C Specification

The VkGraphicsShaderGroupCreateInfoNV structure provides the state overrides for each shader group. Each shader group behaves like a pipeline that was created from its state as well as the remaining parent’s state. It is defined as:

// Provided by VK_NV_device_generated_commands
typedef struct VkGraphicsShaderGroupCreateInfoNV {
    VkStructureType                                 sType;
    const void*                                     pNext;
    uint32_t                                        stageCount;
    const VkPipelineShaderStageCreateInfo*          pStages;
    const VkPipelineVertexInputStateCreateInfo*     pVertexInputState;
    const VkPipelineTessellationStateCreateInfo*    pTessellationState;
} VkGraphicsShaderGroupCreateInfoNV;

Members

  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • stageCount is the number of entries in the pStages array.

  • pStages is a pointer to an array VkPipelineShaderStageCreateInfo structures specifying the set of the shader stages to be included in this shader group.

  • pVertexInputState is a pointer to a VkPipelineVertexInputStateCreateInfo structure.

  • pTessellationState is a pointer to a VkPipelineTessellationStateCreateInfo structure, and is ignored if the shader group does not include a tessellation control shader stage and tessellation evaluation shader stage.

Description

Valid Usage
  • VUID-VkGraphicsShaderGroupCreateInfoNV-stageCount-02888
    For stageCount, the same restrictions as in VkGraphicsPipelineCreateInfo::stageCount apply

  • VUID-VkGraphicsShaderGroupCreateInfoNV-pStages-02889
    For pStages, the same restrictions as in VkGraphicsPipelineCreateInfo::pStages apply

  • VUID-VkGraphicsShaderGroupCreateInfoNV-pVertexInputState-02890
    For pVertexInputState, the same restrictions as in VkGraphicsPipelineCreateInfo::pVertexInputState apply

  • VUID-VkGraphicsShaderGroupCreateInfoNV-pTessellationState-02891
    For pTessellationState, the same restrictions as in VkGraphicsPipelineCreateInfo::pTessellationState apply

Valid Usage (Implicit)
  • VUID-VkGraphicsShaderGroupCreateInfoNV-sType-sType
    sType must be VK_STRUCTURE_TYPE_GRAPHICS_SHADER_GROUP_CREATE_INFO_NV

  • VUID-VkGraphicsShaderGroupCreateInfoNV-pNext-pNext
    pNext must be NULL

  • VUID-VkGraphicsShaderGroupCreateInfoNV-pStages-parameter
    pStages must be a valid pointer to an array of stageCount valid VkPipelineShaderStageCreateInfo structures

  • VUID-VkGraphicsShaderGroupCreateInfoNV-stageCount-arraylength
    stageCount must be greater than 0

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2023 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0