Description

CoalescedInputCountAMDX

Decorating a variable with the CoalescedInputCountAMDX built-in decoration will make that variable contain the number of node dispatches that the implementation coalesced into the input for the current shader. This variable will take a value in the range [1, arraySize), where arraySize is the maximum size of the input payload array for the shader.

Valid Usage
  • VUID-CoalescedInputCountAMDX-CoalescedInputCountAMDX-09172
    The variable decorated with CoalescedInputCountAMDX must be declared using the Input Storage Class

  • VUID-CoalescedInputCountAMDX-CoalescedInputCountAMDX-09173
    If a variable is decorated with CoalescedInputCountAMDX, the CoalescingAMDX execution mode must be declared

  • VUID-CoalescedInputCountAMDX-CoalescedInputCountAMDX-09174
    The variable decorated with CoalescedInputCountAMDX must be declared as a scalar 32-bit integer value

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

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