C Specification

The VkPhysicalDeviceExtendedDynamicState3PropertiesEXT structure is defined as:

// Provided by VK_EXT_extended_dynamic_state3
typedef struct VkPhysicalDeviceExtendedDynamicState3PropertiesEXT {
    VkStructureType    sType;
    void*              pNext;
    VkBool32           dynamicPrimitiveTopologyUnrestricted;
} VkPhysicalDeviceExtendedDynamicState3PropertiesEXT;

Members

  • dynamicPrimitiveTopologyUnrestricted indicates that the implementation allows vkCmdSetPrimitiveTopology to use a different primitive topology class to the one specified in the active graphics pipeline.

Description

If the VkPhysicalDeviceExtendedDynamicState3PropertiesEXT structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceExtendedDynamicState3PropertiesEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_PROPERTIES_EXT

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

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