C Specification

To dynamically set the scissor rectangles, call:

// Provided by VK_VERSION_1_0
void vkCmdSetScissor(
    VkCommandBuffer                             commandBuffer,
    uint32_t                                    firstScissor,
    uint32_t                                    scissorCount,
    const VkRect2D*                             pScissors);


  • commandBuffer is the command buffer into which the command will be recorded.

  • firstScissor is the index of the first scissor whose state is updated by the command.

  • scissorCount is the number of scissors whose rectangles are updated by the command.

  • pScissors is a pointer to an array of VkRect2D structures defining scissor rectangles.


The scissor rectangles taken from element i of pScissors replace the current state for the scissor index firstScissor + i, for i in [0, scissorCount).

This command sets the scissor rectangles for subsequent drawing commands when the graphics pipeline is created with VK_DYNAMIC_STATE_SCISSOR set in VkPipelineDynamicStateCreateInfo::pDynamicStates. Otherwise, this state is specified by the VkPipelineViewportStateCreateInfo::pScissors values used to create the currently active pipeline.

Valid Usage
  • VUID-vkCmdSetScissor-firstScissor-00592
    The sum of firstScissor and scissorCount must be between 1 and VkPhysicalDeviceLimits::maxViewports, inclusive

  • VUID-vkCmdSetScissor-firstScissor-00593
    If the multiViewport feature is not enabled, firstScissor must be 0

  • VUID-vkCmdSetScissor-scissorCount-00594
    If the multiViewport feature is not enabled, scissorCount must be 1

  • VUID-vkCmdSetScissor-x-00595
    The x and y members of offset member of any element of pScissors must be greater than or equal to 0

  • VUID-vkCmdSetScissor-offset-00596
    Evaluation of (offset.x + extent.width) must not cause a signed integer addition overflow for any element of pScissors

  • VUID-vkCmdSetScissor-offset-00597
    Evaluation of (offset.y + extent.height) must not cause a signed integer addition overflow for any element of pScissors

Valid Usage (Implicit)
  • VUID-vkCmdSetScissor-commandBuffer-parameter
    commandBuffer must be a valid VkCommandBuffer handle

  • VUID-vkCmdSetScissor-pScissors-parameter
    pScissors must be a valid pointer to an array of scissorCount VkRect2D structures

  • VUID-vkCmdSetScissor-commandBuffer-recording
    commandBuffer must be in the recording state

  • VUID-vkCmdSetScissor-commandBuffer-cmdpool
    The VkCommandPool that commandBuffer was allocated from must support graphics operations

  • VUID-vkCmdSetScissor-scissorCount-arraylength
    scissorCount must be greater than 0

Host Synchronization
  • Host access to commandBuffer must be externally synchronized

  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties
Command Buffer Levels Render Pass Scope Supported Queue Types Command Type





See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2023 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0