C Specification
To query whether a Cluster Culling Shader supports the per-cluster shading
rate feature, include a
VkPhysicalDeviceClusterCullingShaderVrsFeaturesHUAWEI
structure in the
pNext
chain of the
VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI
structure.
This structure is defined as:
// Provided by VK_HUAWEI_cluster_culling_shader
typedef struct VkPhysicalDeviceClusterCullingShaderVrsFeaturesHUAWEI {
VkStructureType sType;
void* pNext;
VkBool32 clusterShadingRate;
} VkPhysicalDeviceClusterCullingShaderVrsFeaturesHUAWEI;
Members
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure. -
clusterShadingRate
specifies whether per-cluster shading rates is supported.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.