C Specification

The VkPhysicalDeviceFragmentDensityMapPropertiesEXT structure is defined as:

// Provided by VK_EXT_fragment_density_map
typedef struct VkPhysicalDeviceFragmentDensityMapPropertiesEXT {
    VkStructureType    sType;
    void*              pNext;
    VkExtent2D         minFragmentDensityTexelSize;
    VkExtent2D         maxFragmentDensityTexelSize;
    VkBool32           fragmentDensityInvocations;
} VkPhysicalDeviceFragmentDensityMapPropertiesEXT;


  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • minFragmentDensityTexelSize is the minimum fragment density texel size.

  • maxFragmentDensityTexelSize is the maximum fragment density texel size.

  • fragmentDensityInvocations specifies whether the implementation may invoke additional fragment shader invocations for each covered sample.


If the VkPhysicalDeviceFragmentDensityMapPropertiesEXT structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceFragmentDensityMapPropertiesEXT-sType-sType

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

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