C Specification
The VkPhysicalDeviceCooperativeMatrixPropertiesNV
structure is defined
as:
// Provided by VK_NV_cooperative_matrix
typedef struct VkPhysicalDeviceCooperativeMatrixPropertiesNV {
VkStructureType sType;
void* pNext;
VkShaderStageFlags cooperativeMatrixSupportedStages;
} VkPhysicalDeviceCooperativeMatrixPropertiesNV;
Members
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure. -
cooperativeMatrixSupportedStages
is a bitfield of VkShaderStageFlagBits describing the shader stages that cooperative matrix instructions are supported in.cooperativeMatrixSupportedStages
will have theVK_SHADER_STAGE_COMPUTE_BIT
bit set if any of the physical device’s queues supportVK_QUEUE_COMPUTE_BIT
.
Description
If the VkPhysicalDeviceCooperativeMatrixPropertiesNV
structure is included in the pNext
chain of the
VkPhysicalDeviceProperties2 structure passed to
vkGetPhysicalDeviceProperties2, it is filled in with each
corresponding implementation-dependent property.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.