C Specification

The VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV structure is defined as:

// Provided by VK_NV_fragment_shading_rate_enums
typedef struct VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV {
    VkStructureType    sType;
    void*              pNext;
    VkBool32           fragmentShadingRateEnums;
    VkBool32           supersampleFragmentShadingRates;
    VkBool32           noInvocationFragmentShadingRates;
} VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV;


This structure describes the following features:


  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • fragmentShadingRateEnums indicates that the implementation supports specifying fragment shading rates using the VkFragmentShadingRateNV enumerated type.

  • supersampleFragmentShadingRates indicates that the implementation supports fragment shading rate enum values indicating more than one invocation per fragment.

  • noInvocationFragmentShadingRates indicates that the implementation supports a fragment shading rate enum value indicating that no fragment shaders should be invoked when that shading rate is used.

If the VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV-sType-sType

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

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