Description

ShadingRateKHR

Decorating a variable with the ShadingRateKHR built-in decoration will make that variable contain the fragment shading rate for the current fragment invocation.

Valid Usage
  • VUID-ShadingRateKHR-ShadingRateKHR-04490
    The ShadingRateKHR decoration must be used only within the Fragment Execution Model

  • VUID-ShadingRateKHR-ShadingRateKHR-04491
    The variable decorated with ShadingRateKHR must be declared using the Input Storage Class

  • VUID-ShadingRateKHR-ShadingRateKHR-04492
    The variable decorated with ShadingRateKHR must be declared as a scalar 32-bit integer value

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

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