Description

CoreMaxIDARM

Decorating a variable with the CoreMaxIDARM built-in decoration will make that variable contain the max ID of any shader core on the device on which the current shader invocation is running.

Valid Usage
  • VUID-CoreMaxIDARM-CoreMaxIDARM-07597
    The variable decorated with CoreMaxIDARM must be declared using the Input Storage Class

  • VUID-CoreMaxIDARM-CoreMaxIDARM-07598
    The variable decorated with CoreMaxIDARM must be declared as a scalar 32-bit integer value

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

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