C Specification

The VkPhysicalDeviceVulkanSC10Features structure is defined as:

// Provided by VKSC_VERSION_1_0
typedef struct VkPhysicalDeviceVulkanSC10Features {
    VkStructureType    sType;
    void*              pNext;
    VkBool32           shaderAtomicInstructions;
} VkPhysicalDeviceVulkanSC10Features;


This structure describes the following features:


  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • shaderAtomicInstructions indicates whether this implementation supports shaders which use the SPIR-V OpAtomic* instructions.

If the VkPhysicalDeviceVulkanSC10Features structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceVulkanSC10Features can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceVulkanSC10Features-sType-sType

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2023 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0