C Specification
Each vertex input binding is specified by the
VkVertexInputBindingDescription
structure, defined as:
// Provided by VK_VERSION_1_0
typedef struct VkVertexInputBindingDescription {
uint32_t binding;
uint32_t stride;
VkVertexInputRate inputRate;
} VkVertexInputBindingDescription;
Members
-
binding
is the binding number that this structure describes. -
stride
is the byte stride between consecutive elements within the buffer. -
inputRate
is a VkVertexInputRate value specifying whether vertex attribute addressing is a function of the vertex index or of the instance index.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.