C Specification
The VkPhysicalDeviceFragmentShadingRateKHR
structure is defined as
// Provided by VK_KHR_fragment_shading_rate
typedef struct VkPhysicalDeviceFragmentShadingRateKHR {
VkStructureType sType;
void* pNext;
VkSampleCountFlags sampleCounts;
VkExtent2D fragmentSize;
} VkPhysicalDeviceFragmentShadingRateKHR;
Members
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure. -
sampleCounts
is a bitmask of sample counts for which the shading rate described byfragmentSize
is supported. -
fragmentSize
is a VkExtent2D describing the width and height of a supported shading rate.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.