C Specification
To dynamically set primitive topology, call:
// Provided by VK_EXT_extended_dynamic_state
void vkCmdSetPrimitiveTopologyEXT(
VkCommandBuffer commandBuffer,
VkPrimitiveTopology primitiveTopology);
Parameters
-
commandBuffer
is the command buffer into which the command will be recorded. -
primitiveTopology
specifies the primitive topology to use for drawing.
Description
This command sets the primitive topology for subsequent drawing commands
when the graphics pipeline is created with
VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY
set in
VkPipelineDynamicStateCreateInfo::pDynamicStates
.
Otherwise, this state is specified by the
VkPipelineInputAssemblyStateCreateInfo::topology
value used to
create the currently active pipeline.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.