C Specification

Field of view (FoV) is defined by the structure:

typedef struct XrFovf {
    float    angleLeft;
    float    angleRight;
    float    angleUp;
    float    angleDown;
} XrFovf;

Members

Member Descriptions
  • angleLeft is the angle of the left side of the field of view. For a symmetric field of view this value is negative.

  • angleRight is the angle of the right side of the field of view.

  • angleUp is the angle of the top part of the field of view.

  • angleDown is the angle of the bottom part of the field of view. For a symmetric field of view this value is negative.

Description

Angles to the right of the center and upwards from the center are positive, and angles to the left of the center and down from the center are negative. The total horizontal field of view is angleRight minus angleLeft, and the total vertical field of view is angleUp minus angleDown. For a symmetric FoV, angleRight and angleUp will have positive values, angleLeft will be -angleRight, and angleDown will be -angleUp.

The angles must be specified in radians, and must be between -π/2 and π/2 exclusively.

When angleLeft > angleRight, the content of the view must be flipped horizontally. When angleDown > angleUp, the content of the view must be flipped vertically.

See Also

Document Notes

For more information, see the OpenXR Specification

This page is extracted from the OpenXR Specification. Fixes and changes should be made to the Specification, not directly.

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