Contact
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Rodrigo Locatti rlocatti
Other Extension Metadata
- Last Modified Date
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2023-12-04
- Interactions and External Dependencies
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This extension requires
SPV_NV_raw_access_chains
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- Contributors
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Hans-Kristian Arntzen, Valve
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Rodrigo Locatti, NVIDIA
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Description
This extension allows the use of the SPV_NV_raw_access_chains
extension in
SPIR-V shader modules.
This enables SPIR-V producers to efficiently implement interfaces similar to
Direct3D structured buffers and byte address buffers, allowing shaders
compiled from an HLSL source to generate more efficient code.
Document Notes
For more information, see the Vulkan Specification
This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.