C Specification

In order to be able to allocate descriptor sets having inline uniform block bindings the descriptor pool must be created with specifying the inline uniform block binding capacity of the descriptor pool, in addition to the total inline uniform data capacity in bytes which is specified through a VkDescriptorPoolSize structure with a descriptorType value of VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK. This can be done by adding a VkDescriptorPoolInlineUniformBlockCreateInfo structure to the pNext chain of VkDescriptorPoolCreateInfo.

The VkDescriptorPoolInlineUniformBlockCreateInfo structure is defined as:

// Provided by VK_VERSION_1_3
typedef struct VkDescriptorPoolInlineUniformBlockCreateInfo {
    VkStructureType    sType;
    const void*        pNext;
    uint32_t           maxInlineUniformBlockBindings;
} VkDescriptorPoolInlineUniformBlockCreateInfo;

or the equivalent

// Provided by VK_EXT_inline_uniform_block
typedef VkDescriptorPoolInlineUniformBlockCreateInfo VkDescriptorPoolInlineUniformBlockCreateInfoEXT;


  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • maxInlineUniformBlockBindings is the number of inline uniform block bindings to allocate.


Valid Usage (Implicit)
  • VUID-VkDescriptorPoolInlineUniformBlockCreateInfo-sType-sType

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

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