C Specification
The VkPhysicalDeviceFragmentShadingRateFeaturesKHR
structure is
defined as:
// Provided by VK_KHR_fragment_shading_rate
typedef struct VkPhysicalDeviceFragmentShadingRateFeaturesKHR {
VkStructureType sType;
void* pNext;
VkBool32 pipelineFragmentShadingRate;
VkBool32 primitiveFragmentShadingRate;
VkBool32 attachmentFragmentShadingRate;
} VkPhysicalDeviceFragmentShadingRateFeaturesKHR;
Description
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure. -
pipelineFragmentShadingRate
indicates that the implementation supports the pipeline fragment shading rate. -
primitiveFragmentShadingRate
indicates that the implementation supports the primitive fragment shading rate. -
attachmentFragmentShadingRate
indicates that the implementation supports the attachment fragment shading rate.
If the VkPhysicalDeviceFragmentShadingRateFeaturesKHR
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceFragmentShadingRateFeaturesKHR
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.