C Specification

The VkPhysicalDeviceCooperativeMatrixPropertiesNV structure is defined as:

// Provided by VK_NV_cooperative_matrix
typedef struct VkPhysicalDeviceCooperativeMatrixPropertiesNV {
    VkStructureType       sType;
    void*                 pNext;
    VkShaderStageFlags    cooperativeMatrixSupportedStages;
} VkPhysicalDeviceCooperativeMatrixPropertiesNV;

Members

  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • cooperativeMatrixSupportedStages is a bitfield of VkShaderStageFlagBits describing the shader stages that cooperative matrix instructions are supported in. cooperativeMatrixSupportedStages will have the VK_SHADER_STAGE_COMPUTE_BIT bit set if any of the physical device’s queues support VK_QUEUE_COMPUTE_BIT.

Description

If the VkPhysicalDeviceCooperativeMatrixPropertiesNV structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceCooperativeMatrixPropertiesNV-sType-sType
    sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_PROPERTIES_NV

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

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