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51. Debugging

To aid developers in tracking down errors in the application’s use of Vulkan, particularly in combination with an external debugger or profiler, debugging extensions may be available.

The VkObjectType enumeration defines values, each of which corresponds to a specific Vulkan handle type. These values can be used to associate debug information with a particular type of object through one or more extensions.

// Provided by VK_VERSION_1_0
typedef enum VkObjectType {
    VK_OBJECT_TYPE_UNKNOWN = 0,
    VK_OBJECT_TYPE_INSTANCE = 1,
    VK_OBJECT_TYPE_PHYSICAL_DEVICE = 2,
    VK_OBJECT_TYPE_DEVICE = 3,
    VK_OBJECT_TYPE_QUEUE = 4,
    VK_OBJECT_TYPE_SEMAPHORE = 5,
    VK_OBJECT_TYPE_COMMAND_BUFFER = 6,
    VK_OBJECT_TYPE_FENCE = 7,
    VK_OBJECT_TYPE_DEVICE_MEMORY = 8,
    VK_OBJECT_TYPE_BUFFER = 9,
    VK_OBJECT_TYPE_IMAGE = 10,
    VK_OBJECT_TYPE_EVENT = 11,
    VK_OBJECT_TYPE_QUERY_POOL = 12,
    VK_OBJECT_TYPE_BUFFER_VIEW = 13,
    VK_OBJECT_TYPE_IMAGE_VIEW = 14,
    VK_OBJECT_TYPE_SHADER_MODULE = 15,
    VK_OBJECT_TYPE_PIPELINE_CACHE = 16,
    VK_OBJECT_TYPE_PIPELINE_LAYOUT = 17,
    VK_OBJECT_TYPE_RENDER_PASS = 18,
    VK_OBJECT_TYPE_PIPELINE = 19,
    VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT = 20,
    VK_OBJECT_TYPE_SAMPLER = 21,
    VK_OBJECT_TYPE_DESCRIPTOR_POOL = 22,
    VK_OBJECT_TYPE_DESCRIPTOR_SET = 23,
    VK_OBJECT_TYPE_FRAMEBUFFER = 24,
    VK_OBJECT_TYPE_COMMAND_POOL = 25,
  // Provided by VK_VERSION_1_1
    VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION = 1000156000,
  // Provided by VK_VERSION_1_1
    VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE = 1000085000,
  // Provided by VK_VERSION_1_3
    VK_OBJECT_TYPE_PRIVATE_DATA_SLOT = 1000295000,
  // Provided by VK_KHR_surface
    VK_OBJECT_TYPE_SURFACE_KHR = 1000000000,
  // Provided by VK_KHR_swapchain
    VK_OBJECT_TYPE_SWAPCHAIN_KHR = 1000001000,
  // Provided by VK_KHR_display
    VK_OBJECT_TYPE_DISPLAY_KHR = 1000002000,
  // Provided by VK_KHR_display
    VK_OBJECT_TYPE_DISPLAY_MODE_KHR = 1000002001,
  // Provided by VK_EXT_debug_report
    VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT = 1000011000,
  // Provided by VK_KHR_video_queue
    VK_OBJECT_TYPE_VIDEO_SESSION_KHR = 1000023000,
  // Provided by VK_KHR_video_queue
    VK_OBJECT_TYPE_VIDEO_SESSION_PARAMETERS_KHR = 1000023001,
  // Provided by VK_NVX_binary_import
    VK_OBJECT_TYPE_CU_MODULE_NVX = 1000029000,
  // Provided by VK_NVX_binary_import
    VK_OBJECT_TYPE_CU_FUNCTION_NVX = 1000029001,
  // Provided by VK_EXT_debug_utils
    VK_OBJECT_TYPE_DEBUG_UTILS_MESSENGER_EXT = 1000128000,
  // Provided by VK_KHR_acceleration_structure
    VK_OBJECT_TYPE_ACCELERATION_STRUCTURE_KHR = 1000150000,
  // Provided by VK_EXT_validation_cache
    VK_OBJECT_TYPE_VALIDATION_CACHE_EXT = 1000160000,
  // Provided by VK_NV_ray_tracing
    VK_OBJECT_TYPE_ACCELERATION_STRUCTURE_NV = 1000165000,
  // Provided by VK_INTEL_performance_query
    VK_OBJECT_TYPE_PERFORMANCE_CONFIGURATION_INTEL = 1000210000,
  // Provided by VK_KHR_deferred_host_operations
    VK_OBJECT_TYPE_DEFERRED_OPERATION_KHR = 1000268000,
  // Provided by VK_NV_device_generated_commands
    VK_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NV = 1000277000,
  // Provided by VK_NV_cuda_kernel_launch
    VK_OBJECT_TYPE_CUDA_MODULE_NV = 1000307000,
  // Provided by VK_NV_cuda_kernel_launch
    VK_OBJECT_TYPE_CUDA_FUNCTION_NV = 1000307001,
  // Provided by VK_FUCHSIA_buffer_collection
    VK_OBJECT_TYPE_BUFFER_COLLECTION_FUCHSIA = 1000366000,
  // Provided by VK_EXT_opacity_micromap
    VK_OBJECT_TYPE_MICROMAP_EXT = 1000396000,
  // Provided by VK_NV_optical_flow
    VK_OBJECT_TYPE_OPTICAL_FLOW_SESSION_NV = 1000464000,
  // Provided by VK_EXT_shader_object
    VK_OBJECT_TYPE_SHADER_EXT = 1000482000,
  // Provided by VK_KHR_descriptor_update_template
    VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR = VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE,
  // Provided by VK_KHR_sampler_ycbcr_conversion
    VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR = VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION,
  // Provided by VK_EXT_private_data
    VK_OBJECT_TYPE_PRIVATE_DATA_SLOT_EXT = VK_OBJECT_TYPE_PRIVATE_DATA_SLOT,
} VkObjectType;
Table 94. VkObjectType and Vulkan Handle Relationship
VkObjectType Vulkan Handle Type

VK_OBJECT_TYPE_UNKNOWN

Unknown/Undefined Handle

VK_OBJECT_TYPE_INSTANCE

VkInstance

VK_OBJECT_TYPE_PHYSICAL_DEVICE

VkPhysicalDevice

VK_OBJECT_TYPE_DEVICE

VkDevice

VK_OBJECT_TYPE_QUEUE

VkQueue

VK_OBJECT_TYPE_SEMAPHORE

VkSemaphore

VK_OBJECT_TYPE_COMMAND_BUFFER

VkCommandBuffer

VK_OBJECT_TYPE_FENCE

VkFence

VK_OBJECT_TYPE_DEVICE_MEMORY

VkDeviceMemory

VK_OBJECT_TYPE_BUFFER

VkBuffer

VK_OBJECT_TYPE_IMAGE

VkImage

VK_OBJECT_TYPE_EVENT

VkEvent

VK_OBJECT_TYPE_QUERY_POOL

VkQueryPool

VK_OBJECT_TYPE_BUFFER_VIEW

VkBufferView

VK_OBJECT_TYPE_IMAGE_VIEW

VkImageView

VK_OBJECT_TYPE_SHADER_MODULE

VkShaderModule

VK_OBJECT_TYPE_PIPELINE_CACHE

VkPipelineCache

VK_OBJECT_TYPE_PIPELINE_LAYOUT

VkPipelineLayout

VK_OBJECT_TYPE_RENDER_PASS

VkRenderPass

VK_OBJECT_TYPE_PIPELINE

VkPipeline

VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT

VkDescriptorSetLayout

VK_OBJECT_TYPE_SAMPLER

VkSampler

VK_OBJECT_TYPE_DESCRIPTOR_POOL

VkDescriptorPool

VK_OBJECT_TYPE_DESCRIPTOR_SET

VkDescriptorSet

VK_OBJECT_TYPE_FRAMEBUFFER

VkFramebuffer

VK_OBJECT_TYPE_COMMAND_POOL

VkCommandPool

VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION

VkSamplerYcbcrConversion

VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE

VkDescriptorUpdateTemplate

VK_OBJECT_TYPE_PRIVATE_DATA_SLOT

VkPrivateDataSlot

VK_OBJECT_TYPE_SURFACE_KHR

VkSurfaceKHR

VK_OBJECT_TYPE_SWAPCHAIN_KHR

VkSwapchainKHR

VK_OBJECT_TYPE_DISPLAY_KHR

VkDisplayKHR

VK_OBJECT_TYPE_DISPLAY_MODE_KHR

VkDisplayModeKHR

VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT

VkDebugReportCallbackEXT

VK_OBJECT_TYPE_VIDEO_SESSION_KHR

VkVideoSessionKHR

VK_OBJECT_TYPE_VIDEO_SESSION_PARAMETERS_KHR

VkVideoSessionParametersKHR

VK_OBJECT_TYPE_DEBUG_UTILS_MESSENGER_EXT

VkDebugUtilsMessengerEXT

VK_OBJECT_TYPE_ACCELERATION_STRUCTURE_KHR

VkAccelerationStructureKHR

VK_OBJECT_TYPE_VALIDATION_CACHE_EXT

VkValidationCacheEXT

VK_OBJECT_TYPE_ACCELERATION_STRUCTURE_NV

VkAccelerationStructureNV

VK_OBJECT_TYPE_PERFORMANCE_CONFIGURATION_INTEL

VkPerformanceConfigurationINTEL

VK_OBJECT_TYPE_DEFERRED_OPERATION_KHR

VkDeferredOperationKHR

VK_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NV

VkIndirectCommandsLayoutNV

VK_OBJECT_TYPE_BUFFER_COLLECTION_FUCHSIA

VkBufferCollectionFUCHSIA

VK_OBJECT_TYPE_MICROMAP_EXT

VkMicromapEXT

VK_OBJECT_TYPE_OPTICAL_FLOW_SESSION_NV

VkOpticalFlowSessionNV

VK_OBJECT_TYPE_SHADER_EXT

VkShaderEXT

If this Specification was generated with any such extensions included, they will be described in the remainder of this chapter.

51.1. Debug Utilities

Vulkan provides flexible debugging utilities for debugging an application.

The Object Debug Annotation section describes how to associate either a name or binary data with a specific Vulkan object.

The Queue Labels section describes how to annotate and group the work submitted to a queue.

The Command Buffer Labels section describes how to associate logical elements of the scene with commands in a VkCommandBuffer.

The Debug Messengers section describes how to create debug messenger objects associated with an application supplied callback to capture debug messages from a variety of Vulkan components.

51.1.1. Object Debug Annotation

It can be useful for an application to provide its own content relative to a specific Vulkan object.

The following commands allow application developers to associate user-defined information with Vulkan objects. These commands are device-level commands but they may reference instance-level objects (such as VkInstance) and physical device-level objects (such as VkPhysicalDevice) with a few restrictions: * The data for the corresponding object may still be available after the VkDevice used in the corresponding API call to set it is destroyed, but access to this data is not guaranteed and should be avoided. * Subsequent calls to change the data of the same object across multiple VkDevice objects, may result in the data being changed to the most recent version for all VkDevice objects and not just the VkDevice used in the most recent API call.

Object Naming

An object can be provided a user-defined name by calling vkSetDebugUtilsObjectNameEXT as defined below.

// Provided by VK_EXT_debug_utils
VkResult vkSetDebugUtilsObjectNameEXT(
    VkDevice                                    device,
    const VkDebugUtilsObjectNameInfoEXT*        pNameInfo);
  • device is the device that is associated with the named object passed in via objectHandle.

  • pNameInfo is a pointer to a VkDebugUtilsObjectNameInfoEXT structure specifying parameters of the name to set on the object.

Valid Usage
  • VUID-vkSetDebugUtilsObjectNameEXT-pNameInfo-02587
    pNameInfo->objectType must not be VK_OBJECT_TYPE_UNKNOWN

  • VUID-vkSetDebugUtilsObjectNameEXT-pNameInfo-02588
    pNameInfo->objectHandle must not be VK_NULL_HANDLE

  • VUID-vkSetDebugUtilsObjectNameEXT-pNameInfo-07872
    If pNameInfo->objectHandle is the valid handle of an instance-level object, the VkDevice identified by device must be a descendent of the same VkInstance as the object identified by pNameInfo->objectHandle

  • VUID-vkSetDebugUtilsObjectNameEXT-pNameInfo-07873
    If pNameInfo->objectHandle is the valid handle of a physical-device-level object, the VkDevice identified by device must be a descendant of the same VkPhysicalDevice as the object identified by pNameInfo->objectHandle

  • VUID-vkSetDebugUtilsObjectNameEXT-pNameInfo-07874
    If pNameInfo->objectHandle is the valid handle of a device-level object, that object must be a descendent of the VkDevice identified by device

Valid Usage (Implicit)
  • VUID-vkSetDebugUtilsObjectNameEXT-device-parameter
    device must be a valid VkDevice handle

  • VUID-vkSetDebugUtilsObjectNameEXT-pNameInfo-parameter
    pNameInfo must be a valid pointer to a valid VkDebugUtilsObjectNameInfoEXT structure

Host Synchronization
  • Host access to pNameInfo->objectHandle must be externally synchronized

Return Codes
Success
  • VK_SUCCESS

Failure
  • VK_ERROR_OUT_OF_HOST_MEMORY

  • VK_ERROR_OUT_OF_DEVICE_MEMORY

The VkDebugUtilsObjectNameInfoEXT structure is defined as:

// Provided by VK_EXT_debug_utils
typedef struct VkDebugUtilsObjectNameInfoEXT {
    VkStructureType    sType;
    const void*        pNext;
    VkObjectType       objectType;
    uint64_t           objectHandle;
    const char*        pObjectName;
} VkDebugUtilsObjectNameInfoEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • objectType is a VkObjectType specifying the type of the object to be named.

  • objectHandle is the object to be named.

  • pObjectName is either NULL or a null-terminated UTF-8 string specifying the name to apply to objectHandle.

Applications may change the name associated with an object simply by calling vkSetDebugUtilsObjectNameEXT again with a new string. If pObjectName is either NULL or an empty string, then any previously set name is removed.

The graphicsPipelineLibrary feature allows the specification of pipelines without the creation of VkShaderModule objects beforehand. In order to continue to allow naming these shaders independently, VkDebugUtilsObjectNameInfoEXT can be included in the pNext chain of VkPipelineShaderStageCreateInfo, which associates a static name with that particular shader.

Valid Usage
  • VUID-VkDebugUtilsObjectNameInfoEXT-objectType-02589
    If objectType is VK_OBJECT_TYPE_UNKNOWN, objectHandle must not be VK_NULL_HANDLE

  • VUID-VkDebugUtilsObjectNameInfoEXT-objectType-02590
    If objectType is not VK_OBJECT_TYPE_UNKNOWN, objectHandle must be VK_NULL_HANDLE or a valid Vulkan handle of the type associated with objectType as defined in the VkObjectType and Vulkan Handle Relationship table

Valid Usage (Implicit)
  • VUID-VkDebugUtilsObjectNameInfoEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT

  • VUID-VkDebugUtilsObjectNameInfoEXT-objectType-parameter
    objectType must be a valid VkObjectType value

  • VUID-VkDebugUtilsObjectNameInfoEXT-pObjectName-parameter
    If pObjectName is not NULL, pObjectName must be a null-terminated UTF-8 string

Object Data Association

In addition to setting a name for an object, debugging and validation layers may have uses for additional binary data on a per-object basis that have no other place in the Vulkan API.

For example, a VkShaderModule could have additional debugging data attached to it to aid in offline shader tracing.

Additional data can be attached to an object by calling vkSetDebugUtilsObjectTagEXT as defined below.

// Provided by VK_EXT_debug_utils
VkResult vkSetDebugUtilsObjectTagEXT(
    VkDevice                                    device,
    const VkDebugUtilsObjectTagInfoEXT*         pTagInfo);
  • device is the device that created the object.

  • pTagInfo is a pointer to a VkDebugUtilsObjectTagInfoEXT structure specifying parameters of the tag to attach to the object.

Valid Usage
  • VUID-vkSetDebugUtilsObjectTagEXT-pNameInfo-07875
    If pNameInfo->objectHandle is the valid handle of an instance-level object, the VkDevice identified by device must be a descendent of the same VkInstance as the object identified by pNameInfo->objectHandle

  • VUID-vkSetDebugUtilsObjectTagEXT-pNameInfo-07876
    If pNameInfo->objectHandle is the valid handle of a physical-device-level object, the VkDevice identified by device must be a descendant of the same VkPhysicalDevice as the object identified by pNameInfo->objectHandle

  • VUID-vkSetDebugUtilsObjectTagEXT-pNameInfo-07877
    If pNameInfo->objectHandle is the valid handle of a device-level object, that object must be a descendent of the VkDevice identified by device

Valid Usage (Implicit)
  • VUID-vkSetDebugUtilsObjectTagEXT-device-parameter
    device must be a valid VkDevice handle

  • VUID-vkSetDebugUtilsObjectTagEXT-pTagInfo-parameter
    pTagInfo must be a valid pointer to a valid VkDebugUtilsObjectTagInfoEXT structure

Host Synchronization
  • Host access to pTagInfo->objectHandle must be externally synchronized

Return Codes
Success
  • VK_SUCCESS

Failure
  • VK_ERROR_OUT_OF_HOST_MEMORY

  • VK_ERROR_OUT_OF_DEVICE_MEMORY

The VkDebugUtilsObjectTagInfoEXT structure is defined as:

// Provided by VK_EXT_debug_utils
typedef struct VkDebugUtilsObjectTagInfoEXT {
    VkStructureType    sType;
    const void*        pNext;
    VkObjectType       objectType;
    uint64_t           objectHandle;
    uint64_t           tagName;
    size_t             tagSize;
    const void*        pTag;
} VkDebugUtilsObjectTagInfoEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • objectType is a VkObjectType specifying the type of the object to be named.

  • objectHandle is the object to be tagged.

  • tagName is a numerical identifier of the tag.

  • tagSize is the number of bytes of data to attach to the object.

  • pTag is a pointer to an array of tagSize bytes containing the data to be associated with the object.

The tagName parameter gives a name or identifier to the type of data being tagged. This can be used by debugging layers to easily filter for only data that can be used by that implementation.

Valid Usage
  • VUID-VkDebugUtilsObjectTagInfoEXT-objectType-01908
    objectType must not be VK_OBJECT_TYPE_UNKNOWN

  • VUID-VkDebugUtilsObjectTagInfoEXT-objectHandle-01910
    objectHandle must be a valid Vulkan handle of the type associated with objectType as defined in the VkObjectType and Vulkan Handle Relationship table

Valid Usage (Implicit)
  • VUID-VkDebugUtilsObjectTagInfoEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_TAG_INFO_EXT

  • VUID-VkDebugUtilsObjectTagInfoEXT-pNext-pNext
    pNext must be NULL

  • VUID-VkDebugUtilsObjectTagInfoEXT-objectType-parameter
    objectType must be a valid VkObjectType value

  • VUID-VkDebugUtilsObjectTagInfoEXT-pTag-parameter
    pTag must be a valid pointer to an array of tagSize bytes

  • VUID-VkDebugUtilsObjectTagInfoEXT-tagSize-arraylength
    tagSize must be greater than 0

51.1.2. Queue Labels

All Vulkan work must be submitted using queues. It is possible for an application to use multiple queues, each containing multiple command buffers, when performing work. It can be useful to identify which queue, or even where in a queue, something has occurred.

To begin identifying a region using a debug label inside a queue, you may use the vkQueueBeginDebugUtilsLabelEXT command.

Then, when the region of interest has passed, you may end the label region using vkQueueEndDebugUtilsLabelEXT.

Additionally, a single debug label may be inserted at any time using vkQueueInsertDebugUtilsLabelEXT.

A queue debug label region is opened by calling:

// Provided by VK_EXT_debug_utils
void vkQueueBeginDebugUtilsLabelEXT(
    VkQueue                                     queue,
    const VkDebugUtilsLabelEXT*                 pLabelInfo);
  • queue is the queue in which to start a debug label region.

  • pLabelInfo is a pointer to a VkDebugUtilsLabelEXT structure specifying parameters of the label region to open.

Valid Usage (Implicit)
  • VUID-vkQueueBeginDebugUtilsLabelEXT-queue-parameter
    queue must be a valid VkQueue handle

  • VUID-vkQueueBeginDebugUtilsLabelEXT-pLabelInfo-parameter
    pLabelInfo must be a valid pointer to a valid VkDebugUtilsLabelEXT structure

The VkDebugUtilsLabelEXT structure is defined as:

// Provided by VK_EXT_debug_utils
typedef struct VkDebugUtilsLabelEXT {
    VkStructureType    sType;
    const void*        pNext;
    const char*        pLabelName;
    float              color[4];
} VkDebugUtilsLabelEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • pLabelName is a pointer to a null-terminated UTF-8 string containing the name of the label.

  • color is an optional RGBA color value that can be associated with the label. A particular implementation may choose to ignore this color value. The values contain RGBA values in order, in the range 0.0 to 1.0. If all elements in color are set to 0.0 then it is ignored.

Valid Usage (Implicit)
  • VUID-VkDebugUtilsLabelEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT

  • VUID-VkDebugUtilsLabelEXT-pNext-pNext
    pNext must be NULL

  • VUID-VkDebugUtilsLabelEXT-pLabelName-parameter
    pLabelName must be a null-terminated UTF-8 string

A queue debug label region is closed by calling:

// Provided by VK_EXT_debug_utils
void vkQueueEndDebugUtilsLabelEXT(
    VkQueue                                     queue);
  • queue is the queue in which a debug label region should be closed.

The calls to vkQueueBeginDebugUtilsLabelEXT and vkQueueEndDebugUtilsLabelEXT must be matched and balanced.

Valid Usage
  • VUID-vkQueueEndDebugUtilsLabelEXT-None-01911
    There must be an outstanding vkQueueBeginDebugUtilsLabelEXT command prior to the vkQueueEndDebugUtilsLabelEXT on the queue

Valid Usage (Implicit)
  • VUID-vkQueueEndDebugUtilsLabelEXT-queue-parameter
    queue must be a valid VkQueue handle

A single label can be inserted into a queue by calling:

// Provided by VK_EXT_debug_utils
void vkQueueInsertDebugUtilsLabelEXT(
    VkQueue                                     queue,
    const VkDebugUtilsLabelEXT*                 pLabelInfo);
  • queue is the queue into which a debug label will be inserted.

  • pLabelInfo is a pointer to a VkDebugUtilsLabelEXT structure specifying parameters of the label to insert.

Valid Usage (Implicit)
  • VUID-vkQueueInsertDebugUtilsLabelEXT-queue-parameter
    queue must be a valid VkQueue handle

  • VUID-vkQueueInsertDebugUtilsLabelEXT-pLabelInfo-parameter
    pLabelInfo must be a valid pointer to a valid VkDebugUtilsLabelEXT structure

51.1.3. Command Buffer Labels

Typical Vulkan applications will submit many command buffers in each frame, with each command buffer containing a large number of individual commands. Being able to logically annotate regions of command buffers that belong together as well as hierarchically subdivide the frame is important to a developer’s ability to navigate the commands viewed holistically.

To identify the beginning of a debug label region in a command buffer, vkCmdBeginDebugUtilsLabelEXT can be used as defined below.

To indicate the end of a debug label region in a command buffer, vkCmdEndDebugUtilsLabelEXT can be used.

To insert a single command buffer debug label inside of a command buffer, vkCmdInsertDebugUtilsLabelEXT can be used as defined below.

A command buffer debug label region can be opened by calling:

// Provided by VK_EXT_debug_utils
void vkCmdBeginDebugUtilsLabelEXT(
    VkCommandBuffer                             commandBuffer,
    const VkDebugUtilsLabelEXT*                 pLabelInfo);
  • commandBuffer is the command buffer into which the command is recorded.

  • pLabelInfo is a pointer to a VkDebugUtilsLabelEXT structure specifying parameters of the label region to open.

Valid Usage (Implicit)
  • VUID-vkCmdBeginDebugUtilsLabelEXT-commandBuffer-parameter
    commandBuffer must be a valid VkCommandBuffer handle

  • VUID-vkCmdBeginDebugUtilsLabelEXT-pLabelInfo-parameter
    pLabelInfo must be a valid pointer to a valid VkDebugUtilsLabelEXT structure

  • VUID-vkCmdBeginDebugUtilsLabelEXT-commandBuffer-recording
    commandBuffer must be in the recording state

  • VUID-vkCmdBeginDebugUtilsLabelEXT-commandBuffer-cmdpool
    The VkCommandPool that commandBuffer was allocated from must support graphics, or compute operations

  • VUID-vkCmdBeginDebugUtilsLabelEXT-videocoding
    This command must only be called outside of a video coding scope

Host Synchronization
  • Host access to commandBuffer must be externally synchronized

  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties
Command Buffer Levels Render Pass Scope Video Coding Scope Supported Queue Types Command Type

Primary
Secondary

Both

Outside

Graphics
Compute

Action
State

A command buffer label region can be closed by calling:

// Provided by VK_EXT_debug_utils
void vkCmdEndDebugUtilsLabelEXT(
    VkCommandBuffer                             commandBuffer);
  • commandBuffer is the command buffer into which the command is recorded.

An application may open a debug label region in one command buffer and close it in another, or otherwise split debug label regions across multiple command buffers or multiple queue submissions. When viewed from the linear series of submissions to a single queue, the calls to vkCmdBeginDebugUtilsLabelEXT and vkCmdEndDebugUtilsLabelEXT must be matched and balanced.

There can be problems reporting command buffer debug labels during the recording process because command buffers may be recorded out of sequence with the resulting execution order. Since the recording order may be different, a solitary command buffer may have an inconsistent view of the debug label regions by itself. Therefore, if an issue occurs during the recording of a command buffer, and the environment requires returning debug labels, the implementation may return only those labels it is aware of. This is true even if the implementation is aware of only the debug labels within the command buffer being actively recorded.

Valid Usage
  • VUID-vkCmdEndDebugUtilsLabelEXT-commandBuffer-01912
    There must be an outstanding vkCmdBeginDebugUtilsLabelEXT command prior to the vkCmdEndDebugUtilsLabelEXT on the queue that commandBuffer is submitted to

  • VUID-vkCmdEndDebugUtilsLabelEXT-commandBuffer-01913
    If commandBuffer is a secondary command buffer, there must be an outstanding vkCmdBeginDebugUtilsLabelEXT command recorded to commandBuffer that has not previously been ended by a call to vkCmdEndDebugUtilsLabelEXT

Valid Usage (Implicit)
  • VUID-vkCmdEndDebugUtilsLabelEXT-commandBuffer-parameter
    commandBuffer must be a valid VkCommandBuffer handle

  • VUID-vkCmdEndDebugUtilsLabelEXT-commandBuffer-recording
    commandBuffer must be in the recording state

  • VUID-vkCmdEndDebugUtilsLabelEXT-commandBuffer-cmdpool
    The VkCommandPool that commandBuffer was allocated from must support graphics, or compute operations

  • VUID-vkCmdEndDebugUtilsLabelEXT-videocoding
    This command must only be called outside of a video coding scope

Host Synchronization
  • Host access to commandBuffer must be externally synchronized

  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties
Command Buffer Levels Render Pass Scope Video Coding Scope Supported Queue Types Command Type

Primary
Secondary

Both

Outside

Graphics
Compute

Action
State

A single debug label can be inserted into a command buffer by calling:

// Provided by VK_EXT_debug_utils
void vkCmdInsertDebugUtilsLabelEXT(
    VkCommandBuffer                             commandBuffer,
    const VkDebugUtilsLabelEXT*                 pLabelInfo);
  • commandBuffer is the command buffer into which the command is recorded.

  • pInfo is a pointer to a VkDebugUtilsLabelEXT structure specifying parameters of the label to insert.

Valid Usage (Implicit)
  • VUID-vkCmdInsertDebugUtilsLabelEXT-commandBuffer-parameter
    commandBuffer must be a valid VkCommandBuffer handle

  • VUID-vkCmdInsertDebugUtilsLabelEXT-pLabelInfo-parameter
    pLabelInfo must be a valid pointer to a valid VkDebugUtilsLabelEXT structure

  • VUID-vkCmdInsertDebugUtilsLabelEXT-commandBuffer-recording
    commandBuffer must be in the recording state

  • VUID-vkCmdInsertDebugUtilsLabelEXT-commandBuffer-cmdpool
    The VkCommandPool that commandBuffer was allocated from must support graphics, or compute operations

  • VUID-vkCmdInsertDebugUtilsLabelEXT-videocoding
    This command must only be called outside of a video coding scope

Host Synchronization
  • Host access to commandBuffer must be externally synchronized

  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties
Command Buffer Levels Render Pass Scope Video Coding Scope Supported Queue Types Command Type

Primary
Secondary

Both

Outside

Graphics
Compute

Action

51.1.4. Debug Messengers

Vulkan allows an application to register multiple callbacks with any Vulkan component wishing to report debug information. Some callbacks may log the information to a file, others may cause a debug break point or other application defined behavior. A primary producer of callback messages are the validation layers. An application can register callbacks even when no validation layers are enabled, but they will only be called for the Vulkan loader and, if implemented, other layer and driver events.

A VkDebugUtilsMessengerEXT is a messenger object which handles passing along debug messages to a provided debug callback.

// Provided by VK_EXT_debug_utils
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugUtilsMessengerEXT)

The debug messenger will provide detailed feedback on the application’s use of Vulkan when events of interest occur. When an event of interest does occur, the debug messenger will submit a debug message to the debug callback that was provided during its creation. Additionally, the debug messenger is responsible with filtering out debug messages that the callback is not interested in and will only provide desired debug messages.

A debug messenger triggers a debug callback with a debug message when an event of interest occurs. To create a debug messenger which will trigger a debug callback, call:

// Provided by VK_EXT_debug_utils
VkResult vkCreateDebugUtilsMessengerEXT(
    VkInstance                                  instance,
    const VkDebugUtilsMessengerCreateInfoEXT*   pCreateInfo,
    const VkAllocationCallbacks*                pAllocator,
    VkDebugUtilsMessengerEXT*                   pMessenger);
  • instance is the instance the messenger will be used with.

  • pCreateInfo is a pointer to a VkDebugUtilsMessengerCreateInfoEXT structure containing the callback pointer, as well as defining conditions under which this messenger will trigger the callback.

  • pAllocator controls host memory allocation as described in the Memory Allocation chapter.

  • pMessenger is a pointer to a VkDebugUtilsMessengerEXT handle in which the created object is returned.

Valid Usage (Implicit)
  • VUID-vkCreateDebugUtilsMessengerEXT-instance-parameter
    instance must be a valid VkInstance handle

  • VUID-vkCreateDebugUtilsMessengerEXT-pCreateInfo-parameter
    pCreateInfo must be a valid pointer to a valid VkDebugUtilsMessengerCreateInfoEXT structure

  • VUID-vkCreateDebugUtilsMessengerEXT-pAllocator-parameter
    If pAllocator is not NULL, pAllocator must be a valid pointer to a valid VkAllocationCallbacks structure

  • VUID-vkCreateDebugUtilsMessengerEXT-pMessenger-parameter
    pMessenger must be a valid pointer to a VkDebugUtilsMessengerEXT handle

Return Codes
Success
  • VK_SUCCESS

Failure
  • VK_ERROR_OUT_OF_HOST_MEMORY

The application must ensure that vkCreateDebugUtilsMessengerEXT is not executed in parallel with any Vulkan command that is also called with instance or child of instance as the dispatchable argument.

The definition of VkDebugUtilsMessengerCreateInfoEXT is:

// Provided by VK_EXT_debug_utils
typedef struct VkDebugUtilsMessengerCreateInfoEXT {
    VkStructureType                         sType;
    const void*                             pNext;
    VkDebugUtilsMessengerCreateFlagsEXT     flags;
    VkDebugUtilsMessageSeverityFlagsEXT     messageSeverity;
    VkDebugUtilsMessageTypeFlagsEXT         messageType;
    PFN_vkDebugUtilsMessengerCallbackEXT    pfnUserCallback;
    void*                                   pUserData;
} VkDebugUtilsMessengerCreateInfoEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • flags is 0 and is reserved for future use.

  • messageSeverity is a bitmask of VkDebugUtilsMessageSeverityFlagBitsEXT specifying which severity of event(s) will cause this callback to be called.

  • messageType is a bitmask of VkDebugUtilsMessageTypeFlagBitsEXT specifying which type of event(s) will cause this callback to be called.

  • pfnUserCallback is the application callback function to call.

  • pUserData is user data to be passed to the callback.

For each VkDebugUtilsMessengerEXT that is created the VkDebugUtilsMessengerCreateInfoEXT::messageSeverity and VkDebugUtilsMessengerCreateInfoEXT::messageType determine when that VkDebugUtilsMessengerCreateInfoEXT::pfnUserCallback is called. The process to determine if the user’s pfnUserCallback is triggered when an event occurs is as follows:

  1. The implementation will perform a bitwise AND of the event’s VkDebugUtilsMessageSeverityFlagBitsEXT with the messageSeverity provided during creation of the VkDebugUtilsMessengerEXT object.

    1. If the value is 0, the message is skipped.

  2. The implementation will perform bitwise AND of the event’s VkDebugUtilsMessageTypeFlagBitsEXT with the messageType provided during the creation of the VkDebugUtilsMessengerEXT object.

    1. If the value is 0, the message is skipped.

  3. The callback will trigger a debug message for the current event

The callback will come directly from the component that detected the event, unless some other layer intercepts the calls for its own purposes (filter them in a different way, log to a system error log, etc.).

An application can receive multiple callbacks if multiple VkDebugUtilsMessengerEXT objects are created. A callback will always be executed in the same thread as the originating Vulkan call.

A callback can be called from multiple threads simultaneously (if the application is making Vulkan calls from multiple threads).

Valid Usage (Implicit)
  • VUID-VkDebugUtilsMessengerCreateInfoEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT

  • VUID-VkDebugUtilsMessengerCreateInfoEXT-flags-zerobitmask
    flags must be 0

  • VUID-VkDebugUtilsMessengerCreateInfoEXT-messageSeverity-parameter
    messageSeverity must be a valid combination of VkDebugUtilsMessageSeverityFlagBitsEXT values

  • VUID-VkDebugUtilsMessengerCreateInfoEXT-messageSeverity-requiredbitmask
    messageSeverity must not be 0

  • VUID-VkDebugUtilsMessengerCreateInfoEXT-messageType-parameter
    messageType must be a valid combination of VkDebugUtilsMessageTypeFlagBitsEXT values

  • VUID-VkDebugUtilsMessengerCreateInfoEXT-messageType-requiredbitmask
    messageType must not be 0

  • VUID-VkDebugUtilsMessengerCreateInfoEXT-pfnUserCallback-parameter
    pfnUserCallback must be a valid PFN_vkDebugUtilsMessengerCallbackEXT value

// Provided by VK_EXT_debug_utils
typedef VkFlags VkDebugUtilsMessengerCreateFlagsEXT;

VkDebugUtilsMessengerCreateFlagsEXT is a bitmask type for setting a mask, but is currently reserved for future use.

Bits which can be set in VkDebugUtilsMessengerCreateInfoEXT::messageSeverity, specifying event severities which cause a debug messenger to call the callback, are:

// Provided by VK_EXT_debug_utils
typedef enum VkDebugUtilsMessageSeverityFlagBitsEXT {
    VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT = 0x00000001,
    VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT = 0x00000010,
    VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT = 0x00000100,
    VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT = 0x00001000,
} VkDebugUtilsMessageSeverityFlagBitsEXT;
  • VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT specifies the most verbose output indicating all diagnostic messages from the Vulkan loader, layers, and drivers should be captured.

  • VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT specifies an informational message such as resource details that may be handy when debugging an application.

  • VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT specifies use of Vulkan that may expose an app bug. Such cases may not be immediately harmful, such as a fragment shader outputting to a location with no attachment. Other cases may point to behavior that is almost certainly bad when unintended such as using an image whose memory has not been filled. In general if you see a warning but you know that the behavior is intended/desired, then simply ignore the warning.

  • VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT specifies that the application has violated a valid usage condition of the specification.

Note

The values of VkDebugUtilsMessageSeverityFlagBitsEXT are sorted based on severity. The higher the flag value, the more severe the message. This allows for simple boolean operation comparisons when looking at VkDebugUtilsMessageSeverityFlagBitsEXT values.

For example:

    if (messageSeverity >= VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT) {
        // Do something for warnings and errors
    }

In addition, space has been left between the enums to allow for later addition of new severities in between the existing values.

// Provided by VK_EXT_debug_utils
typedef VkFlags VkDebugUtilsMessageSeverityFlagsEXT;

VkDebugUtilsMessageSeverityFlagsEXT is a bitmask type for setting a mask of zero or more VkDebugUtilsMessageSeverityFlagBitsEXT.

Bits which can be set in VkDebugUtilsMessengerCreateInfoEXT::messageType, specifying event types which cause a debug messenger to call the callback, are:

// Provided by VK_EXT_debug_utils
typedef enum VkDebugUtilsMessageTypeFlagBitsEXT {
    VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT = 0x00000001,
    VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT = 0x00000002,
    VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT = 0x00000004,
  // Provided by VK_EXT_device_address_binding_report
    VK_DEBUG_UTILS_MESSAGE_TYPE_DEVICE_ADDRESS_BINDING_BIT_EXT = 0x00000008,
} VkDebugUtilsMessageTypeFlagBitsEXT;
  • VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT specifies that some general event has occurred. This is typically a non-specification, non-performance event.

  • VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT specifies that something has occurred during validation against the Vulkan specification that may indicate invalid behavior.

  • VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT specifies a potentially non-optimal use of Vulkan, e.g. using vkCmdClearColorImage when setting VkAttachmentDescription::loadOp to VK_ATTACHMENT_LOAD_OP_CLEAR would have worked.

  • VK_DEBUG_UTILS_MESSAGE_TYPE_DEVICE_ADDRESS_BINDING_BIT_EXT specifies that the implementation has modified the set of GPU-visible virtual addresses associated with a Vulkan object.

// Provided by VK_EXT_debug_utils
typedef VkFlags VkDebugUtilsMessageTypeFlagsEXT;

VkDebugUtilsMessageTypeFlagsEXT is a bitmask type for setting a mask of zero or more VkDebugUtilsMessageTypeFlagBitsEXT.

The prototype for the VkDebugUtilsMessengerCreateInfoEXT::pfnUserCallback function implemented by the application is:

// Provided by VK_EXT_debug_utils
typedef VkBool32 (VKAPI_PTR *PFN_vkDebugUtilsMessengerCallbackEXT)(
    VkDebugUtilsMessageSeverityFlagBitsEXT           messageSeverity,
    VkDebugUtilsMessageTypeFlagsEXT                  messageTypes,
    const VkDebugUtilsMessengerCallbackDataEXT*      pCallbackData,
    void*                                            pUserData);

The callback returns a VkBool32, which is interpreted in a layer-specified manner. The application should always return VK_FALSE. The VK_TRUE value is reserved for use in layer development.

Valid Usage
  • VUID-PFN_vkDebugUtilsMessengerCallbackEXT-None-04769
    The callback must not make calls to any Vulkan commands

The definition of VkDebugUtilsMessengerCallbackDataEXT is:

// Provided by VK_EXT_debug_utils
typedef struct VkDebugUtilsMessengerCallbackDataEXT {
    VkStructureType                              sType;
    const void*                                  pNext;
    VkDebugUtilsMessengerCallbackDataFlagsEXT    flags;
    const char*                                  pMessageIdName;
    int32_t                                      messageIdNumber;
    const char*                                  pMessage;
    uint32_t                                     queueLabelCount;
    const VkDebugUtilsLabelEXT*                  pQueueLabels;
    uint32_t                                     cmdBufLabelCount;
    const VkDebugUtilsLabelEXT*                  pCmdBufLabels;
    uint32_t                                     objectCount;
    const VkDebugUtilsObjectNameInfoEXT*         pObjects;
} VkDebugUtilsMessengerCallbackDataEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • flags is 0 and is reserved for future use.

  • pMessageIdName is NULL or a null-terminated UTF-8 string that identifies the particular message ID that is associated with the provided message. If the message corresponds to a validation layer message, then this string may contain the portion of the Vulkan specification that is believed to have been violated.

  • messageIdNumber is the ID number of the triggering message. If the message corresponds to a validation layer message, then this number is related to the internal number associated with the message being triggered.

  • pMessage is NULL if messageTypes is equal to VK_DEBUG_UTILS_MESSAGE_TYPE_DEVICE_ADDRESS_BINDING_BIT_EXT, or a null-terminated UTF-8 string detailing the trigger conditions.

  • queueLabelCount is a count of items contained in the pQueueLabels array.

  • pQueueLabels is NULL or a pointer to an array of VkDebugUtilsLabelEXT active in the current VkQueue at the time the callback was triggered. Refer to Queue Labels for more information.

  • cmdBufLabelCount is a count of items contained in the pCmdBufLabels array.

  • pCmdBufLabels is NULL or a pointer to an array of VkDebugUtilsLabelEXT active in the current VkCommandBuffer at the time the callback was triggered. Refer to Command Buffer Labels for more information.

  • objectCount is a count of items contained in the pObjects array.

  • pObjects is a pointer to an array of VkDebugUtilsObjectNameInfoEXT objects related to the detected issue. The array is roughly in order or importance, but the 0th element is always guaranteed to be the most important object for this message.

Note

This structure should only be considered valid during the lifetime of the triggered callback.

Since adding queue and command buffer labels behaves like pushing and popping onto a stack, the order of both pQueueLabels and pCmdBufLabels is based on the order the labels were defined. The result is that the first label in either pQueueLabels or pCmdBufLabels will be the first defined (and therefore the oldest) while the last label in each list will be the most recent.

Note

pQueueLabels will only be non-NULL if one of the objects in pObjects can be related directly to a defined VkQueue which has had one or more labels associated with it.

Likewise, pCmdBufLabels will only be non-NULL if one of the objects in pObjects can be related directly to a defined VkCommandBuffer which has had one or more labels associated with it. Additionally, while command buffer labels allow for beginning and ending across different command buffers, the debug messaging framework cannot guarantee that labels in pCmdBufLables will contain those defined outside of the associated command buffer. This is partially due to the fact that the association of one command buffer with another may not have been defined at the time the debug message is triggered.

Valid Usage (Implicit)
  • VUID-VkDebugUtilsMessengerCallbackDataEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CALLBACK_DATA_EXT

  • VUID-VkDebugUtilsMessengerCallbackDataEXT-pNext-pNext
    pNext must be NULL or a pointer to a valid instance of VkDeviceAddressBindingCallbackDataEXT

  • VUID-VkDebugUtilsMessengerCallbackDataEXT-sType-unique
    The sType value of each struct in the pNext chain must be unique

  • VUID-VkDebugUtilsMessengerCallbackDataEXT-flags-zerobitmask
    flags must be 0

  • VUID-VkDebugUtilsMessengerCallbackDataEXT-pMessageIdName-parameter
    If pMessageIdName is not NULL, pMessageIdName must be a null-terminated UTF-8 string

  • VUID-VkDebugUtilsMessengerCallbackDataEXT-pMessage-parameter
    If pMessage is not NULL, pMessage must be a null-terminated UTF-8 string

  • VUID-VkDebugUtilsMessengerCallbackDataEXT-pQueueLabels-parameter
    If queueLabelCount is not 0, pQueueLabels must be a valid pointer to an array of queueLabelCount valid VkDebugUtilsLabelEXT structures

  • VUID-VkDebugUtilsMessengerCallbackDataEXT-pCmdBufLabels-parameter
    If cmdBufLabelCount is not 0, pCmdBufLabels must be a valid pointer to an array of cmdBufLabelCount valid VkDebugUtilsLabelEXT structures

  • VUID-VkDebugUtilsMessengerCallbackDataEXT-pObjects-parameter
    If objectCount is not 0, pObjects must be a valid pointer to an array of objectCount valid VkDebugUtilsObjectNameInfoEXT structures

// Provided by VK_EXT_debug_utils
typedef VkFlags VkDebugUtilsMessengerCallbackDataFlagsEXT;

VkDebugUtilsMessengerCallbackDataFlagsEXT is a bitmask type for setting a mask, but is currently reserved for future use.

The definition of VkDeviceAddressBindingCallbackDataEXT is:

// Provided by VK_EXT_device_address_binding_report
typedef struct VkDeviceAddressBindingCallbackDataEXT {
    VkStructureType                   sType;
    void*                             pNext;
    VkDeviceAddressBindingFlagsEXT    flags;
    VkDeviceAddress                   baseAddress;
    VkDeviceSize                      size;
    VkDeviceAddressBindingTypeEXT     bindingType;
} VkDeviceAddressBindingCallbackDataEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • flags is a bitmask of VkDeviceAddressBindingFlagBitsEXT specifying additional information about the binding event that caused the callback to be called.

  • baseAddress is a GPU-accessible virtual address identifying the start of a region of the virtual address space associated with a Vulkan object, as identified by the pObjects member of VkDebugUtilsMessengerCallbackDataEXT.

  • size is the size in bytes of a region of GPU-accessible virtual address space.

  • bindingType is a VkDeviceAddressBindingTypeEXT specifying the type of binding event that caused the callback to be called.

If the reportAddressBinding feature is enabled and the implementation binds or unbinds a region of virtual address space associated with a Vulkan object, the implementation must submit a debug message with the following properties:

  • messageSeverity equal to VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT

  • messageTypes equal to VK_DEBUG_UTILS_MESSAGE_TYPE_DEVICE_ADDRESS_BINDING_BIT_EXT

  • VkDebugUtilsMessengerCallbackDataEXT::pObjects must identify the associated Vulkan object

  • VkDeviceAddressBindingCallbackDataEXT must be included in the pNext chain of VkDebugUtilsMessengerCallbackDataEXT

These debug messages must be emitted both for GPU virtual address space regions that are explicitly bound to a Vulkan object via the vkBind*Memory/vkBind*Memory2 functions, and for those that are implicitly generated via memory allocation or importing external memory.

An implementation may report binding events associated with a Vulkan object via VkDebugUtilsMessengerEXT prior to the object becoming visible to an application via other Vulkan commands. For example, object creation functions may report binding events that occur during an objects creation. In such cases, VkDeviceAddressBindingCallbackDataEXT::flags must include VK_DEVICE_ADDRESS_BINDING_INTERNAL_OBJECT_BIT_EXT.

Object handles reported in this manner are not valid object handles, and must not be used as an input parameter to any Vulkan command.

Any valid object handle returned by an object creation function must match the handle specified via any previously reported binding events associated with the object’s creation.

Valid Usage (Implicit)
  • VUID-VkDeviceAddressBindingCallbackDataEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_DEVICE_ADDRESS_BINDING_CALLBACK_DATA_EXT

  • VUID-VkDeviceAddressBindingCallbackDataEXT-flags-parameter
    flags must be a valid combination of VkDeviceAddressBindingFlagBitsEXT values

  • VUID-VkDeviceAddressBindingCallbackDataEXT-bindingType-parameter
    bindingType must be a valid VkDeviceAddressBindingTypeEXT value

Bits which can be set in VkDeviceAddressBindingCallbackDataEXT::flags specifying additional information about a binding event are:

// Provided by VK_EXT_device_address_binding_report
typedef enum VkDeviceAddressBindingFlagBitsEXT {
    VK_DEVICE_ADDRESS_BINDING_INTERNAL_OBJECT_BIT_EXT = 0x00000001,
} VkDeviceAddressBindingFlagBitsEXT;
  • VK_DEVICE_ADDRESS_BINDING_INTERNAL_OBJECT_BIT_EXT specifies that VkDeviceAddressBindingCallbackDataEXT describes a Vulkan object that has not been made visible to the application via a Vulkan command.

// Provided by VK_EXT_device_address_binding_report
typedef VkFlags VkDeviceAddressBindingFlagsEXT;

VkDeviceAddressBindingFlagsEXT is a bitmask type for setting a mask of zero or more VkDeviceAddressBindingFlagBitsEXT.

The VkDeviceAddressBindingTypeEXT enum is defined as:

// Provided by VK_EXT_device_address_binding_report
typedef enum VkDeviceAddressBindingTypeEXT {
    VK_DEVICE_ADDRESS_BINDING_TYPE_BIND_EXT = 0,
    VK_DEVICE_ADDRESS_BINDING_TYPE_UNBIND_EXT = 1,
} VkDeviceAddressBindingTypeEXT;
  • VK_DEVICE_ADDRESS_BINDING_TYPE_BIND_EXT specifies that a new GPU-accessible virtual address range has been bound.

  • VK_DEVICE_ADDRESS_BINDING_TYPE_UNBIND_EXT specifies that a GPU-accessible virtual address range has been unbound.

There may be times that a user wishes to intentionally submit a debug message. To do this, call:

// Provided by VK_EXT_debug_utils
void vkSubmitDebugUtilsMessageEXT(
    VkInstance                                  instance,
    VkDebugUtilsMessageSeverityFlagBitsEXT      messageSeverity,
    VkDebugUtilsMessageTypeFlagsEXT             messageTypes,
    const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData);

The call will propagate through the layers and generate callback(s) as indicated by the message’s flags. The parameters are passed on to the callback in addition to the pUserData value that was defined at the time the messenger was registered.

Valid Usage
  • VUID-vkSubmitDebugUtilsMessageEXT-objectType-02591
    The objectType member of each element of pCallbackData->pObjects must not be VK_OBJECT_TYPE_UNKNOWN

Valid Usage (Implicit)
  • VUID-vkSubmitDebugUtilsMessageEXT-instance-parameter
    instance must be a valid VkInstance handle

  • VUID-vkSubmitDebugUtilsMessageEXT-messageSeverity-parameter
    messageSeverity must be a valid VkDebugUtilsMessageSeverityFlagBitsEXT value

  • VUID-vkSubmitDebugUtilsMessageEXT-messageTypes-parameter
    messageTypes must be a valid combination of VkDebugUtilsMessageTypeFlagBitsEXT values

  • VUID-vkSubmitDebugUtilsMessageEXT-messageTypes-requiredbitmask
    messageTypes must not be 0

  • VUID-vkSubmitDebugUtilsMessageEXT-pCallbackData-parameter
    pCallbackData must be a valid pointer to a valid VkDebugUtilsMessengerCallbackDataEXT structure

To destroy a VkDebugUtilsMessengerEXT object, call:

// Provided by VK_EXT_debug_utils
void vkDestroyDebugUtilsMessengerEXT(
    VkInstance                                  instance,
    VkDebugUtilsMessengerEXT                    messenger,
    const VkAllocationCallbacks*                pAllocator);
  • instance is the instance where the callback was created.

  • messenger is the VkDebugUtilsMessengerEXT object to destroy. messenger is an externally synchronized object and must not be used on more than one thread at a time. This means that vkDestroyDebugUtilsMessengerEXT must not be called when a callback is active.

  • pAllocator controls host memory allocation as described in the Memory Allocation chapter.

Valid Usage
  • VUID-vkDestroyDebugUtilsMessengerEXT-messenger-01915
    If VkAllocationCallbacks were provided when messenger was created, a compatible set of callbacks must be provided here

  • VUID-vkDestroyDebugUtilsMessengerEXT-messenger-01916
    If no VkAllocationCallbacks were provided when messenger was created, pAllocator must be NULL

Valid Usage (Implicit)
  • VUID-vkDestroyDebugUtilsMessengerEXT-instance-parameter
    instance must be a valid VkInstance handle

  • VUID-vkDestroyDebugUtilsMessengerEXT-messenger-parameter
    If messenger is not VK_NULL_HANDLE, messenger must be a valid VkDebugUtilsMessengerEXT handle

  • VUID-vkDestroyDebugUtilsMessengerEXT-pAllocator-parameter
    If pAllocator is not NULL, pAllocator must be a valid pointer to a valid VkAllocationCallbacks structure

  • VUID-vkDestroyDebugUtilsMessengerEXT-messenger-parent
    If messenger is a valid handle, it must have been created, allocated, or retrieved from instance

Host Synchronization
  • Host access to messenger must be externally synchronized

The application must ensure that vkDestroyDebugUtilsMessengerEXT is not executed in parallel with any Vulkan command that is also called with instance or child of instance as the dispatchable argument.

51.2. Debug Markers

Debug markers provide a flexible way for debugging and validation layers to receive annotation and debug information.

The Object Annotation section describes how to associate a name or binary data with a Vulkan object.

The Command Buffer Markers section describes how to associate logical elements of the scene with commands in the command buffer.

51.2.1. Object Annotation

The commands in this section allow application developers to associate user-defined information with Vulkan objects at will.

An object can be given a user-friendly name by calling:

// Provided by VK_EXT_debug_marker
VkResult vkDebugMarkerSetObjectNameEXT(
    VkDevice                                    device,
    const VkDebugMarkerObjectNameInfoEXT*       pNameInfo);
  • device is the device that created the object.

  • pNameInfo is a pointer to a VkDebugMarkerObjectNameInfoEXT structure specifying the parameters of the name to set on the object.

Valid Usage (Implicit)
  • VUID-vkDebugMarkerSetObjectNameEXT-device-parameter
    device must be a valid VkDevice handle

  • VUID-vkDebugMarkerSetObjectNameEXT-pNameInfo-parameter
    pNameInfo must be a valid pointer to a valid VkDebugMarkerObjectNameInfoEXT structure

Host Synchronization
  • Host access to pNameInfo->object must be externally synchronized

Return Codes
Success
  • VK_SUCCESS

Failure
  • VK_ERROR_OUT_OF_HOST_MEMORY

  • VK_ERROR_OUT_OF_DEVICE_MEMORY

The VkDebugMarkerObjectNameInfoEXT structure is defined as:

// Provided by VK_EXT_debug_marker
typedef struct VkDebugMarkerObjectNameInfoEXT {
    VkStructureType               sType;
    const void*                   pNext;
    VkDebugReportObjectTypeEXT    objectType;
    uint64_t                      object;
    const char*                   pObjectName;
} VkDebugMarkerObjectNameInfoEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • objectType is a VkDebugReportObjectTypeEXT specifying the type of the object to be named.

  • object is the object to be named.

  • pObjectName is a null-terminated UTF-8 string specifying the name to apply to object.

Applications may change the name associated with an object simply by calling vkDebugMarkerSetObjectNameEXT again with a new string. To remove a previously set name, pObjectName should be set to an empty string.

Valid Usage
  • VUID-VkDebugMarkerObjectNameInfoEXT-objectType-01490
    objectType must not be VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT

  • VUID-VkDebugMarkerObjectNameInfoEXT-object-01491
    object must not be VK_NULL_HANDLE

  • VUID-VkDebugMarkerObjectNameInfoEXT-object-01492
    object must be a Vulkan object of the type associated with objectType as defined in VkDebugReportObjectTypeEXT and Vulkan Handle Relationship

Valid Usage (Implicit)
  • VUID-VkDebugMarkerObjectNameInfoEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT

  • VUID-VkDebugMarkerObjectNameInfoEXT-pNext-pNext
    pNext must be NULL

  • VUID-VkDebugMarkerObjectNameInfoEXT-objectType-parameter
    objectType must be a valid VkDebugReportObjectTypeEXT value

  • VUID-VkDebugMarkerObjectNameInfoEXT-pObjectName-parameter
    pObjectName must be a null-terminated UTF-8 string

In addition to setting a name for an object, debugging and validation layers may have uses for additional binary data on a per-object basis that has no other place in the Vulkan API. For example, a VkShaderModule could have additional debugging data attached to it to aid in offline shader tracing. To attach data to an object, call:

// Provided by VK_EXT_debug_marker
VkResult vkDebugMarkerSetObjectTagEXT(
    VkDevice                                    device,
    const VkDebugMarkerObjectTagInfoEXT*        pTagInfo);
  • device is the device that created the object.

  • pTagInfo is a pointer to a VkDebugMarkerObjectTagInfoEXT structure specifying the parameters of the tag to attach to the object.

Valid Usage (Implicit)
  • VUID-vkDebugMarkerSetObjectTagEXT-device-parameter
    device must be a valid VkDevice handle

  • VUID-vkDebugMarkerSetObjectTagEXT-pTagInfo-parameter
    pTagInfo must be a valid pointer to a valid VkDebugMarkerObjectTagInfoEXT structure

Host Synchronization
  • Host access to pTagInfo->object must be externally synchronized

Return Codes
Success
  • VK_SUCCESS

Failure
  • VK_ERROR_OUT_OF_HOST_MEMORY

  • VK_ERROR_OUT_OF_DEVICE_MEMORY

The VkDebugMarkerObjectTagInfoEXT structure is defined as:

// Provided by VK_EXT_debug_marker
typedef struct VkDebugMarkerObjectTagInfoEXT {
    VkStructureType               sType;
    const void*                   pNext;
    VkDebugReportObjectTypeEXT    objectType;
    uint64_t                      object;
    uint64_t                      tagName;
    size_t                        tagSize;
    const void*                   pTag;
} VkDebugMarkerObjectTagInfoEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • objectType is a VkDebugReportObjectTypeEXT specifying the type of the object to be named.

  • object is the object to be tagged.

  • tagName is a numerical identifier of the tag.

  • tagSize is the number of bytes of data to attach to the object.

  • pTag is a pointer to an array of tagSize bytes containing the data to be associated with the object.

The tagName parameter gives a name or identifier to the type of data being tagged. This can be used by debugging layers to easily filter for only data that can be used by that implementation.

Valid Usage
  • VUID-VkDebugMarkerObjectTagInfoEXT-objectType-01493
    objectType must not be VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT

  • VUID-VkDebugMarkerObjectTagInfoEXT-object-01494
    object must not be VK_NULL_HANDLE

  • VUID-VkDebugMarkerObjectTagInfoEXT-object-01495
    object must be a Vulkan object of the type associated with objectType as defined in VkDebugReportObjectTypeEXT and Vulkan Handle Relationship

Valid Usage (Implicit)
  • VUID-VkDebugMarkerObjectTagInfoEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_TAG_INFO_EXT

  • VUID-VkDebugMarkerObjectTagInfoEXT-pNext-pNext
    pNext must be NULL

  • VUID-VkDebugMarkerObjectTagInfoEXT-objectType-parameter
    objectType must be a valid VkDebugReportObjectTypeEXT value

  • VUID-VkDebugMarkerObjectTagInfoEXT-pTag-parameter
    pTag must be a valid pointer to an array of tagSize bytes

  • VUID-VkDebugMarkerObjectTagInfoEXT-tagSize-arraylength
    tagSize must be greater than 0

51.2.2. Command Buffer Markers

Typical Vulkan applications will submit many command buffers in each frame, with each command buffer containing a large number of individual commands. Being able to logically annotate regions of command buffers that belong together as well as hierarchically subdivide the frame is important to a developer’s ability to navigate the commands viewed holistically.

The marker commands vkCmdDebugMarkerBeginEXT and vkCmdDebugMarkerEndEXT define regions of a series of commands that are grouped together, and they can be nested to create a hierarchy. The vkCmdDebugMarkerInsertEXT command allows insertion of a single label within a command buffer.

A marker region can be opened by calling:

// Provided by VK_EXT_debug_marker
void vkCmdDebugMarkerBeginEXT(
    VkCommandBuffer                             commandBuffer,
    const VkDebugMarkerMarkerInfoEXT*           pMarkerInfo);
  • commandBuffer is the command buffer into which the command is recorded.

  • pMarkerInfo is a pointer to a VkDebugMarkerMarkerInfoEXT structure specifying the parameters of the marker region to open.

Valid Usage (Implicit)
  • VUID-vkCmdDebugMarkerBeginEXT-commandBuffer-parameter
    commandBuffer must be a valid VkCommandBuffer handle

  • VUID-vkCmdDebugMarkerBeginEXT-pMarkerInfo-parameter
    pMarkerInfo must be a valid pointer to a valid VkDebugMarkerMarkerInfoEXT structure

  • VUID-vkCmdDebugMarkerBeginEXT-commandBuffer-recording
    commandBuffer must be in the recording state

  • VUID-vkCmdDebugMarkerBeginEXT-commandBuffer-cmdpool
    The VkCommandPool that commandBuffer was allocated from must support graphics, or compute operations

  • VUID-vkCmdDebugMarkerBeginEXT-videocoding
    This command must only be called outside of a video coding scope

Host Synchronization
  • Host access to commandBuffer must be externally synchronized

  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties
Command Buffer Levels Render Pass Scope Video Coding Scope Supported Queue Types Command Type

Primary
Secondary

Both

Outside

Graphics
Compute

Action

The VkDebugMarkerMarkerInfoEXT structure is defined as:

// Provided by VK_EXT_debug_marker
typedef struct VkDebugMarkerMarkerInfoEXT {
    VkStructureType    sType;
    const void*        pNext;
    const char*        pMarkerName;
    float              color[4];
} VkDebugMarkerMarkerInfoEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • pMarkerName is a pointer to a null-terminated UTF-8 string containing the name of the marker.

  • color is an optional RGBA color value that can be associated with the marker. A particular implementation may choose to ignore this color value. The values contain RGBA values in order, in the range 0.0 to 1.0. If all elements in color are set to 0.0 then it is ignored.

Valid Usage (Implicit)
  • VUID-VkDebugMarkerMarkerInfoEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT

  • VUID-VkDebugMarkerMarkerInfoEXT-pNext-pNext
    pNext must be NULL

  • VUID-VkDebugMarkerMarkerInfoEXT-pMarkerName-parameter
    pMarkerName must be a null-terminated UTF-8 string

A marker region can be closed by calling:

// Provided by VK_EXT_debug_marker
void vkCmdDebugMarkerEndEXT(
    VkCommandBuffer                             commandBuffer);
  • commandBuffer is the command buffer into which the command is recorded.

An application may open a marker region in one command buffer and close it in another, or otherwise split marker regions across multiple command buffers or multiple queue submissions. When viewed from the linear series of submissions to a single queue, the calls to vkCmdDebugMarkerBeginEXT and vkCmdDebugMarkerEndEXT must be matched and balanced.

Valid Usage
  • VUID-vkCmdDebugMarkerEndEXT-commandBuffer-01239
    There must be an outstanding vkCmdDebugMarkerBeginEXT command prior to the vkCmdDebugMarkerEndEXT on the queue that commandBuffer is submitted to

  • VUID-vkCmdDebugMarkerEndEXT-commandBuffer-01240
    If commandBuffer is a secondary command buffer, there must be an outstanding vkCmdDebugMarkerBeginEXT command recorded to commandBuffer that has not previously been ended by a call to vkCmdDebugMarkerEndEXT

Valid Usage (Implicit)
  • VUID-vkCmdDebugMarkerEndEXT-commandBuffer-parameter
    commandBuffer must be a valid VkCommandBuffer handle

  • VUID-vkCmdDebugMarkerEndEXT-commandBuffer-recording
    commandBuffer must be in the recording state

  • VUID-vkCmdDebugMarkerEndEXT-commandBuffer-cmdpool
    The VkCommandPool that commandBuffer was allocated from must support graphics, or compute operations

  • VUID-vkCmdDebugMarkerEndEXT-videocoding
    This command must only be called outside of a video coding scope

Host Synchronization
  • Host access to commandBuffer must be externally synchronized

  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties
Command Buffer Levels Render Pass Scope Video Coding Scope Supported Queue Types Command Type

Primary
Secondary

Both

Outside

Graphics
Compute

Action

A single marker label can be inserted into a command buffer by calling:

// Provided by VK_EXT_debug_marker
void vkCmdDebugMarkerInsertEXT(
    VkCommandBuffer                             commandBuffer,
    const VkDebugMarkerMarkerInfoEXT*           pMarkerInfo);
  • commandBuffer is the command buffer into which the command is recorded.

  • pMarkerInfo is a pointer to a VkDebugMarkerMarkerInfoEXT structure specifying the parameters of the marker to insert.

Valid Usage (Implicit)
  • VUID-vkCmdDebugMarkerInsertEXT-commandBuffer-parameter
    commandBuffer must be a valid VkCommandBuffer handle

  • VUID-vkCmdDebugMarkerInsertEXT-pMarkerInfo-parameter
    pMarkerInfo must be a valid pointer to a valid VkDebugMarkerMarkerInfoEXT structure

  • VUID-vkCmdDebugMarkerInsertEXT-commandBuffer-recording
    commandBuffer must be in the recording state

  • VUID-vkCmdDebugMarkerInsertEXT-commandBuffer-cmdpool
    The VkCommandPool that commandBuffer was allocated from must support graphics, or compute operations

  • VUID-vkCmdDebugMarkerInsertEXT-videocoding
    This command must only be called outside of a video coding scope

Host Synchronization
  • Host access to commandBuffer must be externally synchronized

  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties
Command Buffer Levels Render Pass Scope Video Coding Scope Supported Queue Types Command Type

Primary
Secondary

Both

Outside

Graphics
Compute

Action

51.3. Debug Report Callbacks

Debug report callbacks are represented by VkDebugReportCallbackEXT handles:

// Provided by VK_EXT_debug_report
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT)

Debug report callbacks give more detailed feedback on the application’s use of Vulkan when events of interest occur.

To register a debug report callback, an application uses vkCreateDebugReportCallbackEXT.

// Provided by VK_EXT_debug_report
VkResult vkCreateDebugReportCallbackEXT(
    VkInstance                                  instance,
    const VkDebugReportCallbackCreateInfoEXT*   pCreateInfo,
    const VkAllocationCallbacks*                pAllocator,
    VkDebugReportCallbackEXT*                   pCallback);
  • instance is the instance the callback will be logged on.

  • pCreateInfo is a pointer to a VkDebugReportCallbackCreateInfoEXT structure defining the conditions under which this callback will be called.

  • pAllocator controls host memory allocation as described in the Memory Allocation chapter.

  • pCallback is a pointer to a VkDebugReportCallbackEXT handle in which the created object is returned.

Valid Usage (Implicit)
  • VUID-vkCreateDebugReportCallbackEXT-instance-parameter
    instance must be a valid VkInstance handle

  • VUID-vkCreateDebugReportCallbackEXT-pCreateInfo-parameter
    pCreateInfo must be a valid pointer to a valid VkDebugReportCallbackCreateInfoEXT structure

  • VUID-vkCreateDebugReportCallbackEXT-pAllocator-parameter
    If pAllocator is not NULL, pAllocator must be a valid pointer to a valid VkAllocationCallbacks structure

  • VUID-vkCreateDebugReportCallbackEXT-pCallback-parameter
    pCallback must be a valid pointer to a VkDebugReportCallbackEXT handle

Return Codes
Success
  • VK_SUCCESS

Failure
  • VK_ERROR_OUT_OF_HOST_MEMORY

The definition of VkDebugReportCallbackCreateInfoEXT is:

// Provided by VK_EXT_debug_report
typedef struct VkDebugReportCallbackCreateInfoEXT {
    VkStructureType                 sType;
    const void*                     pNext;
    VkDebugReportFlagsEXT           flags;
    PFN_vkDebugReportCallbackEXT    pfnCallback;
    void*                           pUserData;
} VkDebugReportCallbackCreateInfoEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • flags is a bitmask of VkDebugReportFlagBitsEXT specifying which event(s) will cause this callback to be called.

  • pfnCallback is the application callback function to call.

  • pUserData is user data to be passed to the callback.

For each VkDebugReportCallbackEXT that is created the VkDebugReportCallbackCreateInfoEXT::flags determine when that VkDebugReportCallbackCreateInfoEXT::pfnCallback is called. When an event happens, the implementation will do a bitwise AND of the event’s VkDebugReportFlagBitsEXT flags to each VkDebugReportCallbackEXT object’s flags. For each non-zero result the corresponding callback will be called. The callback will come directly from the component that detected the event, unless some other layer intercepts the calls for its own purposes (filter them in a different way, log to a system error log, etc.).

An application may receive multiple callbacks if multiple VkDebugReportCallbackEXT objects were created. A callback will always be executed in the same thread as the originating Vulkan call.

A callback may be called from multiple threads simultaneously (if the application is making Vulkan calls from multiple threads).

Valid Usage (Implicit)
  • VUID-VkDebugReportCallbackCreateInfoEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT

  • VUID-VkDebugReportCallbackCreateInfoEXT-flags-parameter
    flags must be a valid combination of VkDebugReportFlagBitsEXT values

  • VUID-VkDebugReportCallbackCreateInfoEXT-pfnCallback-parameter
    pfnCallback must be a valid PFN_vkDebugReportCallbackEXT value

Bits which can be set in VkDebugReportCallbackCreateInfoEXT::flags, specifying events which cause a debug report, are:

// Provided by VK_EXT_debug_report
typedef enum VkDebugReportFlagBitsEXT {
    VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 0x00000001,
    VK_DEBUG_REPORT_WARNING_BIT_EXT = 0x00000002,
    VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 0x00000004,
    VK_DEBUG_REPORT_ERROR_BIT_EXT = 0x00000008,
    VK_DEBUG_REPORT_DEBUG_BIT_EXT = 0x00000010,
} VkDebugReportFlagBitsEXT;
  • VK_DEBUG_REPORT_ERROR_BIT_EXT specifies that the application has violated a valid usage condition of the specification.

  • VK_DEBUG_REPORT_WARNING_BIT_EXT specifies use of Vulkan that may expose an app bug. Such cases may not be immediately harmful, such as a fragment shader outputting to a location with no attachment. Other cases may point to behavior that is almost certainly bad when unintended such as using an image whose memory has not been filled. In general if you see a warning but you know that the behavior is intended/desired, then simply ignore the warning.

  • VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT specifies a potentially non-optimal use of Vulkan, e.g. using vkCmdClearColorImage when setting VkAttachmentDescription::loadOp to VK_ATTACHMENT_LOAD_OP_CLEAR would have worked.

  • VK_DEBUG_REPORT_INFORMATION_BIT_EXT specifies an informational message such as resource details that may be handy when debugging an application.

  • VK_DEBUG_REPORT_DEBUG_BIT_EXT specifies diagnostic information from the implementation and layers.

// Provided by VK_EXT_debug_report
typedef VkFlags VkDebugReportFlagsEXT;

VkDebugReportFlagsEXT is a bitmask type for setting a mask of zero or more VkDebugReportFlagBitsEXT.

The prototype for the VkDebugReportCallbackCreateInfoEXT::pfnCallback function implemented by the application is:

// Provided by VK_EXT_debug_report
typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)(
    VkDebugReportFlagsEXT                       flags,
    VkDebugReportObjectTypeEXT                  objectType,
    uint64_t                                    object,
    size_t                                      location,
    int32_t                                     messageCode,
    const char*                                 pLayerPrefix,
    const char*                                 pMessage,
    void*                                       pUserData);
  • flags specifies the VkDebugReportFlagBitsEXT that triggered this callback.

  • objectType is a VkDebugReportObjectTypeEXT value specifying the type of object being used or created at the time the event was triggered.

  • object is the object where the issue was detected. If objectType is VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, object is undefined.

  • location is a component (layer, driver, loader) defined value specifying the location of the trigger. This is an optional value.

  • messageCode is a layer-defined value indicating what test triggered this callback.

  • pLayerPrefix is a null-terminated UTF-8 string that is an abbreviation of the name of the component making the callback. pLayerPrefix is only valid for the duration of the callback.

  • pMessage is a null-terminated UTF-8 string detailing the trigger conditions. pMessage is only valid for the duration of the callback.

  • pUserData is the user data given when the VkDebugReportCallbackEXT was created.

The callback must not call vkDestroyDebugReportCallbackEXT.

The callback returns a VkBool32, which is interpreted in a layer-specified manner. The application should always return VK_FALSE. The VK_TRUE value is reserved for use in layer development.

object must be a Vulkan object or VK_NULL_HANDLE. If objectType is not VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT and object is not VK_NULL_HANDLE, object must be a Vulkan object of the corresponding type associated with objectType as defined in VkDebugReportObjectTypeEXT and Vulkan Handle Relationship.

Possible values passed to the objectType parameter of the callback function specified by VkDebugReportCallbackCreateInfoEXT::pfnCallback, specifying the type of object handle being reported, are:

// Provided by VK_EXT_debug_marker, VK_EXT_debug_report
typedef enum VkDebugReportObjectTypeEXT {
    VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0,
    VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1,
    VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2,
    VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3,
    VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4,
    VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5,
    VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6,
    VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7,
    VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8,
    VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9,
    VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10,
    VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11,
    VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12,
    VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13,
    VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14,
    VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15,
    VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16,
    VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17,
    VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18,
    VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19,
    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20,
    VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21,
    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22,
    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23,
    VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24,
    VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25,
    VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26,
    VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27,
    VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT = 28,
    VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29,
    VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30,
    VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT = 33,
  // Provided by VK_VERSION_1_1 with VK_EXT_debug_report, VK_KHR_sampler_ycbcr_conversion with VK_EXT_debug_report
    VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT = 1000156000,
  // Provided by VK_VERSION_1_1 with VK_EXT_debug_report
    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT = 1000085000,
  // Provided by VK_EXT_debug_report with VK_NVX_binary_import
    VK_DEBUG_REPORT_OBJECT_TYPE_CU_MODULE_NVX_EXT = 1000029000,
  // Provided by VK_EXT_debug_report with VK_NVX_binary_import
    VK_DEBUG_REPORT_OBJECT_TYPE_CU_FUNCTION_NVX_EXT = 1000029001,
  // Provided by VK_KHR_acceleration_structure with VK_EXT_debug_report
    VK_DEBUG_REPORT_OBJECT_TYPE_ACCELERATION_STRUCTURE_KHR_EXT = 1000150000,
  // Provided by VK_EXT_debug_report with VK_NV_ray_tracing
    VK_DEBUG_REPORT_OBJECT_TYPE_ACCELERATION_STRUCTURE_NV_EXT = 1000165000,
  // Provided by VK_EXT_debug_report with VK_NV_cuda_kernel_launch
    VK_DEBUG_REPORT_OBJECT_TYPE_CUDA_MODULE_NV_EXT = 1000307000,
  // Provided by VK_EXT_debug_report with VK_NV_cuda_kernel_launch
    VK_DEBUG_REPORT_OBJECT_TYPE_CUDA_FUNCTION_NV_EXT = 1000307001,
  // Provided by VK_EXT_debug_report with VK_FUCHSIA_buffer_collection
    VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_COLLECTION_FUCHSIA_EXT = 1000366000,
    VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT,
    VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT,
  // Provided by VK_KHR_descriptor_update_template with VK_EXT_debug_report
    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT,
  // Provided by VK_KHR_sampler_ycbcr_conversion with VK_EXT_debug_report
    VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT,
} VkDebugReportObjectTypeEXT;
Table 95. VkDebugReportObjectTypeEXT and Vulkan Handle Relationship
VkDebugReportObjectTypeEXT Vulkan Handle Type

VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT

Unknown/Undefined Handle

VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT

VkInstance

VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT

VkPhysicalDevice

VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT

VkDevice

VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT

VkQueue

VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT

VkSemaphore

VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT

VkCommandBuffer

VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT

VkFence

VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT

VkDeviceMemory

VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT

VkBuffer

VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT

VkImage

VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT

VkEvent

VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT

VkQueryPool

VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT

VkBufferView

VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT

VkImageView

VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT

VkShaderModule

VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT

VkPipelineCache

VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT

VkPipelineLayout

VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT

VkRenderPass

VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT

VkPipeline

VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT

VkDescriptorSetLayout

VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT

VkSampler

VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT

VkDescriptorPool

VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT

VkDescriptorSet

VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT

VkFramebuffer

VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT

VkCommandPool

VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT

VkSurfaceKHR

VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT

VkSwapchainKHR

VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT

VkDebugReportCallbackEXT

VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT

VkDisplayKHR

VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT

VkDisplayModeKHR

VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT

VkDescriptorUpdateTemplate

Note

The primary expected use of VK_ERROR_VALIDATION_FAILED_EXT is for validation layer testing. It is not expected that an application would see this error code during normal use of the validation layers.

To inject its own messages into the debug stream, call:

// Provided by VK_EXT_debug_report
void vkDebugReportMessageEXT(
    VkInstance                                  instance,
    VkDebugReportFlagsEXT                       flags,
    VkDebugReportObjectTypeEXT                  objectType,
    uint64_t                                    object,
    size_t                                      location,
    int32_t                                     messageCode,
    const char*                                 pLayerPrefix,
    const char*                                 pMessage);
  • instance is the debug stream’s VkInstance.

  • flags specifies the VkDebugReportFlagBitsEXT classification of this event/message.

  • objectType is a VkDebugReportObjectTypeEXT specifying the type of object being used or created at the time the event was triggered.

  • object is the object where the issue was detected. object can be VK_NULL_HANDLE if there is no object associated with the event.

  • location is an application defined value.

  • messageCode is an application defined value.

  • pLayerPrefix is the abbreviation of the component making this event/message.

  • pMessage is a null-terminated UTF-8 string detailing the trigger conditions.

The call will propagate through the layers and generate callback(s) as indicated by the message’s flags. The parameters are passed on to the callback in addition to the pUserData value that was defined at the time the callback was registered.

Valid Usage
Valid Usage (Implicit)
  • VUID-vkDebugReportMessageEXT-instance-parameter
    instance must be a valid VkInstance handle

  • VUID-vkDebugReportMessageEXT-flags-parameter
    flags must be a valid combination of VkDebugReportFlagBitsEXT values

  • VUID-vkDebugReportMessageEXT-flags-requiredbitmask
    flags must not be 0

  • VUID-vkDebugReportMessageEXT-objectType-parameter
    objectType must be a valid VkDebugReportObjectTypeEXT value

  • VUID-vkDebugReportMessageEXT-pLayerPrefix-parameter
    pLayerPrefix must be a null-terminated UTF-8 string

  • VUID-vkDebugReportMessageEXT-pMessage-parameter
    pMessage must be a null-terminated UTF-8 string

To destroy a VkDebugReportCallbackEXT object, call:

// Provided by VK_EXT_debug_report
void vkDestroyDebugReportCallbackEXT(
    VkInstance                                  instance,
    VkDebugReportCallbackEXT                    callback,
    const VkAllocationCallbacks*                pAllocator);
  • instance is the instance where the callback was created.

  • callback is the VkDebugReportCallbackEXT object to destroy. callback is an externally synchronized object and must not be used on more than one thread at a time. This means that vkDestroyDebugReportCallbackEXT must not be called when a callback is active.

  • pAllocator controls host memory allocation as described in the Memory Allocation chapter.

Valid Usage
  • VUID-vkDestroyDebugReportCallbackEXT-instance-01242
    If VkAllocationCallbacks were provided when callback was created, a compatible set of callbacks must be provided here

  • VUID-vkDestroyDebugReportCallbackEXT-instance-01243
    If no VkAllocationCallbacks were provided when callback was created, pAllocator must be NULL

Valid Usage (Implicit)
  • VUID-vkDestroyDebugReportCallbackEXT-instance-parameter
    instance must be a valid VkInstance handle

  • VUID-vkDestroyDebugReportCallbackEXT-callback-parameter
    If callback is not VK_NULL_HANDLE, callback must be a valid VkDebugReportCallbackEXT handle

  • VUID-vkDestroyDebugReportCallbackEXT-pAllocator-parameter
    If pAllocator is not NULL, pAllocator must be a valid pointer to a valid VkAllocationCallbacks structure

  • VUID-vkDestroyDebugReportCallbackEXT-callback-parent
    If callback is a valid handle, it must have been created, allocated, or retrieved from instance

Host Synchronization
  • Host access to callback must be externally synchronized

51.4. Device Loss Debugging

51.4.1. Device Diagnostic Checkpoints

Device execution progress can be tracked for the purposes of debugging a device loss by annotating the command stream with application-defined diagnostic checkpoints.

Device diagnostic checkpoints are inserted into the command stream by calling vkCmdSetCheckpointNV.

// Provided by VK_NV_device_diagnostic_checkpoints
void vkCmdSetCheckpointNV(
    VkCommandBuffer                             commandBuffer,
    const void*                                 pCheckpointMarker);
  • commandBuffer is the command buffer that will receive the marker

  • pCheckpointMarker is an opaque application-provided value that will be associated with the checkpoint.

Valid Usage (Implicit)
  • VUID-vkCmdSetCheckpointNV-commandBuffer-parameter
    commandBuffer must be a valid VkCommandBuffer handle

  • VUID-vkCmdSetCheckpointNV-commandBuffer-recording
    commandBuffer must be in the recording state

  • VUID-vkCmdSetCheckpointNV-commandBuffer-cmdpool
    The VkCommandPool that commandBuffer was allocated from must support graphics, compute, or transfer operations

  • VUID-vkCmdSetCheckpointNV-videocoding
    This command must only be called outside of a video coding scope

Host Synchronization
  • Host access to commandBuffer must be externally synchronized

  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties
Command Buffer Levels Render Pass Scope Video Coding Scope Supported Queue Types Command Type

Primary
Secondary

Both

Outside

Graphics
Compute
Transfer

Action

Note that pCheckpointMarker is treated as an opaque value. It does not need to be a valid pointer and will not be dereferenced by the implementation.

If the device encounters an error during execution, the implementation will return a VK_ERROR_DEVICE_LOST error to the application at some point during host execution. When this happens, the application can call vkGetQueueCheckpointData2NV to retrieve information on the most recent diagnostic checkpoints that were executed by the device.

// Provided by VK_KHR_synchronization2 with VK_NV_device_diagnostic_checkpoints
void vkGetQueueCheckpointData2NV(
    VkQueue                                     queue,
    uint32_t*                                   pCheckpointDataCount,
    VkCheckpointData2NV*                        pCheckpointData);
  • queue is the VkQueue object the caller would like to retrieve checkpoint data for

  • pCheckpointDataCount is a pointer to an integer related to the number of checkpoint markers available or queried, as described below.

  • pCheckpointData is either NULL or a pointer to an array of VkCheckpointData2NV structures.

If pCheckpointData is NULL, then the number of checkpoint markers available is returned in pCheckpointDataCount. Otherwise, pCheckpointDataCount must point to a variable set by the user to the number of elements in the pCheckpointData array, and on return the variable is overwritten with the number of structures actually written to pCheckpointData.

If pCheckpointDataCount is less than the number of checkpoint markers available, at most pCheckpointDataCount structures will be written.

Valid Usage
  • VUID-vkGetQueueCheckpointData2NV-queue-03892
    The device that queue belongs to must be in the lost state

Valid Usage (Implicit)
  • VUID-vkGetQueueCheckpointData2NV-queue-parameter
    queue must be a valid VkQueue handle

  • VUID-vkGetQueueCheckpointData2NV-pCheckpointDataCount-parameter
    pCheckpointDataCount must be a valid pointer to a uint32_t value

  • VUID-vkGetQueueCheckpointData2NV-pCheckpointData-parameter
    If the value referenced by pCheckpointDataCount is not 0, and pCheckpointData is not NULL, pCheckpointData must be a valid pointer to an array of pCheckpointDataCount VkCheckpointData2NV structures

The VkCheckpointData2NV structure is defined as:

// Provided by VK_KHR_synchronization2 with VK_NV_device_diagnostic_checkpoints
typedef struct VkCheckpointData2NV {
    VkStructureType          sType;
    void*                    pNext;
    VkPipelineStageFlags2    stage;
    void*                    pCheckpointMarker;
} VkCheckpointData2NV;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • stage indicates a single pipeline stage which the checkpoint marker data refers to.

  • pCheckpointMarker contains the value of the last checkpoint marker executed in the stage that stage refers to.

Valid Usage (Implicit)
  • VUID-VkCheckpointData2NV-sType-sType
    sType must be VK_STRUCTURE_TYPE_CHECKPOINT_DATA_2_NV

  • VUID-VkCheckpointData2NV-pNext-pNext
    pNext must be NULL

The stages at which a checkpoint marker can be executed are implementation-defined and can be queried by calling vkGetPhysicalDeviceQueueFamilyProperties2.

If the device encounters an error during execution, the implementation will return a VK_ERROR_DEVICE_LOST error to the application at a certain point during host execution. When this happens, the application can call vkGetQueueCheckpointDataNV to retrieve information on the most recent diagnostic checkpoints that were executed by the device.

// Provided by VK_NV_device_diagnostic_checkpoints
void vkGetQueueCheckpointDataNV(
    VkQueue                                     queue,
    uint32_t*                                   pCheckpointDataCount,
    VkCheckpointDataNV*                         pCheckpointData);
  • queue is the VkQueue object the caller would like to retrieve checkpoint data for

  • pCheckpointDataCount is a pointer to an integer related to the number of checkpoint markers available or queried, as described below.

  • pCheckpointData is either NULL or a pointer to an array of VkCheckpointDataNV structures.

If pCheckpointData is NULL, then the number of checkpoint markers available is returned in pCheckpointDataCount.

Otherwise, pCheckpointDataCount must point to a variable set by the user to the number of elements in the pCheckpointData array, and on return the variable is overwritten with the number of structures actually written to pCheckpointData.

If pCheckpointDataCount is less than the number of checkpoint markers available, at most pCheckpointDataCount structures will be written.

Valid Usage
  • VUID-vkGetQueueCheckpointDataNV-queue-02025
    The device that queue belongs to must be in the lost state

Valid Usage (Implicit)
  • VUID-vkGetQueueCheckpointDataNV-queue-parameter
    queue must be a valid VkQueue handle

  • VUID-vkGetQueueCheckpointDataNV-pCheckpointDataCount-parameter
    pCheckpointDataCount must be a valid pointer to a uint32_t value

  • VUID-vkGetQueueCheckpointDataNV-pCheckpointData-parameter
    If the value referenced by pCheckpointDataCount is not 0, and pCheckpointData is not NULL, pCheckpointData must be a valid pointer to an array of pCheckpointDataCount VkCheckpointDataNV structures

The VkCheckpointDataNV structure is defined as:

// Provided by VK_NV_device_diagnostic_checkpoints
typedef struct VkCheckpointDataNV {
    VkStructureType            sType;
    void*                      pNext;
    VkPipelineStageFlagBits    stage;
    void*                      pCheckpointMarker;
} VkCheckpointDataNV;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • stage is a VkPipelineStageFlagBits value specifying which pipeline stage the checkpoint marker data refers to.

  • pCheckpointMarker contains the value of the last checkpoint marker executed in the stage that stage refers to.

The stages at which a checkpoint marker can be executed are implementation-defined and can be queried by calling vkGetPhysicalDeviceQueueFamilyProperties2.

Valid Usage (Implicit)
  • VUID-VkCheckpointDataNV-sType-sType
    sType must be VK_STRUCTURE_TYPE_CHECKPOINT_DATA_NV

  • VUID-VkCheckpointDataNV-pNext-pNext
    pNext must be NULL

51.4.2. Device Fault Diagnosis

To retrieve diagnostic information about faults that may have caused device loss, call:

// Provided by VK_EXT_device_fault
VkResult vkGetDeviceFaultInfoEXT(
    VkDevice                                    device,
    VkDeviceFaultCountsEXT*                     pFaultCounts,
    VkDeviceFaultInfoEXT*                       pFaultInfo);
  • device is the logical device from which to query the diagnostic fault information.

  • pFaultCounts is a pointer to a VkDeviceFaultCountsEXT structure in which counts for structures describing additional fault information are returned.

  • pFaultInfo is NULL or a pointer to a VkDeviceFaultInfoEXT structure in which fault information is returned.

If pFaultInfo is NULL, then the counts of corresponding additional fault information structures available are returned in the addressInfoCount and vendorInfoCount members of pFaultCounts. Additionally, the size of any vendor-specific binary crash dump is returned in the vendorBinarySize member of pFaultCounts.

If pFaultInfo is not NULL, pFaultCounts must point to a VkDeviceFaultCountsEXT structure with each structure count or size member (addressInfoCount, vendorInfoCount, vendorBinarySize) set by the user to the number of elements in the corresponding output array member of pFaultInfo (pAddressInfos and pVendorInfos), or to the size of the output buffer in bytes (pVendorBinaryData). On return, each structure count member is overwritten with the number of structures actually written to the corresponding output array member of pFaultInfo. Similarly, vendorBinarySize is overwritten with the number of bytes actually written to the pVendorBinaryData member of pFaultInfo.

If the vendor-specific crash dumps feature is not enabled, then implementations must set pFaultCounts->vendorBinarySize to zero and must not modify pFaultInfo->pVendorBinaryData.

If any pFaultCounts structure count member is less than the number of corresponding fault properties available, at most structure count (addressInfoCount, vendorInfoCount) elements will be written to the associated pFaultInfo output array. Similarly, if vendorBinarySize is less than the size in bytes of the available crash dump data, at most vendorBinarySize elements will be written to pVendorBinaryData.

If pFaultInfo is NULL, then subsequent calls to vkGetDeviceFaultInfoEXT for the same device must return identical values in the addressInfoCount, vendorInfoCount and vendorBinarySize members of pFaultCounts.

If pFaultInfo is not NULL, then subsequent calls to vkGetDeviceFaultInfoEXT for the same device must return identical values in the output members of pFaultInfo (pAddressInfos, pVendorInfos, pVendorBinaryData), up to the limits described by the structure count and buffer size members of pFaultCounts (addressInfoCount, vendorInfoCount, vendorBinarySize). If the sizes of the output members of pFaultInfo increase for a subsequent call to vkGetDeviceFaultInfoEXT, then supplementary information may be returned in the additional available space.

If any pFaultCounts structure count member is smaller than the number of corresponding fault properties available, or if pFaultCounts->vendorBinarySize is smaller than the size in bytes of the generated binary crash dump data, VK_INCOMPLETE will be returned instead of VK_SUCCESS, to indicate that not all the available properties were returned.

If pFaultCounts->vendorBinarySize is less than what is necessary to store the binary crash dump header, nothing will be written to pFaultInfo->pVendorBinaryData and zero will be written to pFaultCounts->vendorBinarySize.

Valid Usage
  • VUID-vkGetDeviceFaultInfoEXT-device-07336
    device must be in the lost state

  • VUID-vkGetDeviceFaultInfoEXT-pFaultCounts-07337
    If the value referenced by pFaultCounts->addressInfoCount is not 0, and pFaultInfo->pAddressInfos is not NULL, pFaultInfo->pAddressInfos must be a valid pointer to an array of pFaultCounts->addressInfoCount VkDeviceFaultAddressInfoEXT structures

  • VUID-vkGetDeviceFaultInfoEXT-pFaultCounts-07338
    If the value referenced by pFaultCounts->vendorInfoCount is not 0, and pFaultInfo->pVendorInfos is not NULL, pFaultInfo->pVendorInfos must be a valid pointer to an array of pFaultCounts->vendorInfoCount VkDeviceFaultVendorInfoEXT structures

  • VUID-vkGetDeviceFaultInfoEXT-pFaultCounts-07339
    If the value referenced by pFaultCounts->vendorBinarySize is not 0, and pFaultInfo->pVendorBinaryData is not NULL, pFaultInfo->pVendorBinaryData must be a valid pointer to an array of pFaultCounts->vendorBinarySize bytes

Valid Usage (Implicit)
  • VUID-vkGetDeviceFaultInfoEXT-device-parameter
    device must be a valid VkDevice handle

  • VUID-vkGetDeviceFaultInfoEXT-pFaultCounts-parameter
    pFaultCounts must be a valid pointer to a VkDeviceFaultCountsEXT structure

  • VUID-vkGetDeviceFaultInfoEXT-pFaultInfo-parameter
    If pFaultInfo is not NULL, pFaultInfo must be a valid pointer to a VkDeviceFaultInfoEXT structure

Return Codes
Success
  • VK_SUCCESS

  • VK_INCOMPLETE

Failure
  • VK_ERROR_OUT_OF_HOST_MEMORY

The VkDeviceFaultCountsEXT structure is defined as:

// Provided by VK_EXT_device_fault
typedef struct VkDeviceFaultCountsEXT {
    VkStructureType    sType;
    void*              pNext;
    uint32_t           addressInfoCount;
    uint32_t           vendorInfoCount;
    VkDeviceSize       vendorBinarySize;
} VkDeviceFaultCountsEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • addressInfoCount is the number of VkDeviceFaultAddressInfoEXT structures describing either memory accesses which may have caused a page fault, or the addresses of active instructions at the time of the fault.

  • vendorInfoCount is the number of VkDeviceFaultVendorInfoEXT structures describing vendor-specific fault information.

  • vendorBinarySize is the size in bytes of a vendor-specific binary crash dump, which may provide additional information when imported into external tools.

Valid Usage (Implicit)
  • VUID-VkDeviceFaultCountsEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_DEVICE_FAULT_COUNTS_EXT

  • VUID-VkDeviceFaultCountsEXT-pNext-pNext
    pNext must be NULL

The VkDeviceFaultInfoEXT structure is defined as:

// Provided by VK_EXT_device_fault
typedef struct VkDeviceFaultInfoEXT {
    VkStructureType                 sType;
    void*                           pNext;
    char                            description[VK_MAX_DESCRIPTION_SIZE];
    VkDeviceFaultAddressInfoEXT*    pAddressInfos;
    VkDeviceFaultVendorInfoEXT*     pVendorInfos;
    void*                           pVendorBinaryData;
} VkDeviceFaultInfoEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • description is an array of VK_MAX_DESCRIPTION_SIZE char containing a null-terminated UTF-8 string which is a human readable description of the fault.

  • pAddressInfos is NULL or a pointer to an array of VkDeviceFaultAddressInfoEXT structures describing either memory accesses which may have caused a page fault, or describing active instruction pointers at the time of the fault. If not NULL, each element of pAddressInfos describes the a bounded region of GPU virtual address space containing either the GPU virtual address accessed, or the value of an active instruction pointer.

  • pVendorInfos is NULL or a pointer to an array of VkDeviceFaultVendorInfoEXT structures describing vendor-specific fault information.

  • pVendorBinaryData is NULL or a pointer to vendorBinarySize number of bytes of data, which will be populated with a vendor-specific binary crash dump, as described in Vendor Binary Crash Dumps.

An implementation should populate as many members of VkDeviceFaultInfoEXT as possible, given the information available at the time of the fault and the constraints of the implementation itself.

Due to hardware limitations, pAddressInfos describes ranges of GPU virtual address space, rather than precise addresses. The precise memory address accessed or the precise value of the instruction pointer must lie within the region described.

Note

Each element of pAddressInfos describes either:

  • A memory access which may have triggered a page fault and may have contributed to device loss

  • The value of an active instruction pointer at the time a fault occurred. This value may be indicative of the active pipeline or shader at the time of device loss

Comparison of the GPU virtual addresses described by pAddressInfos to GPU virtual address ranges reported by the VK_EXT_device_address_binding_report extension may allow applications to correlate between these addresses and Vulkan objects. Applications should be aware that these addresses may also correspond to resources internal to an implementation, which will not be reported via the VK_EXT_device_address_binding_report extension.

Valid Usage (Implicit)
  • VUID-VkDeviceFaultInfoEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_DEVICE_FAULT_INFO_EXT

  • VUID-VkDeviceFaultInfoEXT-pNext-pNext
    pNext must be NULL

The VkDeviceFaultAddressInfoEXT structure is defined as:

// Provided by VK_EXT_device_fault
typedef struct VkDeviceFaultAddressInfoEXT {
    VkDeviceFaultAddressTypeEXT    addressType;
    VkDeviceAddress                reportedAddress;
    VkDeviceSize                   addressPrecision;
} VkDeviceFaultAddressInfoEXT;
  • addressType is either the type of memory operation that triggered a page fault, or the type of association between an instruction pointer and a fault.

  • reportedAddress is the GPU virtual address recorded by the device.

  • addressPrecision is a power of two value that specifies how precisely the device can report the address.

The combination of reportedAddress and addressPrecision allow the possible range of addresses to be calculated, such that:

lower_address = (pInfo->reportedAddress & ~(pInfo->addressPrecision-1))
upper_address = (pInfo->reportedAddress |  (pInfo->addressPrecision-1))
Note

It is valid for the reportedAddress to contain a more precise address than indicated by addressPrecision. In this case, the value of reportedAddress should be treated as an additional hint as to the value of the address that triggered the page fault, or to the value of an instruction pointer.

Valid Usage (Implicit)

Possible values of VkDeviceFaultAddressInfoEXT::addressType are:

// Provided by VK_EXT_device_fault
typedef enum VkDeviceFaultAddressTypeEXT {
    VK_DEVICE_FAULT_ADDRESS_TYPE_NONE_EXT = 0,
    VK_DEVICE_FAULT_ADDRESS_TYPE_READ_INVALID_EXT = 1,
    VK_DEVICE_FAULT_ADDRESS_TYPE_WRITE_INVALID_EXT = 2,
    VK_DEVICE_FAULT_ADDRESS_TYPE_EXECUTE_INVALID_EXT = 3,
    VK_DEVICE_FAULT_ADDRESS_TYPE_INSTRUCTION_POINTER_UNKNOWN_EXT = 4,
    VK_DEVICE_FAULT_ADDRESS_TYPE_INSTRUCTION_POINTER_INVALID_EXT = 5,
    VK_DEVICE_FAULT_ADDRESS_TYPE_INSTRUCTION_POINTER_FAULT_EXT = 6,
} VkDeviceFaultAddressTypeEXT;
  • VK_DEVICE_FAULT_ADDRESS_TYPE_NONE_EXT specifies that VkDeviceFaultAddressInfoEXT does not describe a page fault, or an instruction address.

  • VK_DEVICE_FAULT_ADDRESS_TYPE_READ_INVALID_EXT specifies that VkDeviceFaultAddressInfoEXT describes a page fault triggered by an invalid read operation.

  • VK_DEVICE_FAULT_ADDRESS_TYPE_WRITE_INVALID_EXT specifies that VkDeviceFaultAddressInfoEXT describes a page fault triggered by an invalid write operation.

  • VK_DEVICE_FAULT_ADDRESS_TYPE_EXECUTE_INVALID_EXT describes a page fault triggered by an attempt to execute non-executable memory.

  • VK_DEVICE_FAULT_ADDRESS_TYPE_INSTRUCTION_POINTER_UNKNOWN_EXT specifies an instruction pointer value at the time the fault occurred. This may or may not be related to a fault.

  • VK_DEVICE_FAULT_ADDRESS_TYPE_INSTRUCTION_POINTER_INVALID_EXT specifies an instruction pointer value associated with an invalid instruction fault.

  • VK_DEVICE_FAULT_ADDRESS_TYPE_INSTRUCTION_POINTER_FAULT_EXT specifies an instruction pointer value associated with a fault.

Note

The instruction pointer values recorded may not identify the specific instruction(s) that triggered the fault. The relationship between the instruction pointer reported and triggering instruction will be vendor-specific.

The VkDeviceFaultVendorInfoEXT structure is defined as:

// Provided by VK_EXT_device_fault
typedef struct VkDeviceFaultVendorInfoEXT {
    char        description[VK_MAX_DESCRIPTION_SIZE];
    uint64_t    vendorFaultCode;
    uint64_t    vendorFaultData;
} VkDeviceFaultVendorInfoEXT;
  • description is an array of VK_MAX_DESCRIPTION_SIZE char containing a null-terminated UTF-8 string which is a human readable description of the fault.

  • vendorFaultCode is the vendor-specific fault code for this fault.

  • vendorFaultData is the vendor-specific fault data associated with this fault.

Vendor Binary Crash Dumps

Applications can store the vendor-specific binary crash dump data retrieved by calling vkGetDeviceFaultInfoEXT for later analysis using external tools.

However, the format of this data may depend on the vendor ID, device ID, driver version, and other details of the device. To enable external applications to identify the original device from which a crash dump was generated, the initial bytes written to VkDeviceFaultInfoEXT::pVendorBinaryData must begin with a valid crash dump header.

Version one of the crash dump header is defined as:

// Provided by VK_EXT_device_fault
typedef struct VkDeviceFaultVendorBinaryHeaderVersionOneEXT {
    uint32_t                                     headerSize;
    VkDeviceFaultVendorBinaryHeaderVersionEXT    headerVersion;
    uint32_t                                     vendorID;
    uint32_t                                     deviceID;
    uint32_t                                     driverVersion;
    uint8_t                                      pipelineCacheUUID[VK_UUID_SIZE];
    uint32_t                                     applicationNameOffset;
    uint32_t                                     applicationVersion;
    uint32_t                                     engineNameOffset;
    uint32_t                                     engineVersion;
    uint32_t                                     apiVersion;
} VkDeviceFaultVendorBinaryHeaderVersionOneEXT;
  • headerSize is the length in bytes of the crash dump header.

  • headerVersion is a VkDeviceFaultVendorBinaryHeaderVersionEXT enum value specifying the version of the header. A consumer of the crash dump should use the header version to interpret the remainder of the header.

  • vendorID is the VkPhysicalDeviceProperties::vendorID of the implementation.

  • deviceID is the VkPhysicalDeviceProperties::deviceID of the implementation.

  • driverVersion is the VkPhysicalDeviceProperties::driverVersion of the implementation.

  • pipelineCacheUUID is an array of VK_UUID_SIZE uint8_t values matching the VkPhysicalDeviceProperties::pipelineCacheUUID property of the implementation.

  • applicationNameOffset is zero, or an offset from the base address of the crash dump header to a null-terminated UTF-8 string containing the name of the application. If applicationNameOffset is non-zero, this string must match the application name specified via VkApplicationInfo::pApplicationName during instance creation.

  • applicationVersion must be zero or the value specified by VkApplicationInfo::applicationVersion during instance creation.

  • engineNameOffset is zero, or an offset from the base address of the crash dump header to a null-terminated UTF-8 string containing the name of the engine (if any) used to create the application. If engineNameOffset is non-zero, this string must match the engine name specified via VkApplicationInfo::pEngineName during instance creation.

  • engineVersion must be zero or the value specified by VkApplicationInfo::engineVersion during instance creation.

  • apiVersion must be zero or the value specified by VkApplicationInfo::apiVersion during instance creation.

Unlike most structures declared by the Vulkan API, all fields of this structure are written with the least significant byte first, regardless of host byte-order.

The C language specification does not define the packing of structure members. This layout assumes tight structure member packing, with members laid out in the order listed in the structure, and the intended size of the structure is 56 bytes. If a compiler produces code that diverges from that pattern, applications must employ another method to set values at the correct offsets.

Valid Usage
  • VUID-VkDeviceFaultVendorBinaryHeaderVersionOneEXT-headerSize-07340
    headerSize must be 56

  • VUID-VkDeviceFaultVendorBinaryHeaderVersionOneEXT-headerVersion-07341
    headerVersion must be VK_DEVICE_FAULT_VENDOR_BINARY_HEADER_VERSION_ONE_EXT

Valid Usage (Implicit)

Possible values of the headerVersion value of the crash dump header are:

// Provided by VK_EXT_device_fault
typedef enum VkDeviceFaultVendorBinaryHeaderVersionEXT {
    VK_DEVICE_FAULT_VENDOR_BINARY_HEADER_VERSION_ONE_EXT = 1,
} VkDeviceFaultVendorBinaryHeaderVersionEXT;
  • VK_DEVICE_FAULT_VENDOR_BINARY_HEADER_VERSION_ONE_EXT specifies version one of the binary crash dump header.

51.5. Active Tooling Information

Information about tools providing debugging, profiling, or similar services, active for a given physical device, can be obtained by calling:

// Provided by VK_VERSION_1_3
VkResult vkGetPhysicalDeviceToolProperties(
    VkPhysicalDevice                            physicalDevice,
    uint32_t*                                   pToolCount,
    VkPhysicalDeviceToolProperties*             pToolProperties);

or the equivalent command

// Provided by VK_EXT_tooling_info
VkResult vkGetPhysicalDeviceToolPropertiesEXT(
    VkPhysicalDevice                            physicalDevice,
    uint32_t*                                   pToolCount,
    VkPhysicalDeviceToolProperties*             pToolProperties);
  • physicalDevice is the handle to the physical device to query for active tools.

  • pToolCount is a pointer to an integer describing the number of tools active on physicalDevice.

  • pToolProperties is either NULL or a pointer to an array of VkPhysicalDeviceToolProperties structures.

If pToolProperties is NULL, then the number of tools currently active on physicalDevice is returned in pToolCount. Otherwise, pToolCount must point to a variable set by the user to the number of elements in the pToolProperties array, and on return the variable is overwritten with the number of structures actually written to pToolProperties. If pToolCount is less than the number of currently active tools, at most pToolCount structures will be written.

The count and properties of active tools may change in response to events outside the scope of the specification. An application should assume these properties might change at any given time.

Valid Usage (Implicit)
  • VUID-vkGetPhysicalDeviceToolProperties-physicalDevice-parameter
    physicalDevice must be a valid VkPhysicalDevice handle

  • VUID-vkGetPhysicalDeviceToolProperties-pToolCount-parameter
    pToolCount must be a valid pointer to a uint32_t value

  • VUID-vkGetPhysicalDeviceToolProperties-pToolProperties-parameter
    If the value referenced by pToolCount is not 0, and pToolProperties is not NULL, pToolProperties must be a valid pointer to an array of pToolCount VkPhysicalDeviceToolProperties structures

Return Codes
Success
  • VK_SUCCESS

  • VK_INCOMPLETE

Failure
  • VK_ERROR_OUT_OF_HOST_MEMORY

The VkPhysicalDeviceToolProperties structure is defined as:

// Provided by VK_VERSION_1_3
typedef struct VkPhysicalDeviceToolProperties {
    VkStructureType       sType;
    void*                 pNext;
    char                  name[VK_MAX_EXTENSION_NAME_SIZE];
    char                  version[VK_MAX_EXTENSION_NAME_SIZE];
    VkToolPurposeFlags    purposes;
    char                  description[VK_MAX_DESCRIPTION_SIZE];
    char                  layer[VK_MAX_EXTENSION_NAME_SIZE];
} VkPhysicalDeviceToolProperties;

or the equivalent

// Provided by VK_EXT_tooling_info
typedef VkPhysicalDeviceToolProperties VkPhysicalDeviceToolPropertiesEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • name is a null-terminated UTF-8 string containing the name of the tool.

  • version is a null-terminated UTF-8 string containing the version of the tool.

  • purposes is a bitmask of VkToolPurposeFlagBits which is populated with purposes supported by the tool.

  • description is a null-terminated UTF-8 string containing a description of the tool.

  • layer is a null-terminated UTF-8 string containing the name of the layer implementing the tool, if the tool is implemented in a layer - otherwise it may be an empty string.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceToolProperties-sType-sType
    sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TOOL_PROPERTIES

  • VUID-VkPhysicalDeviceToolProperties-pNext-pNext
    pNext must be NULL

Bits which can be set in VkPhysicalDeviceToolProperties::purposes, specifying the purposes of an active tool, are:

// Provided by VK_VERSION_1_3
typedef enum VkToolPurposeFlagBits {
    VK_TOOL_PURPOSE_VALIDATION_BIT = 0x00000001,
    VK_TOOL_PURPOSE_PROFILING_BIT = 0x00000002,
    VK_TOOL_PURPOSE_TRACING_BIT = 0x00000004,
    VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT = 0x00000008,
    VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT = 0x00000010,
  // Provided by VK_EXT_debug_report with VK_EXT_tooling_info, VK_EXT_debug_utils with VK_EXT_tooling_info
    VK_TOOL_PURPOSE_DEBUG_REPORTING_BIT_EXT = 0x00000020,
  // Provided by VK_EXT_debug_marker with VK_EXT_tooling_info, VK_EXT_debug_utils with VK_EXT_tooling_info
    VK_TOOL_PURPOSE_DEBUG_MARKERS_BIT_EXT = 0x00000040,
    VK_TOOL_PURPOSE_VALIDATION_BIT_EXT = VK_TOOL_PURPOSE_VALIDATION_BIT,
    VK_TOOL_PURPOSE_PROFILING_BIT_EXT = VK_TOOL_PURPOSE_PROFILING_BIT,
    VK_TOOL_PURPOSE_TRACING_BIT_EXT = VK_TOOL_PURPOSE_TRACING_BIT,
    VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT_EXT = VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT,
    VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT_EXT = VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT,
} VkToolPurposeFlagBits;

or the equivalent

// Provided by VK_EXT_tooling_info
typedef VkToolPurposeFlagBits VkToolPurposeFlagBitsEXT;
  • VK_TOOL_PURPOSE_VALIDATION_BIT specifies that the tool provides validation of API usage.

  • VK_TOOL_PURPOSE_PROFILING_BIT specifies that the tool provides profiling of API usage.

  • VK_TOOL_PURPOSE_TRACING_BIT specifies that the tool is capturing data about the application’s API usage, including anything from simple logging to capturing data for later replay.

  • VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT specifies that the tool provides additional API features/extensions on top of the underlying implementation.

  • VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT specifies that the tool modifies the API features/limits/extensions presented to the application.

  • VK_TOOL_PURPOSE_DEBUG_REPORTING_BIT_EXT specifies that the tool reports additional information to the application via callbacks specified by vkCreateDebugReportCallbackEXT or vkCreateDebugUtilsMessengerEXT

  • VK_TOOL_PURPOSE_DEBUG_MARKERS_BIT_EXT specifies that the tool consumes debug markers or object debug annotation, queue labels, or command buffer labels

// Provided by VK_VERSION_1_3
typedef VkFlags VkToolPurposeFlags;

or the equivalent

// Provided by VK_EXT_tooling_info
typedef VkToolPurposeFlags VkToolPurposeFlagsEXT;

VkToolPurposeFlags is a bitmask type for setting a mask of zero or more VkToolPurposeFlagBits.

51.6. Frame Boundary

The VkFrameBoundaryEXT structure is defined as:

// Provided by VK_EXT_frame_boundary
typedef struct VkFrameBoundaryEXT {
    VkStructureType            sType;
    const void*                pNext;
    VkFrameBoundaryFlagsEXT    flags;
    uint64_t                   frameID;
    uint32_t                   imageCount;
    const VkImage*             pImages;
    uint32_t                   bufferCount;
    const VkBuffer*            pBuffers;
    uint64_t                   tagName;
    size_t                     tagSize;
    const void*                pTag;
} VkFrameBoundaryEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • flags is a bitmask of VkFrameBoundaryFlagBitsEXT that can flag the last submission of a frame identifier.

  • frameID is the frame identifier.

  • imageCount is the number of images that store frame results.

  • pImages is a pointer to an array of VkImage objects with imageCount entries.

  • bufferCount is the number of buffers the store the frame results.

  • pBuffers is a pointer to an array of VkBuffer objects with bufferCount entries.

  • tagName is a numerical identifier for tag data.

  • tagSize is the number of bytes of tag data.

  • pTag is a pointer to an array of tagSize bytes containing tag data.

The application can associate frame boundary information to a queue submission call by adding a VkFrameBoundaryEXT structure to the pNext chain of queue submission, VkPresentInfoKHR, or VkBindSparseInfo.

The frame identifier is used to associate one or more queue submission to a frame, it is thus meant to be unique within a frame lifetime, i.e. it is possible (but not recommended) to reuse frame identifiers, as long as any two frames with any chance of having overlapping queue submissions (as in the example above) use two different frame identifiers.

Note

Since the concept of frame is application-dependent, there is no way to validate the use of frame identifier. It is good practice to use a monotonically increasing counter as the frame identifier and not reuse identifiers between frames.

The pImages and pBuffers arrays contain a list of images and buffers which store the "end result" of the frame. As the concept of frame is application-dependent, not all frames may produce their results in images or buffers, yet this is a sufficiently common case to be handled by VkFrameBoundaryEXT. Note that no extra information, such as image layout is being provided, since the images are meant to be used by tools which would already be tracking this required information. Having the possibility of passing a list of end-result images makes VkFrameBoundaryEXT as expressive as vkQueuePresentKHR, which is often the default frame boundary delimiter.

The application can also associate arbitrary extra information via tag data using tagName, tagSize and pTag. This extra information is typically tool-specific.

Valid Usage (Implicit)
  • VUID-VkFrameBoundaryEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_FRAME_BOUNDARY_EXT

  • VUID-VkFrameBoundaryEXT-flags-parameter
    flags must be a valid combination of VkFrameBoundaryFlagBitsEXT values

  • VUID-VkFrameBoundaryEXT-pImages-parameter
    If imageCount is not 0, and pImages is not NULL, pImages must be a valid pointer to an array of imageCount valid VkImage handles

  • VUID-VkFrameBoundaryEXT-pBuffers-parameter
    If bufferCount is not 0, and pBuffers is not NULL, pBuffers must be a valid pointer to an array of bufferCount valid VkBuffer handles

  • VUID-VkFrameBoundaryEXT-pTag-parameter
    If tagSize is not 0, and pTag is not NULL, pTag must be a valid pointer to an array of tagSize bytes

  • VUID-VkFrameBoundaryEXT-commonparent
    Both of the elements of pBuffers, and the elements of pImages that are valid handles of non-ignored parameters must have been created, allocated, or retrieved from the same VkDevice

The bit which can be set in VkFrameBoundaryEXT::flags is:

// Provided by VK_EXT_frame_boundary
typedef enum VkFrameBoundaryFlagBitsEXT {
    VK_FRAME_BOUNDARY_FRAME_END_BIT_EXT = 0x00000001,
} VkFrameBoundaryFlagBitsEXT;
  • VK_FRAME_BOUNDARY_FRAME_END_BIT_EXT specifies that this queue submission is the last one for this frame, i.e. once this queue submission has terminated, then the work for this frame is completed.

Note that in the presence of timeline semaphores, the last queue submission might not be the last one to be submitted, as timeline semaphores allow for wait-before-signal submissions. In the context of frame boundary, the queue submission that should be done flagged as the last one is the one that is meant to be executed last, even if it may not be the last one to be submitted.

// Provided by VK_EXT_frame_boundary
typedef VkFlags VkFrameBoundaryFlagsEXT;

VkFrameBoundaryFlagsEXT is a bitmask type for setting a mask of zero or more VkFrameBoundaryFlagBitsEXT.