C Specification
The VkPhysicalDeviceShaderCoreProperties2AMD
structure is defined as:
// Provided by VK_AMD_shader_core_properties2
typedef struct VkPhysicalDeviceShaderCoreProperties2AMD {
VkStructureType sType;
void* pNext;
VkShaderCorePropertiesFlagsAMD shaderCoreFeatures;
uint32_t activeComputeUnitCount;
} VkPhysicalDeviceShaderCoreProperties2AMD;
Members
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure. -
shaderCoreFeatures
is a bitmask of VkShaderCorePropertiesFlagBitsAMD indicating the set of features supported by the shader core. -
activeComputeUnitCount
is an unsigned integer value indicating the number of compute units that have been enabled.
Description
If the VkPhysicalDeviceShaderCoreProperties2AMD
structure is included in the pNext
chain of the
VkPhysicalDeviceProperties2 structure passed to
vkGetPhysicalDeviceProperties2, it is filled in with each
corresponding implementation-dependent property.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.