C Specification
The VkPhysicalDeviceFragmentDensityMapPropertiesEXT
structure is
defined as:
// Provided by VK_EXT_fragment_density_map
typedef struct VkPhysicalDeviceFragmentDensityMapPropertiesEXT {
VkStructureType sType;
void* pNext;
VkExtent2D minFragmentDensityTexelSize;
VkExtent2D maxFragmentDensityTexelSize;
VkBool32 fragmentDensityInvocations;
} VkPhysicalDeviceFragmentDensityMapPropertiesEXT;
Members
-
sType
is the type of this structure. -
pNext
isNULL
or a pointer to a structure extending this structure. -
minFragmentDensityTexelSize
is the minimum fragment density texel size. -
maxFragmentDensityTexelSize
is the maximum fragment density texel size. -
fragmentDensityInvocations
specifies whether the implementation may invoke additional fragment shader invocations for each covered sample.
Description
If the VkPhysicalDeviceFragmentDensityMapPropertiesEXT
structure is included in the pNext
chain of the
VkPhysicalDeviceProperties2 structure passed to
vkGetPhysicalDeviceProperties2, it is filled in with each
corresponding implementation-dependent property.
See Also
VK_EXT_fragment_density_map, VkBool32
, VkExtent2D, VkStructureType
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.