Contact
-
Jeff Bolz jeffbolznv
Other Extension Metadata
- Last Modified Date
-
2018-10-08
- Contributors
-
-
Jeff Bolz, NVIDIA
-
Jeff Juliano, NVIDIA
-
Description
This extension adds a priority
value specified at memory allocation
time.
On some systems with both device-local and non-device-local memory heaps,
the implementation may transparently move memory from one heap to another
when a heap becomes full (for example, when the total memory used across all
processes exceeds the size of the heap).
In such a case, this priority value may be used to determine which
allocations are more likely to remain in device-local memory.
New Enum Constants
-
VK_EXT_MEMORY_PRIORITY_EXTENSION_NAME
-
VK_EXT_MEMORY_PRIORITY_SPEC_VERSION
-
Extending VkStructureType:
-
VK_STRUCTURE_TYPE_MEMORY_PRIORITY_ALLOCATE_INFO_EXT
-
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PRIORITY_FEATURES_EXT
-
Document Notes
For more information, see the Vulkan Specification
This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.