C Specification
The VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV
structure is
defined as:
// Provided by VK_NV_fragment_shading_rate_enums
typedef struct VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV {
VkStructureType sType;
void* pNext;
VkBool32 fragmentShadingRateEnums;
VkBool32 supersampleFragmentShadingRates;
VkBool32 noInvocationFragmentShadingRates;
} VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV;
Members
This structure describes the following features:
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure. -
fragmentShadingRateEnums
indicates that the implementation supports specifying fragment shading rates using theVkFragmentShadingRateNV
enumerated type. -
supersampleFragmentShadingRates
indicates that the implementation supports fragment shading rate enum values indicating more than one invocation per fragment. -
noInvocationFragmentShadingRates
indicates that the implementation supports a fragment shading rate enum value indicating that no fragment shaders should be invoked when that shading rate is used.
Description
If the VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.