C Specification
The VkPhysicalDeviceExtendedDynamicState3PropertiesEXT
structure is
defined as:
// Provided by VK_EXT_extended_dynamic_state3
typedef struct VkPhysicalDeviceExtendedDynamicState3PropertiesEXT {
VkStructureType sType;
void* pNext;
VkBool32 dynamicPrimitiveTopologyUnrestricted;
} VkPhysicalDeviceExtendedDynamicState3PropertiesEXT;
Members
-
dynamicPrimitiveTopologyUnrestricted
indicates that the implementation allowsvkCmdSetPrimitiveTopology
to use a different primitive topology class to the one specified in the active graphics pipeline.
Description
If the VkPhysicalDeviceExtendedDynamicState3PropertiesEXT
structure is included in the pNext
chain of the
VkPhysicalDeviceProperties2 structure passed to
vkGetPhysicalDeviceProperties2, it is filled in with each
corresponding implementation-dependent property.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.