C Specification
The set of image layouts consists of:
// Provided by VK_VERSION_1_0
typedef enum VkImageLayout {
VK_IMAGE_LAYOUT_UNDEFINED = 0,
VK_IMAGE_LAYOUT_GENERAL = 1,
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2,
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3,
VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4,
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5,
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL = 6,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL = 7,
VK_IMAGE_LAYOUT_PREINITIALIZED = 8,
// Provided by VK_VERSION_1_1
VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL = 1000117000,
// Provided by VK_VERSION_1_1
VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL = 1000117001,
// Provided by VK_VERSION_1_2
VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL = 1000241000,
// Provided by VK_VERSION_1_2
VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL = 1000241001,
// Provided by VK_VERSION_1_2
VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL = 1000241002,
// Provided by VK_VERSION_1_2
VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL = 1000241003,
// Provided by VK_KHR_swapchain
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002,
// Provided by VK_KHR_shared_presentable_image
VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR = 1000111000,
// Provided by VK_KHR_fragment_shading_rate
VK_IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR = 1000164003,
// Provided by VK_KHR_synchronization2
VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL_KHR = 1000314000,
// Provided by VK_KHR_synchronization2
VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL_KHR = 1000314001,
} VkImageLayout;
Description
The type(s) of device access supported by each layout are:
-
VK_IMAGE_LAYOUT_UNDEFINED
specifies that the layout is unknown. Image memory cannot be transitioned into this layout. This layout can be used as theinitialLayout
member of VkImageCreateInfo. This layout can be used in place of the current image layout in a layout transition, but doing so will cause the contents of the image’s memory to be undefined. -
VK_IMAGE_LAYOUT_PREINITIALIZED
specifies that an image’s memory is in a defined layout and can be populated by data, but that it has not yet been initialized by the driver. Image memory cannot be transitioned into this layout. This layout can be used as theinitialLayout
member of VkImageCreateInfo. This layout is intended to be used as the initial layout for an image whose contents are written by the host, and hence the data can be written to memory immediately, without first executing a layout transition. Currently,VK_IMAGE_LAYOUT_PREINITIALIZED
is only useful with linear images because there is not a standard layout defined forVK_IMAGE_TILING_OPTIMAL
images. -
VK_IMAGE_LAYOUT_GENERAL
supports all types of device access. -
VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL_KHR
specifies a layout that must only be used with attachment accesses in the graphics pipeline. -
VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL_KHR
specifies a layout allowing read only access as an attachment, or in shaders as a sampled image, combined image/sampler, or input attachment. -
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
must only be used as a color or resolve attachment in aVkFramebuffer
. This layout is valid only for image subresources of images created with theVK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT
usage bit enabled. -
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
specifies a layout for both the depth and stencil aspects of a depth/stencil format image allowing read and write access as a depth/stencil attachment. It is equivalent toVK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL
andVK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL
. -
VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL
specifies a layout for both the depth and stencil aspects of a depth/stencil format image allowing read only access as a depth/stencil attachment or in shaders as a sampled image, combined image/sampler, or input attachment. It is equivalent toVK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL
andVK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL
. -
VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL
specifies a layout for depth/stencil format images allowing read and write access to the stencil aspect as a stencil attachment, and read only access to the depth aspect as a depth attachment or in shaders as a sampled image, combined image/sampler, or input attachment. It is equivalent toVK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL
andVK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL
. -
VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL
specifies a layout for depth/stencil format images allowing read and write access to the depth aspect as a depth attachment, and read only access to the stencil aspect as a stencil attachment or in shaders as a sampled image, combined image/sampler, or input attachment. It is equivalent toVK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL
andVK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL
. -
VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL
specifies a layout for the depth aspect of a depth/stencil format image allowing read and write access as a depth attachment. -
VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL
specifies a layout for the depth aspect of a depth/stencil format image allowing read-only access as a depth attachment or in shaders as a sampled image, combined image/sampler, or input attachment. -
VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL
specifies a layout for the stencil aspect of a depth/stencil format image allowing read and write access as a stencil attachment. -
VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL
specifies a layout for the stencil aspect of a depth/stencil format image allowing read-only access as a stencil attachment or in shaders as a sampled image, combined image/sampler, or input attachment. -
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
specifies a layout allowing read-only access in a shader as a sampled image, combined image/sampler, or input attachment. This layout is valid only for image subresources of images created with theVK_IMAGE_USAGE_SAMPLED_BIT
orVK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT
usage bits enabled. -
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
must only be used as a source image of a transfer command (see the definition ofVK_PIPELINE_STAGE_TRANSFER_BIT
). This layout is valid only for image subresources of images created with theVK_IMAGE_USAGE_TRANSFER_SRC_BIT
usage bit enabled. -
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
must only be used as a destination image of a transfer command. This layout is valid only for image subresources of images created with theVK_IMAGE_USAGE_TRANSFER_DST_BIT
usage bit enabled. -
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR
must only be used for presenting a presentable image for display. A swapchain’s image must be transitioned to this layout before calling vkQueuePresentKHR, and must be transitioned away from this layout after calling vkAcquireNextImageKHR. -
VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR
is valid only for shared presentable images, and must be used for any usage the image supports. -
VK_IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR
must only be used as a fragment shading rate attachment or This layout is valid only for image subresources of images created with theVK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR
usage bit enabled.
The layout of each image subresource is not a state of the image subresource
itself, but is rather a property of how the data in memory is organized, and
thus for each mechanism of accessing an image in the API the application
must specify a parameter or structure member that indicates which image
layout the image subresource(s) are considered to be in when the image will
be accessed.
For transfer commands, this is a parameter to the command (see https://www.khronos.org/registry/vulkansc/specs/1.0-extensions/html/vkspec.html#clears
and https://www.khronos.org/registry/vulkansc/specs/1.0-extensions/html/vkspec.html#copies).
For use as a framebuffer attachment, this is a member in the substructures
of the VkRenderPassCreateInfo (see Render Pass).
For use in a descriptor set, this is a member in the
VkDescriptorImageInfo
structure (see https://www.khronos.org/registry/vulkansc/specs/1.0-extensions/html/vkspec.html#descriptorsets-updates).
See Also
VK_VERSION_1_0, VkAttachmentDescription, VkAttachmentDescription2, VkAttachmentDescriptionStencilLayout, VkAttachmentReference, VkAttachmentReference2, VkAttachmentReferenceStencilLayout, VkBlitImageInfo2KHR, VkCopyBufferToImageInfo2KHR, VkCopyImageInfo2KHR, VkCopyImageToBufferInfo2KHR, VkDescriptorImageInfo, VkImageCreateInfo, VkImageMemoryBarrier, VkImageMemoryBarrier2KHR, VkResolveImageInfo2KHR, vkCmdBlitImage, vkCmdClearColorImage, vkCmdClearDepthStencilImage, vkCmdCopyBufferToImage, vkCmdCopyImage, vkCmdCopyImageToBuffer, vkCmdResolveImage
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.