Contact
-
Jeff Bolz jeffbolznv
Description
This extension adds a number of “advanced” blending operations that can be used to perform new color blending operations, many of which are more complex than the standard blend modes provided by unextended Vulkan. This extension requires different styles of usage, depending on the level of hardware support and the enabled features:
-
If VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT::
advancedBlendCoherentOperations
isVK_FALSE
, the new blending operations are supported, but a memory dependency must separate each advanced blend operation on a given sample.VK_ACCESS_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT
is used to synchronize reads using advanced blend operations. -
If VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT::
advancedBlendCoherentOperations
isVK_TRUE
, advanced blend operations obey primitive order just like basic blend operations.
In unextended Vulkan, the set of blending operations is limited, and can be
expressed very simply.
The VK_BLEND_OP_MIN
and VK_BLEND_OP_MAX
blend operations simply
compute component-wise minimums or maximums of source and destination color
components.
The VK_BLEND_OP_ADD
, VK_BLEND_OP_SUBTRACT
, and
VK_BLEND_OP_REVERSE_SUBTRACT
modes multiply the source and destination
colors by source and destination factors and either add the two products
together or subtract one from the other.
This limited set of operations supports many common blending operations but
precludes the use of more sophisticated transparency and blending operations
commonly available in many dedicated imaging APIs.
This extension provides a number of new “advanced” blending operations.
Unlike traditional blending operations using VK_BLEND_OP_ADD
, these
blending equations do not use source and destination factors specified by
VkBlendFactor.
Instead, each blend operation specifies a complete equation based on the
source and destination colors.
These new blend operations are used for both RGB and alpha components; they
must not be used to perform separate RGB and alpha blending (via different
values of color and alpha VkBlendOp).
These blending operations are performed using premultiplied colors, where
RGB colors can be considered premultiplied or non-premultiplied by alpha,
according to the srcPremultiplied
and dstPremultiplied
members
of VkPipelineColorBlendAdvancedStateCreateInfoEXT.
If a color is considered non-premultiplied, the (R,G,B) color components are
multiplied by the alpha component prior to blending.
For non-premultiplied color components in the range [0,1], the
corresponding premultiplied color component would have values in the range
[0 × A, 1 × A].
Many of these advanced blending equations are formulated where the result of
blending source and destination colors with partial coverage have three
separate contributions: from the portions covered by both the source and the
destination, from the portion covered only by the source, and from the
portion covered only by the destination.
The blend parameter
VkPipelineColorBlendAdvancedStateCreateInfoEXT::blendOverlap
can be used to specify a correlation between source and destination pixel
coverage.
If set to VK_BLEND_OVERLAP_CONJOINT_EXT
, the source and destination
are considered to have maximal overlap, as would be the case if drawing two
objects on top of each other.
If set to VK_BLEND_OVERLAP_DISJOINT_EXT
, the source and destination
are considered to have minimal overlap, as would be the case when rendering
a complex polygon tessellated into individual non-intersecting triangles.
If set to VK_BLEND_OVERLAP_UNCORRELATED_EXT
, the source and
destination coverage are assumed to have no spatial correlation within the
pixel.
In addition to the coherency issues on implementations not supporting
advancedBlendCoherentOperations
, this extension has several
limitations worth noting.
First, the new blend operations have a limit on the number of color
attachments they can be used with, as indicated by
VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT::advancedBlendMaxColorAttachments
.
Additionally, blending precision may be limited to 16-bit floating-point,
which may result in a loss of precision and dynamic range for framebuffer
formats with 32-bit floating-point components, and in a loss of precision
for formats with 12- and 16-bit signed or unsigned normalized integer
components.
New Enum Constants
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VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME
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VK_EXT_BLEND_OPERATION_ADVANCED_SPEC_VERSION
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Extending VkAccessFlagBits:
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VK_ACCESS_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT
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Extending VkBlendOp:
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VK_BLEND_OP_BLUE_EXT
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VK_BLEND_OP_COLORBURN_EXT
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VK_BLEND_OP_COLORDODGE_EXT
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VK_BLEND_OP_CONTRAST_EXT
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VK_BLEND_OP_DARKEN_EXT
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VK_BLEND_OP_DIFFERENCE_EXT
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VK_BLEND_OP_DST_ATOP_EXT
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VK_BLEND_OP_DST_EXT
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VK_BLEND_OP_DST_IN_EXT
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VK_BLEND_OP_DST_OUT_EXT
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VK_BLEND_OP_DST_OVER_EXT
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VK_BLEND_OP_EXCLUSION_EXT
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VK_BLEND_OP_GREEN_EXT
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VK_BLEND_OP_HARDLIGHT_EXT
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VK_BLEND_OP_HARDMIX_EXT
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VK_BLEND_OP_HSL_COLOR_EXT
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VK_BLEND_OP_HSL_HUE_EXT
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VK_BLEND_OP_HSL_LUMINOSITY_EXT
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VK_BLEND_OP_HSL_SATURATION_EXT
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VK_BLEND_OP_INVERT_EXT
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VK_BLEND_OP_INVERT_OVG_EXT
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VK_BLEND_OP_INVERT_RGB_EXT
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VK_BLEND_OP_LIGHTEN_EXT
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VK_BLEND_OP_LINEARBURN_EXT
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VK_BLEND_OP_LINEARDODGE_EXT
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VK_BLEND_OP_LINEARLIGHT_EXT
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VK_BLEND_OP_MINUS_CLAMPED_EXT
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VK_BLEND_OP_MINUS_EXT
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VK_BLEND_OP_MULTIPLY_EXT
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VK_BLEND_OP_OVERLAY_EXT
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VK_BLEND_OP_PINLIGHT_EXT
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VK_BLEND_OP_PLUS_CLAMPED_ALPHA_EXT
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VK_BLEND_OP_PLUS_CLAMPED_EXT
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VK_BLEND_OP_PLUS_DARKER_EXT
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VK_BLEND_OP_PLUS_EXT
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VK_BLEND_OP_RED_EXT
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VK_BLEND_OP_SCREEN_EXT
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VK_BLEND_OP_SOFTLIGHT_EXT
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VK_BLEND_OP_SRC_ATOP_EXT
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VK_BLEND_OP_SRC_EXT
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VK_BLEND_OP_SRC_IN_EXT
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VK_BLEND_OP_SRC_OUT_EXT
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VK_BLEND_OP_SRC_OVER_EXT
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VK_BLEND_OP_VIVIDLIGHT_EXT
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VK_BLEND_OP_XOR_EXT
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VK_BLEND_OP_ZERO_EXT
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Extending VkStructureType:
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_FEATURES_EXT
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_PROPERTIES_EXT
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VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_ADVANCED_STATE_CREATE_INFO_EXT
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Version History
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Revision 1, 2017-06-12 (Jeff Bolz)
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Internal revisions
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Revision 2, 2017-06-12 (Jeff Bolz)
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Internal revisions
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Document Notes
For more information, see the Vulkan Specification
This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.