Other Extension Metadata
- Last Modified Date
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2021-06-16
- Interactions and External Dependencies
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This extension requires
SPV_NV_ray_tracing_motion_blur
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This extension provides API support for
GL_NV_ray_tracing_motion_blur
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- Contributors
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Eric Werness, NVIDIA
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Ashwin Lele, NVIDIA
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Description
Ray tracing support in the API provides an efficient mechanism to intersect rays against static geometry, but rendering algorithms often want to support motion, which is more efficiently supported with motion-specific algorithms. This extension adds a set of mechanisms to support fast tracing of moving geometry:
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A ray pipeline trace call which takes a time parameter
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Flags to enable motion support in an acceleration structure
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Support for time-varying vertex positions in a geometry
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Motion instances to move existing instances over time
The motion represented here is parameterized across a normalized timestep
between 0.0 and 1.0.
A motion trace using OpTraceRayMotionNV
provides a time within that
normalized range to be used when intersecting that ray with geometry.
The geometry can be provided with motion by a combination of adding a second
vertex position for time of 1.0 using
VkAccelerationStructureGeometryMotionTrianglesDataNV
and providing
multiple transforms in the instance using
VkAccelerationStructureMotionInstanceNV
.
New Structures
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Extending VkAccelerationStructureCreateInfoKHR:
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Extending VkPhysicalDeviceFeatures2, VkDeviceCreateInfo:
New Enum Constants
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VK_NV_RAY_TRACING_MOTION_BLUR_EXTENSION_NAME
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VK_NV_RAY_TRACING_MOTION_BLUR_SPEC_VERSION
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Extending VkAccelerationStructureCreateFlagBitsKHR:
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VK_ACCELERATION_STRUCTURE_CREATE_MOTION_BIT_NV
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Extending VkBuildAccelerationStructureFlagBitsKHR:
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VK_BUILD_ACCELERATION_STRUCTURE_MOTION_BIT_NV
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Extending VkPipelineCreateFlagBits:
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VK_PIPELINE_CREATE_RAY_TRACING_ALLOW_MOTION_BIT_NV
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Extending VkStructureType:
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VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_MOTION_TRIANGLES_DATA_NV
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VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_MOTION_INFO_NV
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_MOTION_BLUR_FEATURES_NV
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Issues
(1) What size is VkAccelerationStructureMotionInstanceNV?
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Added a note on the structure size and made the stride explicit in the language.
(2) Allow arrayOfPointers for motion TLAS?
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Yes, with a packed encoding to minimize the amount of data sent for metadata.
See Also
VkAccelerationStructureGeometryMotionTrianglesDataNV, VkAccelerationStructureMatrixMotionInstanceNV, VkAccelerationStructureMotionInfoFlagsNV, VkAccelerationStructureMotionInfoNV, VkAccelerationStructureMotionInstanceDataNV, VkAccelerationStructureMotionInstanceFlagsNV, VkAccelerationStructureMotionInstanceNV, VkAccelerationStructureMotionInstanceTypeNV, VkAccelerationStructureSRTMotionInstanceNV, VkPhysicalDeviceRayTracingMotionBlurFeaturesNV, VkSRTDataNV
Document Notes
For more information, see the Vulkan Specification
This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.