C Specification
The VkPhysicalDeviceDynamicRenderingFeatures
structure is defined as:
// Provided by VK_VERSION_1_3
typedef struct VkPhysicalDeviceDynamicRenderingFeatures {
VkStructureType sType;
void* pNext;
VkBool32 dynamicRendering;
} VkPhysicalDeviceDynamicRenderingFeatures;
or the equivalent
// Provided by VK_KHR_dynamic_rendering
typedef VkPhysicalDeviceDynamicRenderingFeatures VkPhysicalDeviceDynamicRenderingFeaturesKHR;
Description
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure.
-
dynamicRendering
specifies that the implementation supports dynamic render pass instances using the vkCmdBeginRendering command.
If the VkPhysicalDeviceDynamicRenderingFeatures
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceDynamicRenderingFeatures
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.