Description

ShaderIndexAMDX

Decorating a variable with the ShaderIndexAMDX built-in decoration will make that variable contain the index of the shader specified when it was compiled, either via VkPipelineShaderStageNodeCreateInfoAMDX::index or by the ShaderIndexAMDX execution mode.

Valid Usage
  • VUID-ShaderIndexAMDX-ShaderIndexAMDX-09175
    The variable decorated with ShaderIndexAMDX must be declared using the Input Storage Class

  • VUID-ShaderIndexAMDX-ShaderIndexAMDX-09176
    The variable decorated with ShaderIndexAMDX must be declared as a scalar 32-bit integer value

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

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