Description

PrimitiveCountNV

Decorating a variable with the PrimitiveCountNV decoration will make that variable contain the primitive count. The primitive count specifies the number of primitives in the output mesh produced by the mesh shader that will be processed by subsequent pipeline stages.

Valid Usage
  • VUID-PrimitiveCountNV-PrimitiveCountNV-04327
    The PrimitiveCountNV decoration must be used only within the MeshNV Execution Model

  • VUID-PrimitiveCountNV-PrimitiveCountNV-04328
    The variable decorated with PrimitiveCountNV must be declared using the Output Storage Class

  • VUID-PrimitiveCountNV-PrimitiveCountNV-04329
    The variable decorated with PrimitiveCountNV must be declared as a scalar 32-bit integer value

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

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