C Specification
The VkPhysicalDeviceShaderEnqueueFeaturesAMDX
structure is defined as:
// Provided by VK_AMDX_shader_enqueue
typedef struct VkPhysicalDeviceShaderEnqueueFeaturesAMDX {
VkStructureType sType;
void* pNext;
VkBool32 shaderEnqueue;
} VkPhysicalDeviceShaderEnqueueFeaturesAMDX;
Description
-
shaderEnqueue
indicates whether the implementation supports execution graphs.
If the VkPhysicalDeviceShaderEnqueueFeaturesAMDX
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceShaderEnqueueFeaturesAMDX
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.