Description
PointSize
-
Decorating a variable with the
PointSize
built-in decoration will make that variable contain the size of point primitives . The value written to the variable decorated withPointSize
by the last pre-rasterization shader stage in the pipeline is used as the framebuffer-space size of points produced by rasterization.
Note
When |
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.