C Specification
The VkPhysicalDeviceVulkanSC10Features
structure is defined as:
// Provided by VKSC_VERSION_1_0
typedef struct VkPhysicalDeviceVulkanSC10Features {
VkStructureType sType;
void* pNext;
VkBool32 shaderAtomicInstructions;
} VkPhysicalDeviceVulkanSC10Features;
Description
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure. -
shaderAtomicInstructions
indicates whether this implementation supports shaders which use the SPIR-VOpAtomic*
instructions.
If the VkPhysicalDeviceVulkanSC10Features
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceVulkanSC10Features
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.