C Specification

The primitive topologies defined by VkPrimitiveTopology are:

// Provided by VK_VERSION_1_0
typedef enum VkPrimitiveTopology {
    VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0,
    VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1,
    VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 2,
    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3,
    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 4,
    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 5,
    VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY = 6,
    VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY = 7,
    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 8,
    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9,
    VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10,
} VkPrimitiveTopology;

Description

Each primitive topology, and its construction from a list of vertices, is described in detail below with a supporting diagram, according to the following key:

image/svg+xml

Vertex

A point in 3-dimensional space. Positions chosen within the diagrams are arbitrary and for illustration only.

image/svg+xml 5

Vertex Number

Sequence position of a vertex within the provided vertex data.

image/svg+xml

Provoking Vertex

Provoking vertex within the main primitive. The tail is angled towards the relevant primitive. Used in flat shading.

image/svg+xml

Primitive Edge

An edge connecting the points of a main primitive.

image/svg+xml

Adjacency Edge

Points connected by these lines do not contribute to a main primitive, and are only accessible in a geometry shader.

image/svg+xml

Winding Order

The relative order in which vertices are defined within a primitive, used in the facing determination. This ordering has no specific start or end point.

The diagrams are supported with mathematical definitions where the vertices (v) and primitives (p) are numbered starting from 0; v0 is the first vertex in the provided data and p0 is the first primitive in the set of primitives defined by the vertices and topology.

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2023 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0