Deprecation state
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Promoted to Vulkan 1.2
Contact
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Piers Daniell pdaniell-nv
Other Extension Metadata
- Last Modified Date
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2019-06-25
- Interactions and External Dependencies
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Promoted to Vulkan 1.2 Core
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- Contributors
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Daniel Koch, NVIDIA
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Jeff Bolz, NVIDIA
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Jesse Barker, Unity
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Tobias Hector, AMD
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Description
This extension allows image memory barriers for depth/stencil images to have
just one of the VK_IMAGE_ASPECT_DEPTH_BIT
or
VK_IMAGE_ASPECT_STENCIL_BIT
aspect bits set, rather than require both.
This allows their layouts to be set independently.
To support depth/stencil images with different layouts for the depth and
stencil aspects, the depth/stencil attachment interface has been updated to
support a separate layout for stencil.
Promotion to Vulkan 1.2
All functionality in this extension is included in core Vulkan 1.2, with the KHR suffix omitted. The original type, enum and command names are still available as aliases of the core functionality.
New Enum Constants
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VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_EXTENSION_NAME
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VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_SPEC_VERSION
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Extending VkImageLayout:
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VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL_KHR
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VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL_KHR
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VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL_KHR
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VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL_KHR
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Extending VkStructureType:
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VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT_KHR
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VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT_KHR
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES_KHR
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Document Notes
For more information, see the Vulkan Specification
This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.