Description
LaunchIdKHR
-
A variable decorated with the
LaunchIdKHR
decoration will specify the index of the work item being processed. One work item is generated for each of thewidth
×height
×depth
items dispatched by avkCmdTraceRaysKHR
command. All shader invocations inherit the same value for variables decorated withLaunchIdKHR
.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.