8">
<uint8>0</uint8>
</scalar>
<scalar reference="92" elemType="VX_TYPE_UINT8">
<uint8>0</uint8>
</scalar>
</delay>
<delay reference="93" count="2">
<remap reference="94" src_width="6" src_height="4" dst_width="6" dst_height="4">
</remap>
<remap reference="95" src_width="6" src_height="4" dst_width="6" dst_height="4">
</remap>
</delay>
<array reference="96" capacity="10" elemType="VX_TYPE_UINT8">
<uint8>2 3 4 5 6 7 8 9 10 11 </uint8>
</array>
<array reference="97" capacity="20" elemType="VX_TYPE_CHAR">
<char>a 13,.;^-</char>
</array>
<array reference="98" capacity="4" elemType="VX_TYPE_ENUM">
<enum>-1 0 45057 </enum>
</array>
<array reference="99" capacity="4" elemType="VX_TYPE_DF_IMAGE">
<df_image>RGB2 U008 VIRT </df_image>
</array>
<array reference="100" capacity="3" elemType="VX_TYPE_KEYPOINT">
<keypoint>
<x>0</x>
<y>0</y>
<strength>2.300000</strength>
<scale>6.555550</scale>
<orientation>0.905900</orientation>
<tracking_status>5</tracking_status>
<error>3.545500</error>
</keypoint>
<keypoint>
<x>400</x>
<y>235</y>
<strength>5.222200</strength>
<scale>1.221000</scale>
<orientation>0.569500</orientation>
<tracking_status>8</tracking_status>
<error>462.500000</error>
</keypoint>
</array>
<array reference="101" capacity="5" elemType="VX_TYPE_RECTANGLE">
<rectangle>
<start_x>0</start_x>
<start_y>0</start_y>
<end_x>640</end_x>
<end_y>320</end_y>
</rectangle>
<rectangle>
<start_x>65</start_x>
<start_y>32</start_y>
<end_x>128</end_x>
<end_y>362</end_y>
</rectangle>
</array>
<array reference="102" capacity="6" elemType="VX_TYPE_COORDINATES2D">
<coordinates2d>
<x>1</x>
<y>2</y>
</coordinates2d>
<coordinates2d>
<x>0</x>
<y>55</y>
</coordinates2d>
</array>
<array reference="103" capacity="6" elemType="VX_TYPE_COORDINATES3D">
<coordinates3d>
<x>1</x>
<y>2</y>
<z>3</z>
</coordinates3d>
<coordinates3d>
<x>55</x>
<y>66</y>
<z>77</z>
</coordinates3d>
</array>
<array reference="104" capacity="8" elemType="VX_TYPE_INT8">
<int8>5 0 -3 -8 </int8>
</array>
<array reference="105" capacity="6" elemType="VX_TYPE_INT16">
<int16>200 100 0 -100 -200 </int16>
</array>
<array reference="106" capacity="6" elemType="VX_TYPE_INT32">
<int32>200000 100000 0 -100000 -200000 </int32>
</array>
<array reference="107" capacity="3" elemType="VX_TYPE_BOOL">
<bool>true false true </bool>
</array>
<array reference="108" capacity="4" elemType="VX_TYPE_SIZE">
<size>8000 24000 </size>
</array>
<array reference="109" capacity="2" elemType="VX_TYPE_FLOAT64">
<float64>1235.255660 -563.256700 </float64>
</array>
<array reference="110" capacity="8" elemType="VX_TYPE_UINT64">
<uint64>9000000000 8000000000 7000000000 6000000000 </uint64>
</array>
<array reference="111" capacity="6" elemType="VX_TYPE_UINT16">
<uint16>290 100 0 100 260 </uint16>
</array>
<array reference="112" capacity="6" elemType="VX_TYPE_UINT32">
<uint32>200000 100000 0 100000 200000 </uint32>
</array>
<array reference="113" capacity="2" elemType="VX_TYPE_FLOAT32">
<float32>1235.255615 -563.256714 </float32>
</array>
<array reference="114" capacity="8" elemType="VX_TYPE_INT64">
<int64>9000000000 8000000000 -7000000000 -6000000000 </int64>
</array>
<delay reference="115" count="4">
<array reference="116" capacity="6" elemType="VX_TYPE_COORDINATES2D">
</array>
<array reference="117" capacity="6" elemType="VX_TYPE_COORDINATES2D">
</array>
<array reference="118" capacity="6" elemType="VX_TYPE_COORDINATES2D">
</array>
<array reference="119" capacity="6" elemType="VX_TYPE_COORDINATES2D">
<coordinates2d>
<x>1</x>
<y>2</y>
</coordinates2d>
<coordinates2d>
<x>0</x>
<y>55</y>
</coordinates2d>
</array>
</delay>
<array reference="120" capacity="4" elemType="USER_STRUCT_0">
<user>32 0 0 0 0 2 0 0 154 153 153 153 153 153 9 64 </user>
<user>64 0 0 0 0 0 0 0 154 153 153 153 153 153 25 64 </user>
</array>
<delay reference="121" count="2">
<array reference="122" capacity="4" elemType="USER_STRUCT_0">
</array>
<array reference="123" capacity="4" elemType="USER_STRUCT_0">
</array>
</delay>
</openvx>